Player Matchup

Gilgamesh
Gilgamesh
Gold V
BL4ZEOFGL0RY
Gilgamesh
Gold V
Level 123
God Stats
3W - 0L
1,623 SR
Queue Stats
17W - 11L
1,672 MMR
Party 2
Cerberus
Cerberus
Gold IV
Baeritto24
Cerberus
Gold IV
Level 67
God Stats
4W - 2L
1,854 SR
Queue Stats
83W - 92L
1,454 MMR
Party 2
Ah Puch
Ah Puch
Gold V
Luzife3
Ah Puch
Gold V
Level 85
God Stats
4W - 0L
1,794 SR
Queue Stats
18W - 4L
1,753 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,757 SR
1,626 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,520 SR
1,476 MMR
Cabrakan
Cabrakan
Gold V
TheSecurityMan1
Cabrakan
Gold V
Level 89
God Stats
35W - 24L
1,690 SR
Queue Stats
88W - 113L
1,280 MMR
Party 1
Izanami
Izanami
Gold IV
jassiem23
Izanami
Gold IV
Level 149
God Stats
18W - 20L
1,494 SR
Queue Stats
52W - 59L
1,507 MMR
Solo
Hel
Hel
Platinum V
swagey37
Hel
Platinum V
Level 112
God Stats
0W - 1L
1,375 SR
Queue Stats
54W - 62L
1,642 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BL4ZEOFGL0RY
Gilgamesh
13
8 / 2 / 4
8,775
798
8,517
9,186
6,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Baeritto24
Cerberus
11
1 / 0 / 11
8,102
737
6,602
8,991
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Luzife3
Ah Puch
12
4 / 0 / 9
8,206
746
11,300
5,237
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TiamatAthenaMorgan Le FayChaacScylla

VS

Bans
DiscordiaKuzenboCthulhuSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
1 / 6 / 1
6,584
599
2,840
9,920
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
jassiem23
Izanami
10
0 / 3 / 2
6,430
585
5,210
8,967
2,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
0 / 4 / 2
6,173
561
4,741
11,559
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
1
2
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BL4ZEOFGL0RY
Gilgamesh
8
2
4
5
W
Cerberus
Baeritto24
Cerberus
1
0
11
6.5
W
Ah Puch
Luzife3
Ah Puch
4
0
9
8.5
L
Cabrakan
1
6
1
0.25
L
Izanami
jassiem23
Izanami
0
3
2
0.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,419
Damage
12,791
23,414
Taken
30,446
15,674
Mitigated
11,677
9,489
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BL4ZEOFGL0RY
Gilgamesh
8,517
1,420
0
2,768
9,186
6,570
193
3,040
6,146
0
25,819
W
Cerberus
Baeritto24
Cerberus
6,602
406
0
3,671
8,991
6,965
73
2,446
6,545
12,389
0
W
Ah Puch
Luzife3
Ah Puch
11,300
378
0
3,050
5,237
2,139
578
2,810
2,427
37,985
0
L
Cabrakan
2,840
399
0
946
9,920
5,326
0
6,330
3,354
12,487
528
L
Izanami
jassiem23
Izanami
5,210
3,966
0
1,778
8,967
2,787
0
5,174
3,542
0
22,616
L
4,741
224
3,736
5,777
11,559
3,564
0
5,881
5,441
11,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,083
Gold Earned
19,187
112
Minions Killed
125
7
Camps Cleared
2
664,443
Distance Traveled
588,436
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,775
798
30
3
5
225,275
4
W
Cerberus
8,102
737
19
2
0
209,996
1
W
Ah Puch
8,206
746
63
6
2
229,172
3
L
Cabrakan
6,584
599
28
3
2
189,605
3
L
Izanami
6,430
585
80
7
0
190,760
0
L
Hel
6,173
561
17
2
0
208,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role