Player Matchup

Chang'e
Chang'e
Batman84
Chang'e
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
KingKazune
Danzaburou
Level 22
God Stats
1W - 0L
1,498 SR
Queue Stats
8W - 4L
1,294 Elo+
Party 2
Cthulhu
Cthulhu
LODSdusty
Cthulhu
Level 7
God Stats
4W - 1L
1,494 SR
Queue Stats
4W - 4L
1,247 Elo+
Party 2
Bellona
Bellona
Theblitzhub8
Bellona
Level 15
God Stats
2W - 1L
1,635 SR
Queue Stats
5W - 4L
1,247 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vextify0
Tsukuyomi
Level 7
God Stats
1W - 0L
1,707 SR
Queue Stats
3W - 1L
1,458 Elo+
Party 3
Team Averages
Level 12
1,567 SR
1,349 Elo+

VS

Team Averages
Level 16
1,456 SR
1,289 Elo+
Discordia
Discordia
Aletrex
Discordia
Level 22
God Stats
2W - 4L
1,316 SR
Queue Stats
10W - 13L
1,235 Elo+
Solo
Guan Yu
Guan Yu
BigGumbyy
Guan Yu
Level 5
God Stats
1W - 2L
1,519 SR
Queue Stats
26W - 29L
1,439 Elo+
Party 1
Fenrir
Fenrir
KalLife
Fenrir
Level 18
God Stats
20W - 23L
1,519 SR
Queue Stats
479W - 586L
1,221 Elo+
Party 1
Cthulhu
Cthulhu
Manic404
Cthulhu
Level 18
God Stats
21W - 24L
1,405 SR
Queue Stats
364W - 423L
1,243 Elo+
Party 1
Cupid
Cupid
aFatherFigure69
Cupid
Level 16
God Stats
11W - 8L
1,519 SR
Queue Stats
418W - 511L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Batman84
Chang'e
20
15 / 3 / 15
14,994
600
21,974
18,485
7,866
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
KingKazune
Danzaburou
20
10 / 3 / 11
14,079
563
20,415
24,190
10,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
LODSdusty
Cthulhu
18
5 / 3 / 13
11,840
474
13,974
18,696
21,597
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Theblitzhub8
Bellona
19
8 / 1 / 8
14,181
567
19,043
22,692
27,868
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Vextify0
Tsukuyomi
20
6 / 6 / 11
14,826
593
11,888
22,849
9,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aletrex
Discordia
15
1 / 15 / 0
9,868
395
8,506
19,445
12,752
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
BigGumbyy
Guan Yu
17
4 / 8 / 1
10,938
438
13,539
23,167
22,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
KalLife
Fenrir
16
3 / 10 / 3
10,626
425
7,864
22,423
14,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Manic404
Cthulhu
16
3 / 8 / 3
10,335
413
11,769
25,924
25,970
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 4 / 4
10,978
439
15,831
14,060
5,222
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
44
Kills
16
16
Deaths
45
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aletrex
Discordia
1
15
0
0.07
W
Chang'e
Batman84
Chang'e
15
3
15
7.5
L
Guan Yu
BigGumbyy
Guan Yu
4
8
1
0.56
L
Fenrir
KalLife
Fenrir
3
10
3
0.45
W
Danzaburou
KingKazune
Danzaburou
10
3
11
5.17
W
Cthulhu
LODSdusty
Cthulhu
5
3
13
3.83
L
Cthulhu
Manic404
Cthulhu
3
8
3
0.56
W
Bellona
Theblitzhub8
Bellona
8
1
8
12
W
Tsukuyomi
Vextify0
Tsukuyomi
6
6
11
1.92
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,294
Damage
57,509
106,912
Taken
105,019
77,380
Mitigated
81,113
46,910
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aletrex
Discordia
8,506
1,509
0
1,210
19,445
12,752
1,003
11,501
7,944
60,316
0
W
Chang'e
Batman84
Chang'e
21,974
5,252
8,296
8,539
18,485
7,866
3,235
7,159
11,326
81,029
0
L
Guan Yu
BigGumbyy
Guan Yu
13,539
1,509
481
6,205
23,167
22,597
0
8,342
14,825
1,978
47,673
L
Fenrir
KalLife
Fenrir
7,864
3,851
0
3,489
22,423
14,572
178
4,752
17,671
0
61,034
W
Danzaburou
KingKazune
Danzaburou
20,415
14,694
0
9,817
24,190
10,884
5,899
8,521
15,509
0
107,395
W
Cthulhu
LODSdusty
Cthulhu
13,974
977
1,614
3,459
18,696
21,597
935
5,501
13,195
43,788
0
L
Cthulhu
Manic404
Cthulhu
11,769
727
16
1,964
25,924
25,970
180
9,638
16,286
45,390
0
W
Bellona
Theblitzhub8
Bellona
19,043
5,338
0
6,199
22,692
27,868
1,038
1,963
20,729
15,501
81,498
W
Tsukuyomi
Vextify0
Tsukuyomi
11,888
2,788
0
8,986
22,849
9,165
4,268
2,120
20,004
0
95,672
L
15,831
8,663
198
1,146
14,060
5,222
520
5,656
8,404
0
42,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,920
Gold Earned
52,745
613
Minions Killed
392
0
Camps Cleared
0
2,201,669
Distance Traveled
2,136,586
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,868
395
98
4
0
352,274
0
W
Chang'e
14,994
600
121
5
0
419,488
2
L
Guan Yu
10,938
438
94
4
0
445,182
1
L
Fenrir
10,626
425
83
3
0
429,871
2
W
Danzaburou
14,079
563
143
6
0
387,420
0
W
Cthulhu
11,840
474
42
2
0
445,418
1
L
Cthulhu
10,335
413
60
2
0
450,647
0
W
Bellona
14,181
567
142
6
0
505,569
3
W
Tsukuyomi
14,826
593
165
7
0
443,774
0
L
Cupid
10,978
439
57
2
0
458,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role