Player Matchup

Cu Chulainn
Cu Chulainn
ElMesyas
Cu Chulainn
Level 24
God Stats
1W - 0L
1,267 SR
Queue Stats
18W - 13L
1,575 Elo+
Solo
Chang'e
Chang'e
MaxHunter26
Chang'e
Level 98
God Stats
3W - 4L
1,500 SR
Queue Stats
357W - 358L
1,446 Elo+
Solo
Scylla
Scylla
TheLegendxx96
Scylla
Level 67
God Stats
4W - 1L
1,742 SR
Queue Stats
305W - 284L
1,323 Elo+
Solo
Skadi
Skadi
Xcaqzo
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 73L
1,497 Elo+
Solo
Cthulhu
Cthulhu
vektopp
Cthulhu
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,406 Elo+
Solo
Team Averages
Level 50
1,502 SR
1,449 Elo+

VS

Team Averages
Level 58
1,518 SR
1,417 Elo+
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JEX-CC
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,398 Elo+
Party 1
Nox
Nox
MonstaOfDoom
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ah Puch
Ah Puch
lNGOPlNGO
Ah Puch
Level 123
God Stats
6W - 8L
1,591 SR
Queue Stats
178W - 171L
1,540 Elo+
Party 1
Thoth
Thoth
pwning_urmom_247
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ElMesyas
Cu Chulainn
17
6 / 3 / 9
10,747
827
7,184
14,120
14,715
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
MaxHunter26
Chang'e
15
2 / 4 / 6
9,336
718
6,499
11,760
5,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 2 / 4
10,050
773
15,118
7,496
3,467
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Xcaqzo
Skadi
17
2 / 2 / 8
10,170
782
7,372
12,354
15,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
vektopp
Cthulhu
18
8 / 6 / 8
11,457
881
8,418
16,613
19,721
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 4 / 10
8,456
650
5,217
7,991
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
15
3 / 4 / 7
9,166
705
5,311
10,160
5,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 6 / 10
8,790
676
7,259
11,832
5,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
lNGOPlNGO
Ah Puch
18
7 / 3 / 7
10,408
801
16,146
9,458
4,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 4 / 8
8,268
636
4,723
8,169
3,419
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
58
21
Kills
16
17
Deaths
21
35
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
10
1.5
W
Cu Chulainn
ElMesyas
Cu Chulainn
6
3
9
3.5
L
Ra
3
4
7
1.63
W
Chang'e
MaxHunter26
Chang'e
2
4
6
1.25
L
3
6
10
1.33
W
3
2
4
2.5
W
Skadi
Xcaqzo
Skadi
2
2
8
3
L
Ah Puch
lNGOPlNGO
Ah Puch
7
3
7
3.5
L
2
4
8
1.5
W
Cthulhu
vektopp
Cthulhu
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,591
Damage
38,656
62,343
Taken
47,610
58,877
Mitigated
23,088
21,237
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,217
640
0
385
7,991
3,333
0
3,736
4,255
10,613
0
W
Cu Chulainn
ElMesyas
Cu Chulainn
7,184
890
1,533
1,987
14,120
14,715
123
3,986
10,134
0
21,254
L
Ra
5,311
1,112
7,010
3,478
10,160
5,984
0
8,136
2,024
16,360
0
W
Chang'e
MaxHunter26
Chang'e
6,499
85
4,304
3,570
11,760
5,146
1,881
9,351
2,409
13,573
0
L
7,259
855
223
1,170
11,832
5,831
0
7,487
4,345
11,843
0
W
15,118
688
1,755
2,416
7,496
3,467
744
6,086
1,410
32,883
0
W
Skadi
Xcaqzo
Skadi
7,372
1,903
939
1,382
12,354
15,828
1,257
10,806
1,548
0
23,224
L
Ah Puch
lNGOPlNGO
Ah Puch
16,146
445
1,270
1,681
9,458
4,521
0
5,795
3,663
44,985
0
L
4,723
536
0
117
8,169
3,419
0
4,881
3,288
11,363
0
W
Cthulhu
vektopp
Cthulhu
8,418
314
1,916
1,435
16,613
19,721
396
8,427
8,186
19,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,760
Gold Earned
45,088
149
Minions Killed
124
0
Camps Cleared
0
1,257,671
Distance Traveled
1,125,105
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,456
650
8
1
0
228,539
0
W
Cu Chulainn
10,747
827
29
2
0
263,879
1
L
Ra
9,166
705
32
2
0
226,687
0
W
Chang'e
9,336
718
13
1
0
260,455
1
L
Nox
8,790
676
11
1
0
221,298
4
W
Scylla
10,050
773
38
3
0
275,833
0
W
Skadi
10,170
782
43
3
0
221,940
0
L
Ah Puch
10,408
801
59
5
0
228,423
0
L
Thoth
8,268
636
14
1
0
220,158
0
W
Cthulhu
11,457
881
26
2
0
235,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role