Player Matchup

Ganesha
Ganesha
PhatDingus
Ganesha
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 153L
1,368 Elo+
Party 1
Charybdis
Charybdis
THE_GHOST0824
Charybdis
Level 58
God Stats
2W - 1L
1,303 SR
Queue Stats
49W - 81L
1,368 Elo+
Party 1
Scylla
Scylla
anarchyreaper93
Scylla
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 15L
1,299 Elo+
Party 1
Team Averages
Level 70
1,434 SR
1,345 Elo+

VS

Team Averages
Level 60
1,457 SR
1,366 Elo+
Charybdis
Charybdis
JbClippedYew_
Charybdis
Level 23
God Stats
3W - 5L
1,372 SR
Queue Stats
37W - 44L
1,444 Elo+
Party 2
Geb
Geb
MrSpinna9
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,397 Elo+
Party 2
Jing Wei
Jing Wei
Summer_Snow_Cat
Jing Wei
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
145W - 192L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PhatDingus
Ganesha
19
2 / 4 / 21
17,513
625
23,087
28,147
50,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
THE_GHOST0824
Charybdis
18
9 / 6 / 9
17,692
632
29,570
24,000
9,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 2 / 6
18,757
670
25,523
17,819
6,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JbClippedYew_
Charybdis
19
8 / 10 / 3
17,986
642
18,487
30,407
10,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 8 / 8
16,956
606
12,322
33,669
35,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
19
3 / 6 / 6
16,671
595
22,133
27,481
9,539
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
24
Kills
12
12
Deaths
24
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
JbClippedYew_
Charybdis
8
10
3
0.95
L
1
8
8
0.63
W
Ganesha
PhatDingus
Ganesha
2
4
21
3.13
L
Jing Wei
3
6
6
1
W
Charybdis
THE_GHOST0824
Charybdis
9
6
9
2.25
W
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,180
Damage
52,942
69,966
Taken
91,557
66,339
Mitigated
55,146
17,132
Healing
21,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
JbClippedYew_
Charybdis
18,487
14,873
0
8,052
30,407
10,033
1,391
20,599
9,808
0
68,400
L
12,322
751
630
8,065
33,669
35,574
0
15,042
18,627
32,155
0
W
Ganesha
PhatDingus
Ganesha
23,087
1,696
1,018
5,268
28,147
50,250
226
3,167
24,980
49,456
0
L
Jing Wei
22,133
18,001
0
4,948
27,481
9,539
658
13,891
13,590
0
87,852
W
Charybdis
THE_GHOST0824
Charybdis
29,570
13,727
391
3,563
24,000
9,909
1,388
4,674
19,326
0
104,288
W
25,523
2,614
937
5,955
17,819
6,180
1,218
5,281
12,538
71,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,962
Gold Earned
51,613
231
Minions Killed
255
7
Camps Cleared
10
1,432,046
Distance Traveled
1,362,486
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
17,986
642
92
3
5
424,100
3
L
Geb
16,956
606
15
1
3
480,030
2
W
Ganesha
17,513
625
17
1
0
526,042
6
L
Jing Wei
16,671
595
148
5
2
458,356
5
W
Charybdis
17,692
632
99
4
4
438,401
3
W
Scylla
18,757
670
115
4
3
467,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role