Player Matchup

Cthulhu
Cthulhu
CatchyToast
Cthulhu
Level 126
God Stats
3W - 2L
1,569 SR
Queue Stats
227W - 169L
1,646 Elo+
Party 2
Chang'e
Chang'e
RG frenzi
Chang'e
Level 101
God Stats
8W - 2L
1,751 SR
Queue Stats
429W - 301L
1,623 Elo+
Party 2
Danzaburou
Danzaburou
agent LAN 13
Danzaburou
Level 28
God Stats
3W - 1L
1,530 SR
Queue Stats
49W - 27L
1,500 Elo+
Party 2
Team Averages
Level 85
1,617 SR
1,590 Elo+

VS

Team Averages
Level 96
1,630 SR
1,517 Elo+
Sylvanus
Sylvanus
Ambiencce
Sylvanus
Level 147
God Stats
18W - 12L
1,731 SR
Queue Stats
334W - 346L
1,606 Elo+
Party 1
Heimdallr
Heimdallr
nappypancakes
Heimdallr
Level 25
God Stats
5W - 2L
1,719 SR
Queue Stats
129W - 98L
1,583 Elo+
Party 1
Vulcan
Vulcan
xCultofChaosx
Vulcan
Level 117
God Stats
40W - 49L
1,441 SR
Queue Stats
172W - 257L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CatchyToast
Cthulhu
17
5 / 3 / 11
13,456
673
20,359
23,873
27,631
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
RG frenzi
Chang'e
17
6 / 5 / 10
13,650
683
15,351
19,999
6,710
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
agent LAN 13
Danzaburou
16
7 / 7 / 8
13,732
687
15,811
21,306
5,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ambiencce
Sylvanus
15
3 / 7 / 10
13,430
672
11,856
28,902
40,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
nappypancakes
Heimdallr
16
7 / 6 / 5
12,526
626
17,330
18,335
7,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 5 / 8
12,959
648
21,668
15,148
6,641
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
18
Kills
15
15
Deaths
18
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ambiencce
Sylvanus
3
7
10
1.14
W
Cthulhu
CatchyToast
Cthulhu
5
3
11
3.5
W
Chang'e
RG frenzi
Chang'e
6
5
10
2.2
W
Danzaburou
agent LAN 13
Danzaburou
7
7
8
1.57
L
Heimdallr
nappypancakes
Heimdallr
7
6
5
1.58
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,521
Damage
50,854
65,178
Taken
62,385
39,566
Mitigated
55,018
22,141
Healing
15,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ambiencce
Sylvanus
11,856
1,696
3,169
9,197
28,902
40,825
0
11,802
17,100
25,483
0
W
Cthulhu
CatchyToast
Cthulhu
20,359
982
352
3,263
23,873
27,631
322
12,307
11,563
60,132
0
W
Chang'e
RG frenzi
Chang'e
15,351
1,562
4,261
8,949
19,999
6,710
1,311
9,223
10,776
60,024
0
W
Danzaburou
agent LAN 13
Danzaburou
15,811
6,776
0
5,316
21,306
5,225
1,303
13,041
8,265
0
50,756
L
Heimdallr
nappypancakes
Heimdallr
17,330
4,848
0
1,210
18,335
7,552
0
12,732
5,603
0
56,087
L
21,668
12,580
245
2,159
15,148
6,641
0
11,868
3,280
57,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,838
Gold Earned
38,915
259
Minions Killed
180
12
Camps Cleared
5
1,184,341
Distance Traveled
986,633
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,430
672
13
1
0
310,357
3
W
Cthulhu
13,456
673
85
4
4
483,693
2
W
Chang'e
13,650
683
95
5
6
372,236
0
W
Danzaburou
13,732
687
79
4
2
328,412
1
L
Heimdallr
12,526
626
98
5
4
337,647
10
L
Vulcan
12,959
648
69
3
1
338,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role