Player Matchup

Hera
Hera
Slick7120
Hera
Level 125
God Stats
8W - 5L
1,509 SR
Queue Stats
242W - 199L
1,558 Elo+
Party 2
Charybdis
Charybdis
XRancidZombieX
Charybdis
Level 102
God Stats
2W - 0L
1,237 SR
Queue Stats
164W - 125L
1,592 Elo+
Party 2
Horus
Horus
xxogre
Horus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 27L
1,690 Elo+
Party 2
Team Averages
Level 81
1,415 SR
1,613 Elo+

VS

Team Averages
Level 60
1,492 SR
1,596 Elo+
Charybdis
Charybdis
Andii723
Charybdis
Level 27
God Stats
0W - 1L
1,275 SR
Queue Stats
15W - 15L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
DADDYBOB69
Sun Wukong
Level 126
God Stats
24W - 19L
1,289 SR
Queue Stats
607W - 533L
1,687 Elo+
Party 1
Baba Yaga
Baba Yaga
Samurai Ee83
Baba Yaga
Level 27
God Stats
22W - 6L
1,912 SR
Queue Stats
146W - 77L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
2 / 4 / 5
12,302
615
15,701
12,975
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
XRancidZombieX
Charybdis
16
5 / 7 / 5
13,431
672
11,624
19,477
10,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
xxogre
Horus
16
4 / 9 / 5
12,734
637
10,225
27,903
28,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Andii723
Charybdis
14
3 / 7 / 7
11,670
584
5,761
17,112
5,426
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
DADDYBOB69
Sun Wukong
15
4 / 2 / 11
12,385
619
11,209
19,769
20,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Samurai Ee83
Baba Yaga
17
11 / 2 / 6
13,889
694
32,655
14,653
6,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
11
Kills
18
20
Deaths
11
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Andii723
Charybdis
3
7
7
0.93
L
Sun Wukong
DADDYBOB69
Sun Wukong
4
2
11
4.75
L
Baba Yaga
Samurai Ee83
Baba Yaga
11
2
6
7
W
Hera
2
4
5
1.13
W
Charybdis
XRancidZombieX
Charybdis
5
7
5
1.07
W
Horus
xxogre
Horus
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,550
Damage
49,625
60,355
Taken
51,534
44,310
Mitigated
32,453
12,486
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Andii723
Charybdis
5,761
2,232
0
2,068
17,112
5,426
1,280
5,926
11,186
0
24,720
L
Sun Wukong
DADDYBOB69
Sun Wukong
11,209
2,567
0
7,040
19,769
20,247
395
6,210
13,559
0
32,647
L
Baba Yaga
Samurai Ee83
Baba Yaga
32,655
1,240
232
6,268
14,653
6,780
744
7,399
7,254
88,868
0
W
Hera
15,701
2,746
92
2,461
12,975
5,214
1,025
7,375
5,155
70,282
0
W
Charybdis
XRancidZombieX
Charybdis
11,624
5,367
0
2,517
19,477
10,418
1,477
13,038
6,124
0
36,734
W
Horus
xxogre
Horus
10,225
2,862
1,630
5,786
27,903
28,678
276
12,898
14,235
12,016
18,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,467
Gold Earned
37,944
195
Minions Killed
221
5
Camps Cleared
9
1,089,846
Distance Traveled
1,055,532
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,670
584
47
2
2
326,879
0
L
Sun Wukong
12,385
619
51
3
2
351,812
2
L
Baba Yaga
13,889
694
123
6
5
376,841
3
W
Hera
12,302
615
108
5
3
371,438
4
W
Charybdis
13,431
672
55
3
1
342,160
3
W
Horus
12,734
637
32
2
1
376,248
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role