Player Matchup

Ymir
Ymir
Daddy_Dignard
Ymir
Level 18
God Stats
10W - 6L
1,523 SR
Queue Stats
30W - 29L
1,425 Elo+
Party 3
Fenrir
Fenrir
Kidz Bop Vol 69
Fenrir
Level 34
God Stats
23W - 26L
1,373 SR
Queue Stats
136W - 150L
1,363 Elo+
Party 1
Chang'e
Chang'e
MissNerfThis
Chang'e
Level 78
God Stats
27W - 22L
1,538 SR
Queue Stats
177W - 197L
1,374 Elo+
Party 1
Apollo
Apollo
Mountain_Dewz_69
Apollo
Level 68
God Stats
11W - 2L
1,732 SR
Queue Stats
102W - 112L
1,422 Elo+
Party 3
Anhur
Anhur
Shadyynastyy
Anhur
Level 78
God Stats
1W - 0L
1,364 SR
Queue Stats
177W - 197L
1,374 Elo+
Party 1
Team Averages
Level 55
1,506 SR
1,392 Elo+

VS

Team Averages
Level 58
1,420 SR
1,335 Elo+
Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Caribtide
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 2
Chaac
Chaac
KILLA-_-Egg
Chaac
Level 66
God Stats
82W - 103L
1,402 SR
Queue Stats
174W - 210L
1,366 Elo+
Party 2
Hera
Hera
NDF_Slime
Hera
Level 47
God Stats
6W - 4L
1,495 SR
Queue Stats
179W - 244L
1,344 Elo+
Party 2
Pele
Pele
OtakuDej
Pele
Level 49
God Stats
13W - 41L
1,205 SR
Queue Stats
168W - 218L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
6,172
441
3,390
8,928
4,276
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 3
7,445
532
6,366
9,680
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
MissNerfThis
Chang'e
13
0 / 0 / 0
7,425
530
6,545
8,554
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 0 / 2
8,918
637
9,343
7,148
2,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 2 / 1
6,255
447
3,064
6,373
1,834
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 5 / 4
5,389
385
4,525
7,436
1,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Caribtide
Cerberus
8
0 / 4 / 5
5,323
380
1,991
9,746
5,529
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 0 / 0
6,806
486
6,481
10,666
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
12
4 / 3 / 1
6,847
489
9,510
8,034
3,256
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
9
1 / 3 / 2
5,922
423
2,210
7,360
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
15
Kills
5
5
Deaths
15
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
4
0.4
L
Cerberus
Caribtide
Cerberus
0
4
5
0.63
W
1
2
4
1.5
L
0
0
0
0
W
3
1
3
4.5
W
Chang'e
MissNerfThis
Chang'e
0
0
0
0
W
8
0
2
9
L
Hera
4
3
1
1.5
L
Pele
1
3
2
0.67
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,708
Damage
24,717
40,683
Taken
43,242
14,637
Mitigated
18,999
16,917
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,525
1,573
0
841
7,436
1,795
0
966
6,470
0
18,955
L
Cerberus
Caribtide
Cerberus
1,991
299
0
1,715
9,746
5,529
0
1,968
7,778
11,429
0
W
3,390
696
0
1,904
8,928
4,276
289
4,705
4,223
23,074
0
L
6,481
401
0
6,398
10,666
6,881
0
6,545
4,121
0
39,846
W
6,366
3,200
0
1,789
9,680
3,497
0
2,045
7,550
0
40,994
W
Chang'e
MissNerfThis
Chang'e
6,545
961
136
6,591
8,554
2,522
626
0
7,631
42,562
0
W
9,343
6,643
0
4,301
7,148
2,508
288
2,897
4,214
0
58,697
L
Hera
9,510
2,353
0
1,898
8,034
3,256
0
64
7,970
42,027
0
L
Pele
2,210
456
0
2,378
7,360
1,538
0
392
6,968
0
21,459
W
3,064
1,557
276
1,920
6,373
1,834
807
1,854
4,519
0
20,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,215
Gold Earned
30,287
358
Minions Killed
250
0
Camps Cleared
0
1,259,354
Distance Traveled
1,247,696
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,389
385
31
2
0
216,956
2
L
Cerberus
5,323
380
32
2
0
211,616
0
W
Ymir
6,172
441
47
3
0
244,713
0
L
Chaac
6,806
486
73
5
0
265,551
3
W
Fenrir
7,445
532
69
5
0
299,600
1
W
Chang'e
7,425
530
84
6
0
203,991
1
W
Apollo
8,918
637
121
9
0
276,274
2
L
Hera
6,847
489
66
5
0
256,013
2
L
Pele
5,922
423
48
3
0
297,560
1
W
Anhur
6,255
447
37
3
0
234,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role