Player Matchup

Fafnir
Fafnir
ARG-Wazzxr
Fafnir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,356 Elo+
Party 1
Neith
Neith
PREDADOR773913
Neith
Level 16
God Stats
6W - 4L
1,371 SR
Queue Stats
197W - 203L
1,213 Elo+
Solo
Cabrakan
Cabrakan
PtzADomicilio
Cabrakan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 21L
1,507 Elo+
Party 1
Bellona
Bellona
Seven_Hurricane
Bellona
Level 26
God Stats
4W - 2L
1,494 SR
Queue Stats
6W - 6L
1,298 Elo+
Solo
Ah Puch
Ah Puch
airborne_lake1
Ah Puch
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
100W - 109L
1,462 Elo+
Solo
Team Averages
Level 21
1,473 SR
1,367 Elo+

VS

Team Averages
Level 9
1,370 SR
1,294 Elo+
Horus
Horus
Borja2511
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,121 Elo+
Party 2
Chernobog
Chernobog
Crocodril
Chernobog
Level 6
God Stats
0W - 2L
1,202 SR
Queue Stats
2W - 3L
1,241 Elo+
Solo
Fenrir
Fenrir
Heiseennberg
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
OBDL_Gabriel
Hun Batz
Level 8
God Stats
0W - 4L
1,098 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 2
Cthulhu
Cthulhu
ZONHOBB
Cthulhu
Level 22
God Stats
1W - 4L
1,552 SR
Queue Stats
3W - 6L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ARG-Wazzxr
Fafnir
12
1 / 0 / 15
8,952
497
2,438
7,217
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 2 / 8
7,602
422
6,477
5,449
1,829
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
PtzADomicilio
Cabrakan
18
18 / 0 / 10
11,591
644
19,429
14,452
11,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
7 / 4 / 7
9,075
504
9,950
11,626
10,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
13 / 0 / 10
10,001
556
16,215
8,635
3,715
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Borja2511
Horus
9
0 / 6 / 3
6,268
348
3,145
15,893
9,728
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
Crocodril
Chernobog
8
0 / 12 / 1
5,814
323
3,600
12,774
4,283
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
6
1 / 7 / 1
5,948
330
2,882
7,648
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
OBDL_Gabriel
Hun Batz
8
0 / 10 / 2
6,171
343
3,096
13,671
4,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ZONHOBB
Cthulhu
11
5 / 6 / 0
7,923
440
8,383
16,771
14,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
13
41
Kills
6
6
Deaths
41
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ARG-Wazzxr
Fafnir
1
0
15
8.5
L
Horus
Borja2511
Horus
0
6
3
0.25
L
Chernobog
Crocodril
Chernobog
0
12
1
0.04
L
Fenrir
1
7
1
0.21
L
Hun Batz
OBDL_Gabriel
Hun Batz
0
10
2
0.1
W
2
2
8
3
W
Cabrakan
PtzADomicilio
Cabrakan
18
0
10
23
W
7
4
7
2.63
L
Cthulhu
ZONHOBB
Cthulhu
5
6
0
0.83
W
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,509
Damage
21,106
47,379
Taken
66,757
37,265
Mitigated
34,669
14,067
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ARG-Wazzxr
Fafnir
2,438
880
0
1,662
7,217
10,243
481
1,046
6,171
16,579
0
L
Horus
Borja2511
Horus
3,145
2,035
433
942
15,893
9,728
0
9,292
6,601
0
14,335
L
Chernobog
Crocodril
Chernobog
3,600
1,762
0
1,000
12,774
4,283
270
8,389
4,385
0
15,920
L
Fenrir
2,882
1,238
0
430
7,648
2,219
0
2,925
4,723
0
15,653
L
Hun Batz
OBDL_Gabriel
Hun Batz
3,096
748
0
16
13,671
4,387
0
8,837
4,834
0
24,417
W
6,477
2,802
0
1,471
5,449
1,829
1,409
1,159
4,290
0
25,900
W
Cabrakan
PtzADomicilio
Cabrakan
19,429
2,354
0
3,122
14,452
11,366
311
1,776
12,676
98,835
0
W
9,950
3,038
0
2,620
11,626
10,112
1,387
2,581
9,045
0
38,008
L
Cthulhu
ZONHOBB
Cthulhu
8,383
980
0
100
16,771
14,052
161
8,639
8,132
24,653
0
W
16,215
2,094
0
5,192
8,635
3,715
1,182
1,821
6,814
49,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,221
Gold Earned
32,124
365
Minions Killed
148
0
Camps Cleared
0
1,701,093
Distance Traveled
1,335,474
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,952
497
25
1
0
325,691
0
L
Horus
6,268
348
24
1
0
297,907
0
L
Chernobog
5,814
323
27
2
0
254,121
0
L
Fenrir
5,948
330
23
1
0
176,499
0
L
Hun Batz
6,171
343
45
3
0
292,936
1
W
Neith
7,602
422
45
3
0
315,615
0
W
Cabrakan
11,591
644
169
9
0
366,943
2
W
Bellona
9,075
504
61
3
0
352,460
0
L
Cthulhu
7,923
440
29
2
0
314,011
3
W
Ah Puch
10,001
556
65
4
0
340,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role