Player Matchup

Nemesis
Nemesis
Dreaklez
Nemesis
Level 29
God Stats
10W - 12L
1,506 SR
Queue Stats
68W - 63L
1,409 Elo+
Party 2
Hachiman
Hachiman
MADKOA
Hachiman
Level 17
God Stats
1W - 8L
1,269 SR
Queue Stats
17W - 26L
1,375 Elo+
Solo
Charybdis
Charybdis
PerkyJacksxn
Charybdis
Level 17
God Stats
4W - 4L
1,414 SR
Queue Stats
28W - 25L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
goldensonic69
Tsukuyomi
Level 18
God Stats
6W - 3L
1,509 SR
Queue Stats
134W - 134L
1,342 Elo+
Party 2
Yemoja
Yemoja
kakashi_9744
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,304 Elo+
Solo
Team Averages
Level 18
1,440 SR
1,379 Elo+

VS

Team Averages
Level 15
1,383 SR
1,287 Elo+
Kukulkan
Kukulkan
Jaibo772
Kukulkan
Level 4
God Stats
1W - 1L
1,155 SR
Queue Stats
1W - 3L
1,174 Elo+
Solo
Pele
Pele
MessiahJR
Pele
Level 16
God Stats
19W - 18L
1,427 SR
Queue Stats
25W - 30L
1,288 Elo+
Party 1
Skadi
Skadi
MunishSmells
Skadi
Level 15
God Stats
9W - 3L
1,677 SR
Queue Stats
16W - 27L
1,260 Elo+
Party 1
Merlin
Merlin
witwitya
Merlin
Level 17
God Stats
3W - 9L
1,154 SR
Queue Stats
25W - 30L
1,288 Elo+
Party 1
Gilgamesh
Gilgamesh
xCAMBOOZLEDx
Gilgamesh
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
159W - 167L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dreaklez
Nemesis
19
2 / 9 / 10
11,994
1,000
8,927
29,609
14,197
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
MADKOA
Hachiman
17
1 / 8 / 5
10,708
892
10,716
24,077
7,900
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
PerkyJacksxn
Charybdis
20
5 / 5 / 6
13,678
1,140
17,944
18,766
7,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
goldensonic69
Tsukuyomi
17
5 / 13 / 5
12,133
1,011
13,049
24,827
9,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
17
1 / 14 / 8
10,787
899
5,949
23,982
15,205
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jaibo772
Kukulkan
20
2 / 4 / 22
12,176
1,015
10,296
12,531
5,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
20
10 / 4 / 21
13,377
1,115
26,079
14,034
6,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
24 / 2 / 16
15,391
1,283
47,536
13,520
6,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
witwitya
Merlin
20
8 / 4 / 26
13,328
1,111
21,748
14,590
6,867
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xCAMBOOZLEDx
Gilgamesh
20
5 / 0 / 22
13,263
1,105
10,639
8,041
8,427
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
156
14
Kills
49
49
Deaths
14
34
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dreaklez
Nemesis
2
9
10
0.78
W
Kukulkan
Jaibo772
Kukulkan
2
4
22
3.25
L
Hachiman
MADKOA
Hachiman
1
8
5
0.44
W
Pele
10
4
21
5.13
W
24
2
16
16
L
Charybdis
PerkyJacksxn
Charybdis
5
5
6
1.6
L
Tsukuyomi
goldensonic69
Tsukuyomi
5
13
5
0.58
L
Yemoja
1
14
8
0.36
W
Merlin
witwitya
Merlin
8
4
26
5.25
W
Gilgamesh
xCAMBOOZLEDx
Gilgamesh
5
0
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,585
Damage
116,298
121,261
Taken
62,716
53,598
Mitigated
34,334
5,289
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dreaklez
Nemesis
8,927
2,856
0
1,999
29,609
14,197
0
5,659
23,634
0
26,594
W
Kukulkan
Jaibo772
Kukulkan
10,296
2,717
0
1,190
12,531
5,645
0
2,005
10,526
31,064
0
L
Hachiman
MADKOA
Hachiman
10,716
6,030
0
954
24,077
7,900
0
7,807
15,985
0
19,403
W
Pele
26,079
6,521
0
1,845
14,034
6,476
0
1,087
12,947
0
31,341
W
47,536
26,065
0
3,342
13,520
6,919
0
1,012
12,508
0
60,014
L
Charybdis
PerkyJacksxn
Charybdis
17,944
8,345
0
1,181
18,766
7,100
0
6,076
12,644
0
56,013
L
Tsukuyomi
goldensonic69
Tsukuyomi
13,049
3,816
0
236
24,827
9,196
0
8,595
16,079
0
20,686
L
Yemoja
5,949
1,136
819
100
23,982
15,205
0
5,272
18,533
15,607
0
W
Merlin
witwitya
Merlin
21,748
1,920
0
1,843
14,590
6,867
0
878
13,712
25,816
0
W
Gilgamesh
xCAMBOOZLEDx
Gilgamesh
10,639
904
0
1,228
8,041
8,427
0
967
7,074
11,065
32,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,300
Gold Earned
67,535
162
Minions Killed
155
9
Camps Cleared
7
1,042,829
Distance Traveled
1,214,512
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,994
1,000
38
3
2
236,105
0
W
Kukulkan
12,176
1,015
38
3
2
227,691
2
L
Hachiman
10,708
892
21
2
1
196,315
2
W
Pele
13,377
1,115
15
1
2
273,656
4
W
Skadi
15,391
1,283
25
2
1
238,790
0
L
Charybdis
13,678
1,140
71
6
5
213,710
1
L
Tsukuyomi
12,133
1,011
15
1
1
243,581
0
L
Yemoja
10,787
899
17
1
0
153,118
0
W
Merlin
13,328
1,111
9
1
1
233,393
0
W
Gilgamesh
13,263
1,105
68
6
1
240,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role