Player Matchup

Charybdis
Charybdis
Bellboy607
Charybdis
Level 25
God Stats
7W - 8L
1,500 SR
Queue Stats
89W - 86L
1,426 Elo+
Party 1
Sol
Sol
IceBearGang
Sol
Level 29
God Stats
105W - 63L
1,696 SR
Queue Stats
262W - 269L
1,626 Elo+
Solo
Thor
Thor
Rockycoolcatjr
Thor
Level 78
God Stats
2W - 0L
1,734 SR
Queue Stats
135W - 127L
1,440 Elo+
Party 1
Tiamat
Tiamat
TemporalEquinox
Tiamat
Level 27
God Stats
6W - 4L
1,531 SR
Queue Stats
66W - 59L
1,442 Elo+
Party 1
Cerberus
Cerberus
TiredLizard
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,436 Elo+
Party 1
Team Averages
Level 34
1,592 SR
1,474 Elo+

VS

Team Averages
Level 23
1,512 SR
1,448 Elo+
Kuzenbo
Kuzenbo
AsgardianK1ng
Kuzenbo
Level 23
God Stats
24W - 16L
1,612 SR
Queue Stats
63W - 62L
1,485 Elo+
Solo
Poseidon
Poseidon
GrandMastaPoBa
Poseidon
Level 16
God Stats
13W - 22L
1,521 SR
Queue Stats
43W - 51L
1,380 Elo+
Party 2
Da Ji
Da Ji
KingDaltino
Da Ji
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 94L
1,409 Elo+
Party 2
Neith
Neith
kobyjd
Neith
Level 29
God Stats
0W - 2L
1,691 SR
Queue Stats
10W - 13L
1,421 Elo+
Solo
Charybdis
Charybdis
诺言Ptr丶
Charybdis
Level 21
God Stats
0W - 2L
1,237 SR
Queue Stats
48W - 42L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bellboy607
Charybdis
13
3 / 1 / 0
8,048
503
5,017
8,402
2,470
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 3
8,498
531
9,549
12,463
8,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 3 / 4
9,483
593
8,954
10,624
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 0 / 4
8,925
558
8,190
8,804
5,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TiredLizard
Cerberus
10
0 / 1 / 4
6,236
390
1,444
7,162
3,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
1 / 1 / 1
6,945
434
5,447
8,771
5,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
13
2 / 3 / 0
7,930
496
4,754
7,047
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 1
7,750
484
3,765
12,049
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
kobyjd
Neith
13
1 / 5 / 1
7,718
482
5,366
9,423
2,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
诺言Ptr丶
Charybdis
15
3 / 3 / 2
9,173
573
9,544
12,474
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
8
9
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
1
1
1.5
W
Charybdis
Bellboy607
Charybdis
3
1
0
3
L
Poseidon
2
3
0
0.67
W
1
4
3
0.63
L
1
6
1
0.25
W
8
3
4
3.33
W
6
0
4
8
W
Cerberus
TiredLizard
Cerberus
0
1
4
2
L
Neith
kobyjd
Neith
1
5
1
0.3
L
Charybdis
诺言Ptr丶
Charybdis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,154
Damage
28,876
47,455
Taken
49,764
24,755
Mitigated
20,470
19,389
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
5,447
2,462
0
1,751
8,771
5,141
463
1,850
6,921
18,604
0
W
Charybdis
Bellboy607
Charybdis
5,017
3,011
0
3,897
8,402
2,470
1,227
623
7,779
0
48,689
L
Poseidon
4,754
497
0
1,463
7,047
2,403
44
4,056
2,991
46,112
0
W
9,549
3,328
0
5,941
12,463
8,660
816
110
12,353
52,853
7,443
L
3,765
1,030
0
3,343
12,049
5,205
0
2,844
9,205
0
51,040
W
8,954
2,657
0
3,094
10,624
4,003
0
2,937
7,687
0
48,984
W
8,190
455
0
4,406
8,804
5,759
0
3,953
4,791
41,539
0
W
Cerberus
TiredLizard
Cerberus
1,444
386
0
2,051
7,162
3,863
272
2,518
4,644
13,107
0
L
Neith
kobyjd
Neith
5,366
2,102
129
2,599
9,423
2,652
763
2,375
7,048
0
33,202
L
Charybdis
诺言Ptr丶
Charybdis
9,544
3,982
0
3,368
12,474
5,069
650
7,307
5,167
0
53,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,190
Gold Earned
39,516
424
Minions Killed
373
0
Camps Cleared
0
1,382,397
Distance Traveled
1,505,691
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,945
434
22
1
0
328,382
9
W
Charybdis
8,048
503
89
6
0
303,263
2
L
Poseidon
7,930
496
87
5
0
309,915
10
W
Sol
8,498
531
114
7
0
288,289
0
L
Da Ji
7,750
484
86
5
0
316,900
4
W
Thor
9,483
593
80
5
0
258,544
4
W
Tiamat
8,925
558
104
7
0
296,540
4
W
Cerberus
6,236
390
37
2
0
235,761
0
L
Neith
7,718
482
64
4
0
261,775
0
L
Charybdis
9,173
573
114
7
0
288,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role