Player Matchup

Fenrir
Fenrir
Cirnine
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 39L
1,742 Elo+
Party 1
Artemis
Artemis
Devon
Artemis
Level 87
God Stats
9W - 3L
1,798 SR
Queue Stats
216W - 188L
1,588 Elo+
Solo
Chronos
Chronos
PackJim1297
Chronos
Level 152
God Stats
5W - 2L
1,792 SR
Queue Stats
243W - 268L
1,616 Elo+
Solo
Neith
Neith
SmurfsAreMean
Neith
Level 96
God Stats
1W - 0L
1,780 SR
Queue Stats
59W - 36L
1,679 Elo+
Party 1
Ymir
Ymir
jokedestroyer
Ymir
Level 132
God Stats
4W - 0L
1,924 SR
Queue Stats
41W - 21L
1,757 Elo+
Party 1
Team Averages
Level 118
1,759 SR
1,676 Elo+

VS

Team Averages
Level 128
1,652 SR
1,607 Elo+
Susano
Susano
Gamrue
Susano
Level 128
God Stats
6W - 5L
1,497 SR
Queue Stats
794W - 762L
1,564 Elo+
Solo
Cerberus
Cerberus
Helix1010
Cerberus
Level 87
God Stats
1W - 5L
1,287 SR
Queue Stats
204W - 201L
1,557 Elo+
Solo
Janus
Janus
JFEZ
Janus
Level 127
God Stats
5W - 3L
1,741 SR
Queue Stats
190W - 191L
1,613 Elo+
Solo
Kukulkan
Kukulkan
Meowkerz
Kukulkan
Level 149
God Stats
0W - 2L
1,730 SR
Queue Stats
67W - 46L
1,699 Elo+
Solo
Artemis
Artemis
llHUMLIXll
Artemis
Level 147
God Stats
1W - 1L
2,003 SR
Queue Stats
105W - 120L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cirnine
Fenrir
14
0 / 6 / 11
9,778
698
6,551
20,604
19,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Devon
Artemis
18
5 / 7 / 12
11,186
799
21,016
14,097
5,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
PackJim1297
Chronos
19
7 / 3 / 11
11,776
841
14,492
18,092
8,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 4 / 12
12,516
894
22,562
11,969
5,716
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 5 / 11
10,848
775
11,087
22,416
30,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gamrue
Susano
16
4 / 6 / 13
10,037
717
10,286
15,315
9,702
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Helix1010
Cerberus
17
1 / 6 / 16
10,701
764
9,233
27,330
29,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Janus
JFEZ
Janus
18
7 / 5 / 10
11,444
817
14,441
11,780
4,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Meowkerz
Kukulkan
19
12 / 4 / 9
12,876
920
21,884
14,903
7,108
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
llHUMLIXll
Artemis
16
1 / 5 / 14
9,711
694
15,087
12,158
5,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
87
24
Kills
25
25
Deaths
26
57
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cirnine
Fenrir
0
6
11
0.92
W
Artemis
Devon
Artemis
5
7
12
1.57
L
Susano
Gamrue
Susano
4
6
13
1.75
L
Cerberus
Helix1010
Cerberus
1
6
16
1.5
L
Janus
JFEZ
Janus
7
5
10
2.4
L
Kukulkan
Meowkerz
Kukulkan
12
4
9
4.13
W
Chronos
PackJim1297
Chronos
7
3
11
4.17
W
6
4
12
3
W
6
5
11
2.3
L
Artemis
llHUMLIXll
Artemis
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,708
Damage
70,931
87,178
Taken
81,486
69,565
Mitigated
55,622
26,878
Healing
17,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cirnine
Fenrir
6,551
2,187
1,139
6,187
20,604
19,585
0
12,571
8,033
750
8,271
W
Artemis
Devon
Artemis
21,016
10,995
669
1,878
14,097
5,764
1,080
7,543
6,554
0
37,539
L
Susano
Gamrue
Susano
10,286
1,213
651
486
15,315
9,702
24
5,623
9,360
0
15,273
L
Cerberus
Helix1010
Cerberus
9,233
666
1,220
7,450
27,330
29,074
0
10,682
16,182
15,855
0
L
Janus
JFEZ
Janus
14,441
1,407
911
1,130
11,780
4,538
456
2,675
8,874
27,252
0
L
Kukulkan
Meowkerz
Kukulkan
21,884
1,651
876
1,720
14,903
7,108
780
2,316
12,488
48,170
0
W
Chronos
PackJim1297
Chronos
14,492
5,694
3,124
6,114
18,092
8,051
4,095
9,986
8,106
39,576
0
W
22,562
9,379
2,193
2,737
11,969
5,716
2,024
4,780
7,189
0
46,961
W
11,087
847
790
2,047
22,416
30,449
113
10,678
11,738
13,491
0
L
Artemis
llHUMLIXll
Artemis
15,087
8,041
887
2,255
12,158
5,200
1,286
3,077
8,897
0
25,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,104
Gold Earned
54,769
144
Minions Killed
150
0
Camps Cleared
0
1,212,181
Distance Traveled
1,234,536
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,778
698
3
0
0
247,711
3
W
Artemis
11,186
799
45
3
0
222,003
1
L
Susano
10,037
717
11
1
0
257,421
0
L
Cerberus
10,701
764
27
2
0
255,049
5
L
Janus
11,444
817
26
2
0
253,593
3
L
Kukulkan
12,876
920
61
4
0
265,835
1
W
Chronos
11,776
841
43
3
0
269,713
4
W
Neith
12,516
894
50
4
0
232,394
0
W
Ymir
10,848
775
3
0
0
240,360
0
L
Artemis
9,711
694
25
2
0
202,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role