Player Matchup

Artemis
Artemis
 
Artemis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BamBam2
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,216 Elo+
Party 3
Medusa
Medusa
Reclexx
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,529 Elo+
Solo
Geb
Geb
Sheabird
Geb
Level 8
God Stats
0W - 1L
1,560 SR
Queue Stats
4W - 6L
1,590 Elo+
Party 3
Fenrir
Fenrir
无天无极
Fenrir
Level 17
God Stats
2W - 7L
1,146 SR
Queue Stats
166W - 156L
1,523 Elo+
Solo
Team Averages
Level 21
1,441 SR
1,472 Elo+

VS

Team Averages
Level 26
1,566 SR
1,515 Elo+
Tsukuyomi
Tsukuyomi
Celestial500
Tsukuyomi
Level 36
God Stats
7W - 4L
1,500 SR
Queue Stats
271W - 203L
1,529 Elo+
Party 1
Yemoja
Yemoja
MightyMyla
Yemoja
Level 48
God Stats
95W - 84L
1,549 SR
Queue Stats
179W - 186L
1,485 Elo+
Party 2
Charybdis
Charybdis
PooYummy
Charybdis
Level 25
God Stats
5W - 3L
1,715 SR
Queue Stats
120W - 99L
1,512 Elo+
Party 1
Neith
Neith
bmv19
Neith
Level 10
God Stats
1W - 0L
1,567 SR
Queue Stats
5W - 3L
1,436 Elo+
Solo
Merlin
Merlin
khan1337
Merlin
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
0 / 8 / 7
11,041
920
14,170
17,994
6,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
BamBam2
Charybdis
18
4 / 4 / 5
12,125
1,010
14,877
12,235
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
Reclexx
Medusa
16
1 / 2 / 5
9,702
809
4,105
4,240
1,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 2 / 8
10,759
897
15,238
18,113
21,397
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
18
7 / 11 / 4
12,755
1,063
9,640
18,549
12,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

86

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Celestial500
Tsukuyomi
19
11 / 1 / 8
13,657
1,138
16,106
10,585
5,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
MightyMyla
Yemoja
19
1 / 2 / 16
11,896
991
6,544
10,900
12,063
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
PooYummy
Charybdis
18
2 / 4 / 16
11,750
979
14,604
16,982
7,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
bmv19
Neith
19
11 / 2 / 11
13,271
1,106
22,291
15,870
7,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
khan1337
Merlin
18
2 / 4 / 11
11,029
919
6,901
7,356
3,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
13
Kills
27
27
Deaths
13
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
8
7
0.44
L
Charybdis
BamBam2
Charybdis
4
4
5
1.63
W
Tsukuyomi
Celestial500
Tsukuyomi
11
1
8
15
W
Yemoja
MightyMyla
Yemoja
1
2
16
4.5
W
Charybdis
PooYummy
Charybdis
2
4
16
2.5
L
Medusa
Reclexx
Medusa
1
2
5
1.75
L
1
2
8
2.5
W
Neith
bmv19
Neith
11
2
11
8.25
W
Merlin
khan1337
Merlin
2
4
11
1.88
L
Fenrir
7
11
4
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,030
Damage
66,446
71,131
Taken
61,693
46,162
Mitigated
35,237
4,340
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
14,170
5,985
0
1,698
17,994
6,448
0
2,819
15,175
0
54,089
L
Charybdis
BamBam2
Charybdis
14,877
9,634
259
1,032
12,235
4,794
0
3,416
8,819
0
36,408
W
Tsukuyomi
Celestial500
Tsukuyomi
16,106
3,347
0
115
10,585
5,009
0
2,118
8,467
0
33,990
W
Yemoja
MightyMyla
Yemoja
6,544
1,078
5,315
1,376
10,900
12,063
0
2,901
7,999
18,912
0
W
Charybdis
PooYummy
Charybdis
14,604
8,482
0
0
16,982
7,731
0
4,199
12,783
0
47,052
L
Medusa
Reclexx
Medusa
4,105
1,843
0
261
4,240
1,320
0
1,163
3,077
0
11,226
L
15,238
1,169
66
463
18,113
21,397
0
2,826
15,287
31,750
0
W
Neith
bmv19
Neith
22,291
11,054
0
4,525
15,870
7,087
0
4,734
11,136
0
40,179
W
Merlin
khan1337
Merlin
6,901
897
0
0
7,356
3,347
0
1,286
6,070
28,552
0
L
Fenrir
9,640
1,294
0
561
18,549
12,203
0
3,221
15,328
0
24,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,382
Gold Earned
61,603
215
Minions Killed
243
11
Camps Cleared
7
943,799
Distance Traveled
1,079,594
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,041
920
104
9
0
186,249
0
L
Charybdis
12,125
1,010
43
4
1
196,796
0
W
Tsukuyomi
13,657
1,138
21
2
3
265,225
0
W
Yemoja
11,896
991
31
3
0
192,557
0
W
Charybdis
11,750
979
83
7
0
223,069
1
L
Medusa
9,702
809
16
1
0
93,340
0
L
Geb
10,759
897
38
3
1
250,346
0
W
Neith
13,271
1,106
52
4
3
207,340
0
W
Merlin
11,029
919
56
5
1
191,403
0
L
Fenrir
12,755
1,063
14
1
9
217,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role