Player Matchup

Chaac
Chaac
DOUBLEPEN
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,629 Elo+
Party 1
Sobek
Sobek
PainfulVD
Sobek
Level 28
God Stats
2W - 0L
1,731 SR
Queue Stats
61W - 17L
1,746 Elo+
Party 1
Scylla
Scylla
RiskRunner
Scylla
Level 61
God Stats
1W - 0L
1,945 SR
Queue Stats
81W - 36L
1,687 Elo+
Party 1
Team Averages
Level 35
1,725 SR
1,687 Elo+

VS

Team Averages
Level 100
1,505 SR
1,570 Elo+
Gilgamesh
Gilgamesh
Nostardamus1
Gilgamesh
Level 124
God Stats
32W - 22L
1,668 SR
Queue Stats
103W - 124L
1,510 Elo+
Party 2
Charybdis
Charybdis
OakenshieldDecc
Charybdis
Level 150
God Stats
4W - 2L
1,285 SR
Queue Stats
104W - 72L
1,691 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pardoxduva
Morgan Le Fay
Level 27
God Stats
38W - 45L
1,563 SR
Queue Stats
106W - 132L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DOUBLEPEN
Chaac
19
3 / 7 / 13
18,270
554
18,529
48,348
48,752
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
PainfulVD
Sobek
20
6 / 3 / 15
21,616
655
17,810
48,915
106,221
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
RiskRunner
Scylla
20
13 / 7 / 7
22,199
673
43,682
29,999
19,554
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nostardamus1
Gilgamesh
20
7 / 4 / 8
20,496
621
39,052
39,634
66,368
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
OakenshieldDecc
Charybdis
20
8 / 8 / 6
20,177
611
43,795
28,655
13,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Pardoxduva
Morgan Le Fay
19
2 / 10 / 10
18,660
565
21,758
26,719
12,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
22
Kills
17
17
Deaths
22
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
DOUBLEPEN
Chaac
3
7
13
1.36
L
Gilgamesh
Nostardamus1
Gilgamesh
7
4
8
2.75
L
Charybdis
OakenshieldDecc
Charybdis
8
8
6
1.38
W
Sobek
PainfulVD
Sobek
6
3
15
4.5
L
Morgan Le Fay
Pardoxduva
Morgan Le Fay
2
10
10
0.7
W
Scylla
RiskRunner
Scylla
13
7
7
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,021
Damage
104,605
127,262
Taken
95,008
174,527
Mitigated
92,916
32,706
Healing
14,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DOUBLEPEN
Chaac
18,529
3,182
0
9,888
48,348
48,752
649
6,728
41,107
580
63,292
L
Gilgamesh
Nostardamus1
Gilgamesh
39,052
7,508
235
4,627
39,634
66,368
581
24,001
15,633
14,289
92,087
L
Charybdis
OakenshieldDecc
Charybdis
43,795
24,702
0
4,730
28,655
13,799
3,212
19,446
9,209
0
121,216
W
Sobek
PainfulVD
Sobek
17,810
1,666
0
11,291
48,915
106,221
242
12,386
35,455
48,893
0
L
Morgan Le Fay
Pardoxduva
Morgan Le Fay
21,758
1,266
347
4,760
26,719
12,749
316
19,972
6,747
61,222
0
W
Scylla
RiskRunner
Scylla
43,682
3,736
1,148
10,379
29,999
19,554
2,021
6,044
23,633
153,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,085
Gold Earned
59,333
309
Minions Killed
350
5
Camps Cleared
18
1,717,384
Distance Traveled
1,617,714
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
18,270
554
74
2
2
568,833
7
L
Gilgamesh
20,496
621
98
3
3
587,405
17
L
Charybdis
20,177
611
156
5
13
502,334
6
W
Sobek
21,616
655
52
2
0
595,570
6
L
Morgan Le Fay
18,660
565
96
3
2
527,975
4
W
Scylla
22,199
673
183
6
3
552,981
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role