Player Matchup

Cthulhu
Cthulhu
Glitch code6311
Cthulhu
Level 83
God Stats
3W - 1L
1,532 SR
Queue Stats
175W - 177L
1,480 Elo+
Solo
Ah Puch
Ah Puch
Mistr619
Ah Puch
Level 38
God Stats
5W - 2L
1,607 SR
Queue Stats
7W - 4L
1,537 Elo+
Party 1
Loki
Loki
coachmartinez
Loki
Level 58
God Stats
13W - 14L
1,628 SR
Queue Stats
40W - 39L
1,503 Elo+
Party 1
Team Averages
Level 60
1,589 SR
1,506 Elo+

VS

Team Averages
Level 79
1,532 SR
1,486 Elo+
Scylla
Scylla
Shirtless_Wunder
Scylla
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 108L
1,534 Elo+
Party 2
Bacchus
Bacchus
TruTory
Bacchus
Level 34
God Stats
0W - 1L
1,519 SR
Queue Stats
35W - 35L
1,446 Elo+
Solo
Charybdis
Charybdis
bungle_Juffer
Charybdis
Level 127
God Stats
3W - 7L
1,576 SR
Queue Stats
285W - 278L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 17
13,172
627
14,054
24,385
30,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Mistr619
Ah Puch
17
3 / 1 / 19
13,660
650
17,239
15,143
12,588
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
22 / 2 / 4
16,020
763
21,935
14,469
7,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 3
11,357
541
6,255
16,392
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
TruTory
Bacchus
15
1 / 6 / 7
12,135
578
12,589
20,336
32,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
bungle_Juffer
Charybdis
17
6 / 8 / 2
13,919
663
20,547
23,206
7,854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
27
Kills
8
8
Deaths
27
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
5
17
2.1
W
Ah Puch
Mistr619
Ah Puch
3
1
19
12.5
L
1
13
3
0.19
L
Bacchus
TruTory
Bacchus
1
6
7
0.75
L
Charybdis
bungle_Juffer
Charybdis
6
8
2
0.88
W
22
2
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,228
Damage
39,391
53,997
Taken
59,934
50,789
Mitigated
43,620
7,628
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,054
1,577
796
1,418
24,385
30,927
276
5,525
18,642
38,537
0
W
Ah Puch
Mistr619
Ah Puch
17,239
2,423
661
4,560
15,143
12,588
1,158
6,829
8,220
56,901
0
L
6,255
399
0
1,277
16,392
3,477
0
4,656
11,736
28,581
0
L
Bacchus
TruTory
Bacchus
12,589
682
227
1,094
20,336
32,289
0
11,880
8,456
33,787
0
L
Charybdis
bungle_Juffer
Charybdis
20,547
11,689
0
7,272
23,206
7,854
0
15,192
8,014
0
55,241
W
21,935
8,204
0
193
14,469
7,274
820
6,181
8,054
0
44,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,852
Gold Earned
37,411
187
Minions Killed
224
7
Camps Cleared
7
1,126,411
Distance Traveled
991,961
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,172
627
65
3
3
387,699
0
W
Ah Puch
13,660
650
84
4
0
361,232
0
L
Scylla
11,357
541
70
3
3
295,346
5
L
Bacchus
12,135
578
35
2
3
400,515
7
L
Charybdis
13,919
663
119
6
1
296,100
4
W
Loki
16,020
763
38
2
4
377,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role