Player Matchup

Kuzenbo
Kuzenbo
BosnianEmperor
Kuzenbo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,335 Elo+
Party 1
Poseidon
Poseidon
Foreign_Relation
Poseidon
Level 73
God Stats
10W - 9L
1,485 SR
Queue Stats
30W - 53L
1,281 Elo+
Party 1
Ymir
Ymir
KingDanny2x
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,335 Elo+
Party 1
Team Averages
Level 46
1,495 SR
1,317 Elo+

VS

Team Averages
Level 40
1,385 SR
1,352 Elo+
Mulan
Mulan
BlackAvenger23
Mulan
Level 97
God Stats
46W - 45L
1,462 SR
Queue Stats
264W - 327L
1,404 Elo+
Solo
Fenrir
Fenrir
MrKim_1219
Fenrir
Level 4
God Stats
2W - 2L
1,079 SR
Queue Stats
3W - 11L
1,269 Elo+
Solo
Cernunnos
Cernunnos
xXOriginalWavyXx
Cernunnos
Level 18
God Stats
5W - 4L
1,615 SR
Queue Stats
27W - 36L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
10,024
590
5,600
13,200
15,871
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 2
9,768
575
6,729
10,293
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 8 / 4
9,403
553
3,134
18,742
19,083
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 6
12,113
713
11,848
9,955
6,100
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
MrKim_1219
Fenrir
6
0 / 2 / 1
8,511
501
508
2,316
1,149
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
18
9 / 2 / 6
13,019
766
24,119
13,417
5,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
17
17
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
3
4
2
1
L
1
5
2
0.4
L
1
8
4
0.38
W
Fenrir
MrKim_1219
Fenrir
0
2
1
0.25
W
Cernunnos
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,463
Damage
36,475
42,235
Taken
25,688
38,528
Mitigated
12,618
675
Healing
10,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,848
2,974
44
1,821
9,955
6,100
401
6,205
3,750
0
24,028
L
5,600
2,668
0
107
13,200
15,871
0
0
13,200
16,204
0
L
6,729
1,027
0
445
10,293
3,574
689
631
9,662
54,419
0
L
3,134
383
0
123
18,742
19,083
310
0
18,742
6,364
0
W
Fenrir
MrKim_1219
Fenrir
508
240
0
194
2,316
1,149
0
1,371
945
0
5,957
W
Cernunnos
24,119
12,804
0
8,095
13,417
5,369
2,438
8,254
5,163
0
96,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,195
Gold Earned
33,643
130
Minions Killed
196
6
Camps Cleared
7
762,462
Distance Traveled
628,566
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,113
713
28
2
0
288,272
3
L
Kuzenbo
10,024
590
21
1
0
229,919
0
L
Poseidon
9,768
575
96
6
6
261,141
1
L
Ymir
9,403
553
13
1
0
271,402
0
W
Fenrir
8,511
501
11
1
1
66,361
1
W
Cernunnos
13,019
766
157
9
6
273,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role