Player Matchup

Bakasura
Bakasura
Bhygon
Bakasura
Level 23
God Stats
10W - 13L
1,367 SR
Queue Stats
108W - 113L
1,432 Elo+
Solo
Agni
Agni
HoyDormisTAPADO
Agni
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 79L
1,362 Elo+
Party 3
Danzaburou
Danzaburou
NHR_zenitsu656
Danzaburou
Level 41
God Stats
11W - 15L
1,429 SR
Queue Stats
664W - 804L
1,395 Elo+
Party 1
Bellona
Bellona
maycot_MLG
Bellona
Level 38
God Stats
5W - 8L
1,311 SR
Queue Stats
42W - 73L
1,336 Elo+
Party 3
Cerberus
Cerberus
nero_pereira
Cerberus
Level 14
God Stats
2W - 1L
1,743 SR
Queue Stats
21W - 28L
1,550 Elo+
Party 1
Team Averages
Level 28
1,470 SR
1,415 Elo+

VS

Team Averages
Level 25
1,539 SR
1,423 Elo+
Janus
Janus
 
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
EduardoCezar01
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,365 Elo+
Solo
Cthulhu
Cthulhu
Hernannn7_
Cthulhu
Level 25
God Stats
19W - 21L
1,363 SR
Queue Stats
133W - 161L
1,390 Elo+
Party 2
Cernunnos
Cernunnos
JockerHengur
Cernunnos
Level 28
God Stats
1W - 1L
1,748 SR
Queue Stats
46W - 44L
1,465 Elo+
Solo
Bakasura
Bakasura
St__1200
Bakasura
Level 28
God Stats
4W - 4L
1,586 SR
Queue Stats
178W - 218L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bhygon
Bakasura
16
5 / 1 / 3
9,805
545
9,409
14,068
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
8 / 3 / 3
9,462
526
10,935
12,563
5,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NHR_zenitsu656
Danzaburou
12
1 / 2 / 2
7,822
435
3,594
8,561
2,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
maycot_MLG
Bellona
15
4 / 1 / 3
9,412
523
8,746
10,796
11,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
nero_pereira
Cerberus
12
0 / 1 / 7
7,251
403
4,256
11,633
8,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 3 / 2
10,069
559
13,680
8,271
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 1
7,808
434
2,070
11,812
6,511
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Hernannn7_
Cthulhu
10
0 / 4 / 3
7,260
403
4,164
9,970
7,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
JockerHengur
Cernunnos
13
3 / 4 / 3
9,315
518
5,625
9,951
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
St__1200
Bakasura
14
1 / 3 / 3
9,030
502
6,115
12,998
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
18
Kills
8
8
Deaths
18
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
2
1.67
W
Bakasura
Bhygon
Bakasura
5
1
3
6.5
L
0
4
1
0.13
L
Cthulhu
Hernannn7_
Cthulhu
0
4
3
0.38
W
8
3
3
3.17
L
Cernunnos
JockerHengur
Cernunnos
3
4
3
1.13
W
Danzaburou
NHR_zenitsu656
Danzaburou
1
2
2
1
L
Bakasura
St__1200
Bakasura
1
3
3
0.83
W
Bellona
maycot_MLG
Bellona
4
1
3
5.5
W
Cerberus
nero_pereira
Cerberus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,940
Damage
31,654
57,621
Taken
53,002
35,027
Mitigated
26,476
22,087
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,680
1,156
0
1,608
8,271
2,657
0
3,223
4,813
75,533
0
W
Bakasura
Bhygon
Bakasura
9,409
6,118
0
8,867
14,068
5,983
868
3,165
10,738
0
44,559
L
2,070
926
183
888
11,812
6,511
519
2,727
7,977
0
30,407
L
Cthulhu
Hernannn7_
Cthulhu
4,164
311
65
494
9,970
7,346
0
3,038
5,949
21,229
0
W
10,935
1,179
264
5,626
12,563
5,382
26
4,671
7,892
47,676
0
L
Cernunnos
JockerHengur
Cernunnos
5,625
3,386
0
2,326
9,951
2,645
138
4,285
5,431
0
45,349
W
Danzaburou
NHR_zenitsu656
Danzaburou
3,594
1,797
0
3,898
8,561
2,690
3,088
2,187
6,354
0
47,001
L
Bakasura
St__1200
Bakasura
6,115
4,421
0
4,281
12,998
7,317
0
3,035
8,922
0
52,763
W
Bellona
maycot_MLG
Bellona
8,746
1,176
0
1,980
10,796
11,991
284
2,965
7,485
6,104
45,081
W
Cerberus
nero_pereira
Cerberus
4,256
178
0
1,452
11,633
8,981
550
5,488
6,145
17,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,752
Gold Earned
43,482
413
Minions Killed
417
0
Camps Cleared
0
1,638,662
Distance Traveled
1,616,040
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,069
559
141
8
0
384,224
3
W
Bakasura
9,805
545
117
7
0
367,051
1
L
Horus
7,808
434
49
3
0
274,823
1
L
Cthulhu
7,260
403
25
1
0
325,401
3
W
Agni
9,462
526
74
4
0
308,828
1
L
Cernunnos
9,315
518
88
5
0
293,368
5
W
Danzaburou
7,822
435
86
5
0
315,886
0
L
Bakasura
9,030
502
114
6
0
338,224
2
W
Bellona
9,412
523
113
6
0
339,333
3
W
Cerberus
7,251
403
23
1
0
307,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role