Player Matchup

Cthulhu
Cthulhu
DE4DSHOT98
Cthulhu
Level 116
God Stats
2W - 1L
1,599 SR
Queue Stats
151W - 100L
1,584 Elo+
Party 1
Janus
Janus
OldD97
Janus
Level 128
God Stats
4W - 1L
1,507 SR
Queue Stats
144W - 93L
1,599 Elo+
Party 1
Artemis
Artemis
RichTanner
Artemis
Level 98
God Stats
1W - 2L
1,283 SR
Queue Stats
28W - 26L
1,549 Elo+
Party 1
Team Averages
Level 114
1,463 SR
1,578 Elo+

VS

Team Averages
Level 49
1,494 SR
1,465 Elo+
Danzaburou
Danzaburou
Callmetwocox
Danzaburou
Level 62
God Stats
5W - 2L
1,581 SR
Queue Stats
209W - 155L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
Joopiterr
Baron Samedi
Level 81
God Stats
32W - 24L
1,593 SR
Queue Stats
161W - 121L
1,582 Elo+
Party 2
Sun Wukong
Sun Wukong
MonkeTime
Sun Wukong
Level 5
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 2L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DE4DSHOT98
Cthulhu
18
6 / 4 / 10
14,646
732
17,838
27,313
39,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
OldD97
Janus
19
7 / 6 / 8
14,881
744
20,618
15,262
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
RichTanner
Artemis
17
6 / 9 / 9
14,121
706
20,630
21,364
8,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Callmetwocox
Danzaburou
18
12 / 7 / 3
15,125
756
26,847
25,582
9,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Joopiterr
Baron Samedi
16
4 / 5 / 11
13,575
679
14,697
19,147
8,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
MonkeTime
Sun Wukong
13
3 / 7 / 9
12,372
619
12,787
23,034
21,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
19
Kills
19
19
Deaths
19
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Callmetwocox
Danzaburou
12
7
3
1.93
W
Cthulhu
DE4DSHOT98
Cthulhu
6
4
10
2.75
L
Baron Samedi
Joopiterr
Baron Samedi
4
5
11
1.9
L
Sun Wukong
MonkeTime
Sun Wukong
3
7
9
1.07
W
Janus
OldD97
Janus
7
6
8
1.83
W
Artemis
RichTanner
Artemis
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,086
Damage
54,331
63,939
Taken
67,763
52,818
Mitigated
39,782
10,163
Healing
19,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Callmetwocox
Danzaburou
26,847
13,967
0
6,601
25,582
9,545
977
13,296
11,962
0
80,119
W
Cthulhu
DE4DSHOT98
Cthulhu
17,838
764
0
4,949
27,313
39,584
0
6,811
19,517
40,959
0
L
Baron Samedi
Joopiterr
Baron Samedi
14,697
206
2,599
7,873
19,147
8,727
879
12,402
6,535
45,703
0
L
Sun Wukong
MonkeTime
Sun Wukong
12,787
2,084
0
2,416
23,034
21,510
1,155
12,488
10,110
0
21,793
W
Janus
OldD97
Janus
20,618
384
348
2,857
15,262
5,128
1,906
3,323
11,595
75,302
0
W
Artemis
RichTanner
Artemis
20,630
9,589
0
2,009
21,364
8,106
814
5,117
16,013
0
66,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,648
Gold Earned
41,072
238
Minions Killed
191
10
Camps Cleared
8
1,065,489
Distance Traveled
960,361
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,125
756
95
5
7
319,700
2
W
Cthulhu
14,646
732
42
2
2
388,406
3
L
Baron Samedi
13,575
679
75
4
0
308,187
4
L
Sun Wukong
12,372
619
21
1
1
332,474
1
W
Janus
14,881
744
118
6
5
365,116
5
W
Artemis
14,121
706
78
4
3
311,967
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role