Player Matchup

Ymir
Ymir
BussySlayer911
Ymir
Level 28
God Stats
21W - 13L
1,704 SR
Queue Stats
248W - 216L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
Swifteyes85
Cthulhu
Level 157
God Stats
20W - 18L
1,535 SR
Queue Stats
147W - 176L
1,476 Elo+
Solo
Charybdis
Charybdis
brayanv24
Charybdis
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
304W - 313L
1,436 Elo+
Party 3
Chronos
Chronos
sebas43
Chronos
Level 109
God Stats
2W - 0L
1,536 SR
Queue Stats
19W - 19L
1,475 Elo+
Party 3
Ratatoskr
Ratatoskr
thewizardman73
Ratatoskr
Level 69
God Stats
5W - 8L
1,508 SR
Queue Stats
421W - 380L
1,434 Elo+
Party 2
Team Averages
Level 90
1,556 SR
1,469 Elo+

VS

Team Averages
Level 63
1,583 SR
1,559 Elo+
Bellona
Bellona
 
Bellona
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Frost870
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
KingWhipsy
Danzaburou
Level 29
God Stats
17W - 9L
1,693 SR
Queue Stats
21W - 14L
1,578 Elo+
Party 1
Ymir
Ymir
Saussboss
Ymir
Level 18
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 1L
1,743 Elo+
Party 1
Khepri
Khepri
WarheroER
Khepri
Level 123
God Stats
9W - 13L
1,500 SR
Queue Stats
111W - 103L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 3
12,199
642
12,417
11,509
12,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Swifteyes85
Cthulhu
16
5 / 1 / 4
10,393
547
6,498
9,604
8,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
brayanv24
Charybdis
17
1 / 5 / 4
10,664
561
7,319
12,832
4,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
sebas43
Chronos
17
4 / 1 / 6
11,008
579
9,596
12,120
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
thewizardman73
Ratatoskr
17
4 / 0 / 6
10,851
571
6,448
7,982
2,757
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
2
0 / 1 / 0
5,217
275
289
1,323
711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Frost870
Fenrir
16
4 / 7 / 3
9,962
524
10,503
17,861
10,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
KingWhipsy
Danzaburou
15
4 / 3 / 2
9,466
498
6,950
12,918
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
0 / 6 / 3
8,035
423
3,967
13,759
10,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
WarheroER
Khepri
14
1 / 2 / 4
8,717
459
4,179
11,234
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
19
Kills
9
9
Deaths
19
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
W
5
2
3
3.25
L
Fenrir
Frost870
Fenrir
4
7
3
0.79
L
Danzaburou
KingWhipsy
Danzaburou
4
3
2
1.67
L
Ymir
0
6
3
0.25
W
Cthulhu
Swifteyes85
Cthulhu
5
1
4
7
L
Khepri
WarheroER
Khepri
1
2
4
1.5
W
Charybdis
brayanv24
Charybdis
1
5
4
0.6
W
Chronos
sebas43
Chronos
4
1
6
7
W
Ratatoskr
thewizardman73
Ratatoskr
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,278
Damage
25,888
54,047
Taken
57,095
33,972
Mitigated
40,833
9,970
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
289
62
0
409
1,323
711
0
885
438
0
1,762
W
12,417
4,112
0
1,900
11,509
12,969
384
2,530
8,912
77,384
0
L
Fenrir
Frost870
Fenrir
10,503
3,226
0
4,996
17,861
10,633
0
9,278
8,583
0
49,088
L
Danzaburou
KingWhipsy
Danzaburou
6,950
4,243
0
2,109
12,918
5,407
0
3,467
9,451
0
66,538
L
Ymir
3,967
194
0
742
13,759
10,207
0
8,220
5,539
32,060
0
W
Cthulhu
Swifteyes85
Cthulhu
6,498
527
369
250
9,604
8,738
0
1,250
8,354
46,297
0
L
Khepri
WarheroER
Khepri
4,179
1,057
0
416
11,234
13,875
352
6,661
4,573
36,787
0
W
Charybdis
brayanv24
Charybdis
7,319
4,397
0
3,159
12,832
4,972
800
1,443
11,389
0
87,636
W
Chronos
sebas43
Chronos
9,596
2,135
0
3,962
12,120
4,536
2,320
2,634
9,486
81,271
0
W
Ratatoskr
thewizardman73
Ratatoskr
6,448
1,373
0
330
7,982
2,757
92
617
7,365
0
70,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,115
Gold Earned
41,397
593
Minions Killed
347
0
Camps Cleared
0
1,769,860
Distance Traveled
1,324,465
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,217
275
7
0
0
55,175
0
W
Ymir
12,199
642
147
8
0
299,022
2
L
Fenrir
9,962
524
84
4
0
310,372
1
L
Danzaburou
9,466
498
127
7
0
332,040
4
L
Ymir
8,035
423
60
3
0
314,803
1
W
Cthulhu
10,393
547
69
4
0
370,057
5
L
Khepri
8,717
459
69
4
0
312,075
6
W
Charybdis
10,664
561
135
7
0
337,648
4
W
Chronos
11,008
579
120
6
0
370,489
2
W
Ratatoskr
10,851
571
122
6
0
392,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role