Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Rube_Slayer
Skadi
Level 106
God Stats
16W - 17L
1,559 SR
Queue Stats
244W - 257L
1,431 Elo+
Solo
Bacchus
Bacchus
SinSinnatiJerms
Bacchus
Level 84
God Stats
0W - 3L
1,478 SR
Queue Stats
0W - 5L
1,268 Elo+
Party 1
Set
Set
SoftAndGentIe
Set
Level 143
God Stats
0W - 1L
1,746 SR
Queue Stats
18W - 16L
1,580 Elo+
Party 1
Athena
Athena
gorilladaycare
Athena
Level 124
God Stats
0W - 3L
1,541 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 1
Team Averages
Level 117
1,565 SR
1,409 Elo+

VS

Team Averages
Level 104
1,442 SR
1,434 Elo+
Arachne
Arachne
CT Ghvst
Arachne
Level 61
God Stats
18W - 10L
1,471 SR
Queue Stats
158W - 166L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
HammeredElmo420
Gilgamesh
Level 109
God Stats
7W - 4L
1,648 SR
Queue Stats
160W - 153L
1,435 Elo+
Solo
Scylla
Scylla
RickWayne16
Scylla
Level 104
God Stats
5W - 4L
1,202 SR
Queue Stats
331W - 329L
1,453 Elo+
Solo
Charybdis
Charybdis
SaltySnake5
Charybdis
Level 128
God Stats
5W - 5L
1,557 SR
Queue Stats
500W - 501L
1,517 Elo+
Solo
Ares
Ares
ugoki-no-kami
Ares
Level 120
God Stats
5W - 3L
1,332 SR
Queue Stats
252W - 247L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 6 / 4
7,145
510
5,032
7,497
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 4 / 1
7,973
570
10,144
8,849
2,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 1 / 7
7,215
515
3,275
7,780
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 5 / 3
7,010
501
3,771
10,419
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 5 / 3
5,663
405
3,331
9,260
8,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CT Ghvst
Arachne
14
9 / 3 / 1
8,642
617
4,508
9,162
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
HammeredElmo420
Gilgamesh
14
7 / 3 / 3
9,102
650
11,360
10,117
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
14
2 / 2 / 8
8,654
618
6,335
6,351
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SaltySnake5
Charybdis
13
3 / 1 / 5
7,754
554
6,689
6,693
2,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 4
6,412
458
2,746
10,044
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
12
Kills
21
21
Deaths
13
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
4
0.67
W
Arachne
CT Ghvst
Arachne
9
3
1
3.17
W
Gilgamesh
HammeredElmo420
Gilgamesh
7
3
3
2.83
W
Scylla
2
2
8
3
L
8
4
1
2.13
W
Charybdis
SaltySnake5
Charybdis
3
1
5
5.5
L
1
1
7
4.5
L
1
5
3
0.5
L
0
5
3
0.3
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,553
Damage
31,638
43,805
Taken
42,367
25,152
Mitigated
17,523
4,055
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,032
61
0
690
7,497
2,564
48
1,145
6,352
28,336
0
W
Arachne
CT Ghvst
Arachne
4,508
3,574
0
3,187
9,162
4,048
392
1,935
7,105
0
39,925
W
Gilgamesh
HammeredElmo420
Gilgamesh
11,360
3,220
0
1,475
10,117
4,583
1,929
3,999
6,082
0
50,002
W
Scylla
6,335
179
0
1,630
6,351
1,939
2,074
1,874
4,108
53,819
0
L
10,144
5,139
0
1,642
8,849
2,618
343
2,465
6,384
0
45,836
W
Charybdis
SaltySnake5
Charybdis
6,689
2,544
0
304
6,693
2,323
2,058
1,334
5,283
0
43,544
L
3,275
217
0
856
7,780
7,532
0
1,034
6,746
9,987
0
L
3,771
1,209
0
767
10,419
3,915
0
2,844
7,575
0
37,261
L
3,331
751
0
100
9,260
8,523
0
1,593
7,667
15,739
0
W
2,746
102
0
1,604
10,044
4,630
540
1,774
8,151
18,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,006
Gold Earned
40,564
248
Minions Killed
382
0
Camps Cleared
0
1,281,020
Distance Traveled
1,369,349
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,145
510
54
4
0
247,147
2
W
Arachne
8,642
617
71
5
0
324,993
0
W
Gilgamesh
9,102
650
101
7
0
277,290
1
W
Scylla
8,654
618
111
8
0
263,524
2
L
Skadi
7,973
570
79
6
0
235,338
4
W
Charybdis
7,754
554
67
5
0
257,117
1
L
Bacchus
7,215
515
13
1
0
286,384
4
L
Set
7,010
501
76
5
0
263,179
1
L
Athena
5,663
405
26
2
0
248,972
4
W
Ares
6,412
458
32
2
0
246,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role