Player Matchup

King Arthur
King Arthur
ARG-Wazzxr
King Arthur
Level 22
God Stats
6W - 8L
1,394 SR
Queue Stats
51W - 52L
1,365 Elo+
Party 1
Fenrir
Fenrir
Kauan tricolor1
Fenrir
Level 18
God Stats
3W - 3L
1,399 SR
Queue Stats
273W - 362L
1,266 Elo+
Solo
Ne Zha
Ne Zha
PtzADomicilio
Ne Zha
Level 12
God Stats
2W - 2L
1,789 SR
Queue Stats
30W - 21L
1,519 Elo+
Party 1
Tiamat
Tiamat
Seven_Hurricane
Tiamat
Level 26
God Stats
1W - 2L
1,473 SR
Queue Stats
6W - 6L
1,362 Elo+
Solo
Yemoja
Yemoja
ronildoofc
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,402 Elo+

VS

Team Averages
Level 13
1,371 SR
1,273 Elo+
Thanatos
Thanatos
ConstantVeil206
Thanatos
Level 23
God Stats
7W - 8L
1,259 SR
Queue Stats
95W - 98L
1,303 Elo+
Party 2
Ra
Ra
Crocodril
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,168 Elo+
Solo
Pele
Pele
Peleed
Pele
Level 7
God Stats
7W - 4L
1,213 SR
Queue Stats
14W - 14L
1,237 Elo+
Party 2
Sobek
Sobek
SobekEduardo
Sobek
Level 14
God Stats
19W - 23L
1,418 SR
Queue Stats
23W - 26L
1,374 Elo+
Party 2
Neith
Neith
vinicius26
Neith
Level 16
God Stats
7W - 4L
1,466 SR
Queue Stats
12W - 15L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARG-Wazzxr
King Arthur
10
1 / 4 / 0
5,968
497
3,535
8,500
3,387
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 5 / 0
4,984
415
1,239
8,313
2,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
2 / 4 / 1
6,234
520
3,802
10,030
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 7 / 1
5,490
458
4,991
7,620
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ronildoofc
Yemoja
8
0 / 6 / 0
5,117
426
1,863
7,473
3,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
7 / 0 / 1
6,915
576
1,756
5,019
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
4 / 3 / 4
6,487
541
3,872
7,271
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
Peleed
Pele
11
4 / 1 / 4
6,511
543
7,223
7,432
2,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
2 / 1 / 10
6,269
522
3,355
6,595
5,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
10
8 / 0 / 3
7,073
589
7,080
5,053
1,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
5
Kills
25
26
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ARG-Wazzxr
King Arthur
1
4
0
0.25
W
Thanatos
7
0
1
7.5
W
4
3
4
2
L
1
5
0
0.2
W
Pele
Peleed
Pele
4
1
4
6
L
2
4
1
0.63
L
1
7
1
0.21
W
2
1
10
7
L
Yemoja
ronildoofc
Yemoja
0
6
0
0
W
Neith
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,430
Damage
23,286
41,936
Taken
31,370
15,454
Mitigated
13,040
6,234
Healing
14,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ARG-Wazzxr
King Arthur
3,535
815
0
1,891
8,500
3,387
374
616
7,884
0
26,278
W
Thanatos
1,756
0
0
5,546
5,019
2,096
0
0
5,019
0
28,965
W
3,872
785
24
1,830
7,271
2,138
521
3,989
2,890
22,419
0
L
1,239
478
0
764
8,313
2,244
0
1,445
6,868
0
13,634
W
Pele
Peleed
Pele
7,223
2,402
0
3,915
7,432
2,226
280
426
6,984
0
31,876
L
3,802
1,474
0
2,836
10,030
2,936
0
386
9,644
0
26,645
L
4,991
885
0
524
7,620
3,239
286
2,721
4,899
22,523
0
W
3,355
1,053
0
1,532
6,595
5,049
672
750
5,845
10,726
0
L
Yemoja
ronildoofc
Yemoja
1,863
232
34
185
7,473
3,648
0
2,059
5,414
15,072
0
W
Neith
7,080
4,769
0
1,617
5,053
1,531
1,001
1,463
3,530
0
28,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,793
Gold Earned
33,255
199
Minions Killed
236
0
Camps Cleared
0
1,053,087
Distance Traveled
1,126,709
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,968
497
53
4
0
230,642
0
W
Thanatos
6,915
576
62
5
0
260,982
0
W
Ra
6,487
541
39
3
0
177,894
0
L
Fenrir
4,984
415
28
2
0
208,236
5
W
Pele
6,511
543
58
5
0
221,247
2
L
Ne Zha
6,234
520
64
5
0
242,605
1
L
Tiamat
5,490
458
36
3
0
199,235
0
W
Sobek
6,269
522
15
1
0
247,947
1
L
Yemoja
5,117
426
18
2
0
172,369
1
W
Neith
7,073
589
62
5
0
218,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role