Player Matchup

Scylla
Scylla
Platinum V
Archanist
Scylla
Platinum V
Level 155
God Stats
13W - 18L
1,490 SR
Queue Stats
157W - 184L
1,537 MMR
Solo
Arachne
Arachne
Bronze III
Emperor Dakkon
Arachne
Bronze III
Level 32
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Skadi
Skadi
Gold III
ThatBoyAC3
Skadi
Gold III
Level 69
God Stats
4W - 10L
1,338 SR
Queue Stats
56W - 65L
1,532 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 85
1,441 SR
1,523 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,541 SR
1,608 MMR
Horus
Horus
Gold V
Arielito18
Horus
Gold V
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 72L
1,432 MMR
Solo
Poseidon
Poseidon
Platinum II
Rexir
Poseidon
Platinum II
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,815 MMR
Party 1
Medusa
Medusa
Platinum V
UpLoadingHDz
Medusa
Platinum V
Level 153
God Stats
15W - 10L
1,623 SR
Queue Stats
176W - 175L
1,576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Archanist
Scylla
14
2 / 5 / 5
9,636
688
14,291
11,696
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 14 / 2
8,224
587
2,845
16,576
3,381
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
15
7 / 7 / 2
11,478
820
11,811
13,468
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Bans
GilgameshMorgan Le FayCthulhuTiamatCabrakan

VS

Bans
AthenaSobekOdinCerberusJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
4 / 3 / 16
10,879
777
10,319
16,781
14,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Rexir
Poseidon
15
12 / 2 / 8
11,901
850
13,765
12,400
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
14
10 / 5 / 6
11,028
788
13,105
12,449
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
26
26
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
Archanist
Scylla
2
5
5
0.9
W
Horus
4
3
16
4
L
0
14
2
0.07
W
Poseidon
Rexir
Poseidon
12
2
8
8
L
Skadi
7
7
2
1.14
W
Medusa
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,947
Damage
37,189
41,740
Taken
41,630
9,242
Mitigated
24,856
2,230
Healing
16,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Archanist
Scylla
14,291
149
0
450
11,696
3,096
33
5,412
6,284
43,504
0
W
Horus
10,319
4,291
3,317
8,709
16,781
14,266
166
5,296
11,485
0
18,278
L
2,845
1,578
0
930
16,576
3,381
0
5,933
10,643
0
12,990
W
Poseidon
Rexir
Poseidon
13,765
1,964
23
3,801
12,400
4,752
852
4,211
8,189
47,010
0
L
Skadi
11,811
5,488
0
850
13,468
2,765
126
2,728
10,740
0
29,973
W
Medusa
13,105
5,617
0
932
12,449
5,838
1,285
5,184
7,265
0
46,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,338
Gold Earned
33,808
117
Minions Killed
179
3
Camps Cleared
8
642,665
Distance Traveled
762,412
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,636
688
62
4
0
221,695
3
W
Horus
10,879
777
23
2
2
278,221
1
L
Arachne
8,224
587
17
1
1
199,710
1
W
Poseidon
11,901
850
93
7
2
239,381
0
L
Skadi
11,478
820
38
3
2
221,260
3
W
Medusa
11,028
788
63
5
4
244,810
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role