Player Matchup

Zhong Kui
Zhong Kui
StockyTen4272
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 176L
1,323 Elo+
Solo
Thor
Thor
TeletubbyTony
Thor
Level 15
God Stats
6W - 8L
1,448 SR
Queue Stats
28W - 26L
1,401 Elo+
Solo
Loki
Loki
egghead2306
Loki
Level 21
God Stats
19W - 10L
1,525 SR
Queue Stats
33W - 28L
1,323 Elo+
Party 2
Fenrir
Fenrir
wealthy_toaster9
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,270 Elo+
Party 2
Thanatos
Thanatos
xlDark_Ghostlx
Thanatos
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 25L
1,117 Elo+
Party 2
Team Averages
Level 18
1,495 SR
1,287 Elo+

VS

Team Averages
Level 15
1,588 SR
1,211 Elo+
Cerberus
Cerberus
Carrottop215640
Cerberus
Level 4
God Stats
2W - 2L
1,658 SR
Queue Stats
2W - 8L
1,195 Elo+
Party 1
Hachiman
Hachiman
CuPPyCAKePEww
Hachiman
Level 27
God Stats
12W - 16L
1,690 SR
Queue Stats
66W - 62L
1,155 Elo+
Solo
Raijin
Raijin
DOOMSDAY SD
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,068 Elo+
Party 1
Fenrir
Fenrir
DietaryWolf3548
Fenrir
Level 7
God Stats
1W - 5L
1,285 SR
Queue Stats
5W - 13L
1,289 Elo+
Party 1
Bakasura
Bakasura
lMaxPainl
Bakasura
Level 29
God Stats
4W - 3L
1,806 SR
Queue Stats
19W - 27L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
StockyTen4272
Zhong Kui
20
2 / 12 / 20
13,492
1,038
20,641
24,169
17,086
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 6 / 15
14,229
1,095
17,344
19,360
13,393
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
21 / 5 / 15
17,521
1,348
31,503
21,383
9,425
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 13 / 17
14,801
1,139
14,312
26,303
12,316
Thanatos
20
5 / 9 / 19
14,079
1,083
18,942
20,068
9,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
5 / 8 / 25
14,699
1,131
18,321
28,812
37,786
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
CuPPyCAKePEww
Hachiman
20
8 / 3 / 21
14,672
1,129
22,161
10,640
3,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
20
1 / 12 / 20
12,372
952
15,917
22,212
7,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 14 / 18
14,662
1,128
12,080
27,941
14,253
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
lMaxPainl
Bakasura
20
23 / 10 / 11
18,544
1,426
31,519
21,636
8,632
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
140
46
Kills
45
45
Deaths
47
86
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
8
25
2.19
W
Hachiman
CuPPyCAKePEww
Hachiman
8
3
21
6.17
W
Raijin
1
12
20
0.92
W
8
14
18
1.21
L
Zhong Kui
StockyTen4272
Zhong Kui
2
12
20
1
L
9
6
15
2.75
L
21
5
15
5.7
W
Bakasura
lMaxPainl
Bakasura
23
10
11
2.85
L
9
13
17
1.35
L
Thanatos
5
9
19
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,742
Damage
99,998
111,283
Taken
111,241
61,508
Mitigated
71,851
10,666
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
18,321
924
0
2,973
28,812
37,786
0
5,723
23,089
45,795
0
W
Hachiman
CuPPyCAKePEww
Hachiman
22,161
16,100
0
2,834
10,640
3,266
0
1,607
9,033
0
52,675
W
Raijin
15,917
7,251
0
325
22,212
7,914
0
4,100
18,112
34,198
0
W
12,080
5,268
0
0
27,941
14,253
0
4,128
23,813
0
19,535
L
Zhong Kui
StockyTen4272
Zhong Kui
20,641
5,833
0
1,426
24,169
17,086
0
6,878
16,997
41,036
0
L
17,344
7,469
0
1,488
19,360
13,393
0
5,436
13,315
0
35,667
L
31,503
13,003
0
1,484
21,383
9,425
0
7,039
13,840
0
56,274
W
Bakasura
lMaxPainl
Bakasura
31,519
20,837
0
3,324
21,636
8,632
0
5,083
16,553
0
54,430
L
14,312
4,236
0
1,274
26,303
12,316
0
9,488
16,509
0
26,313
L
Thanatos
18,942
7,753
0
4,994
20,068
9,288
0
5,397
14,044
0
34,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,122
Gold Earned
74,949
193
Minions Killed
244
2
Camps Cleared
6
1,142,602
Distance Traveled
1,182,541
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,699
1,131
65
5
0
236,983
0
W
Hachiman
14,672
1,129
56
4
0
225,566
3
W
Raijin
12,372
952
45
3
0
185,440
0
W
Fenrir
14,662
1,128
14
1
0
256,293
0
L
Zhong Kui
13,492
1,038
52
4
0
161,556
1
L
Thor
14,229
1,095
43
3
1
188,981
0
L
Loki
17,521
1,348
55
4
0
315,000
1
W
Bakasura
18,544
1,426
64
5
6
278,259
0
L
Fenrir
14,801
1,139
15
1
1
234,928
0
L
Thanatos
14,079
1,083
28
2
0
242,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role