Player Matchup

Ratatoskr
Ratatoskr
PARKE-707
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,452 Elo+
Party 1
Ymir
Ymir
Shadow21Wizard
Ymir
Level 29
God Stats
72W - 68L
1,413 SR
Queue Stats
75W - 70L
1,348 Elo+
Solo
Nike
Nike
XCONbullwish
Nike
Level 23
God Stats
10W - 20L
1,352 SR
Queue Stats
57W - 102L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
bigdaddynickdo
Baron Samedi
Level 28
God Stats
26W - 19L
1,630 SR
Queue Stats
26W - 23L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
sj408jbosko
Heimdallr
Level 22
God Stats
35W - 55L
1,322 SR
Queue Stats
45W - 80L
1,232 Elo+
Solo
Team Averages
Level 26
1,443 SR
1,363 Elo+

VS

Team Averages
Level 21
1,426 SR
1,400 Elo+
Zeus
Zeus
AgentOmega13
Zeus
Level 27
God Stats
5W - 12L
1,471 SR
Queue Stats
154W - 212L
1,323 Elo+
Solo
Cthulhu
Cthulhu
BYpis
Cthulhu
Level 17
God Stats
10W - 10L
1,488 SR
Queue Stats
34W - 64L
1,294 Elo+
Party 2
Charybdis
Charybdis
SentientRevenant
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 25L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
The_SquirrelBoss
Zhong Kui
Level 17
God Stats
2W - 6L
1,304 SR
Queue Stats
162W - 216L
1,301 Elo+
Party 2
Pele
Pele
bigdaddy070118_
Pele
Level 27
God Stats
3W - 3L
1,366 SR
Queue Stats
96W - 95L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
PARKE-707
Ratatoskr
20
12 / 8 / 5
14,738
1,134
17,546
23,815
17,570
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
1 / 5 / 11
12,441
957
9,653
27,626
41,988
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
0 / 7 / 7
10,762
828
3,774
11,237
9,057
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
bigdaddynickdo
Baron Samedi
19
4 / 6 / 11
12,839
988
19,923
20,417
12,168
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
sj408jbosko
Heimdallr
19
1 / 11 / 11
12,266
944
8,110
26,683
20,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 18
13,912
1,070
18,303
8,722
2,783
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
BYpis
Cthulhu
20
2 / 6 / 23
12,600
969
14,459
20,841
13,092
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
20
24 / 0 / 9
16,833
1,295
41,856
7,550
2,747
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
20
2 / 7 / 24
13,007
1,001
15,170
21,353
13,372
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 2 / 7
12,370
952
10,794
6,938
2,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
117
18
Kills
36
37
Deaths
18
45
Assists
81
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
W
Cthulhu
BYpis
Cthulhu
2
6
23
2.25
L
Ratatoskr
PARKE-707
Ratatoskr
12
8
5
1.81
W
Charybdis
24
0
9
28.5
L
1
5
11
1.3
W
Zhong Kui
2
7
24
2
L
0
7
7
0.5
W
4
2
7
3.75
L
Baron Samedi
bigdaddynickdo
Baron Samedi
4
6
11
1.58
L
Heimdallr
sj408jbosko
Heimdallr
1
11
11
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,006
Damage
100,582
109,778
Taken
65,404
101,107
Mitigated
34,602
12,730
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,303
2,036
0
1,161
8,722
2,783
0
4,849
3,873
53,127
0
W
Cthulhu
BYpis
Cthulhu
14,459
2,174
437
1,808
20,841
13,092
0
10,421
10,420
33,826
0
L
Ratatoskr
PARKE-707
Ratatoskr
17,546
6,515
0
2,752
23,815
17,570
0
7,952
15,659
0
27,816
W
Charybdis
41,856
35,261
0
2,207
7,550
2,747
0
3,629
3,921
0
67,804
L
9,653
2,048
0
1,618
27,626
41,988
0
11,615
16,011
30,308
0
W
Zhong Kui
15,170
3,686
129
6,581
21,353
13,372
0
9,652
11,701
27,886
0
L
3,774
827
0
250
11,237
9,057
0
4,888
6,349
0
9,424
W
10,794
3,824
0
638
6,938
2,608
0
1,025
5,913
0
23,955
L
Baron Samedi
bigdaddynickdo
Baron Samedi
19,923
1,038
3,239
4,155
20,417
12,168
0
8,920
11,497
49,024
0
L
Heimdallr
sj408jbosko
Heimdallr
8,110
3,153
0
716
26,683
20,324
0
14,353
12,330
0
38,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,046
Gold Earned
68,722
216
Minions Killed
255
1
Camps Cleared
13
1,031,115
Distance Traveled
1,098,076
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,912
1,070
78
6
3
193,656
2
W
Cthulhu
12,600
969
36
3
0
274,314
0
L
Ratatoskr
14,738
1,134
26
2
0
276,636
0
W
Charybdis
16,833
1,295
77
6
4
240,894
0
L
Ymir
12,441
957
45
3
1
234,515
1
W
Zhong Kui
13,007
1,001
35
3
0
213,358
9
L
Nike
10,762
828
20
2
0
118,137
4
W
Pele
12,370
952
29
2
6
175,854
1
L
Baron Samedi
12,839
988
65
5
0
229,319
1
L
Heimdallr
12,266
944
60
5
0
172,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role