Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
UnaFrutitaComun
Odin
Level 155
God Stats
7W - 1L
1,757 SR
Queue Stats
139W - 131L
1,535 Elo+
Party 1
Zeus
Zeus
byrap1000
Zeus
Level 127
God Stats
65W - 42L
1,619 SR
Queue Stats
360W - 340L
1,470 Elo+
Party 1
Team Averages
Level 122
1,625 SR
1,502 Elo+

VS

Team Averages
Level 63
1,551 SR
1,396 Elo+
Janus
Janus
DAKIRI_56
Janus
Level 85
God Stats
2W - 3L
1,498 SR
Queue Stats
62W - 84L
1,445 Elo+
Party 2
Hachiman
Hachiman
Fugalouca
Hachiman
Level 23
God Stats
2W - 7L
1,604 SR
Queue Stats
2W - 7L
1,294 Elo+
Solo
Khepri
Khepri
Kuro-kaiza
Khepri
Level 80
God Stats
1W - 4L
1,552 SR
Queue Stats
66W - 91L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 2 / 7
7,727
702
8,075
9,470
5,585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 2 / 9
8,266
751
8,603
10,544
7,475
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
13
7 / 1 / 4
8,762
797
8,919
3,599
1,283
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DAKIRI_56
Janus
11
2 / 5 / 2
7,959
724
2,593
8,461
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Fugalouca
Hachiman
10
1 / 5 / 2
7,107
646
7,588
10,157
3,427
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Kuro-kaiza
Khepri
11
2 / 2 / 2
8,332
757
3,831
10,309
13,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
5
5
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
2
7
2.75
L
Janus
DAKIRI_56
Janus
2
5
2
0.6
L
Hachiman
Fugalouca
Hachiman
1
5
2
0.4
L
Khepri
Kuro-kaiza
Khepri
2
2
2
1.5
W
3
2
9
3.75
W
Zeus
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,597
Damage
14,012
23,613
Taken
28,927
14,343
Mitigated
19,775
5,158
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,075
688
0
2,934
9,470
5,585
74
2,826
6,644
25,010
0
L
Janus
DAKIRI_56
Janus
2,593
176
0
725
8,461
3,038
0
4,176
3,939
25,419
0
L
Hachiman
Fugalouca
Hachiman
7,588
4,150
0
1,522
10,157
3,427
0
6,386
3,464
0
19,857
L
Khepri
Kuro-kaiza
Khepri
3,831
726
0
1,600
10,309
13,310
0
7,098
3,025
13,874
0
W
8,603
1,818
0
1,481
10,544
7,475
515
2,409
8,135
2,292
18,653
W
Zeus
8,919
1,039
0
743
3,599
1,283
676
1,498
2,101
31,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,755
Gold Earned
23,398
127
Minions Killed
121
7
Camps Cleared
3
636,345
Distance Traveled
610,481
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,727
702
38
3
3
208,155
1
L
Janus
7,959
724
53
5
1
217,385
4
L
Hachiman
7,107
646
29
3
1
186,248
3
L
Khepri
8,332
757
39
4
1
206,848
3
W
Odin
8,266
751
32
3
3
231,294
0
W
Zeus
8,762
797
57
5
1
196,896
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role