Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Welcome10
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,368 Elo+
Party 1
Ymir
Ymir
pipitakill
Ymir
Level 41
God Stats
0W - 2L
1,646 SR
Queue Stats
3W - 7L
1,368 Elo+
Party 1
Team Averages
Level 32
1,549 SR
1,412 Elo+

VS

Team Averages
Level 84
1,463 SR
1,515 Elo+
Ganesha
Ganesha
Leopold0
Ganesha
Level 98
God Stats
4W - 4L
1,342 SR
Queue Stats
394W - 343L
1,505 Elo+
Party 2
Discordia
Discordia
SlayerMrCallum
Discordia
Level 52
God Stats
31W - 37L
1,444 SR
Queue Stats
209W - 225L
1,482 Elo+
Solo
Charybdis
Charybdis
tokutea
Charybdis
Level 102
God Stats
23W - 19L
1,603 SR
Queue Stats
276W - 234L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 8 / 4
7,673
639
3,797
11,051
6,356
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Welcome10
Zhong Kui
13
6 / 6 / 2
9,565
797
12,074
14,236
7,651
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 6 / 5
8,676
723
5,186
14,709
13,473
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Leopold0
Ganesha
13
1 / 5 / 19
9,843
820
7,365
12,678
13,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
SlayerMrCallum
Discordia
13
11 / 2 / 5
10,295
858
11,680
7,726
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
tokutea
Charybdis
14
8 / 2 / 6
9,888
824
14,161
9,533
3,289
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
20
20
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
8
4
0.38
W
Ganesha
Leopold0
Ganesha
1
5
19
2.1
W
Discordia
SlayerMrCallum
Discordia
11
2
5
6.75
L
Zhong Kui
Welcome10
Zhong Kui
6
6
2
1.17
L
2
6
5
0.75
W
Charybdis
tokutea
Charybdis
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,057
Damage
33,206
39,996
Taken
29,937
27,480
Mitigated
18,935
5,709
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,797
545
0
0
11,051
6,356
0
6,204
4,847
0
13,990
W
Ganesha
Leopold0
Ganesha
7,365
1,004
0
1,569
12,678
13,210
0
7,036
5,642
21,465
0
W
Discordia
SlayerMrCallum
Discordia
11,680
1,047
0
2,133
7,726
2,436
535
4,958
2,768
29,253
0
L
Zhong Kui
Welcome10
Zhong Kui
12,074
2,633
278
3,263
14,236
7,651
0
7,262
6,974
37,272
0
L
5,186
1,746
759
1,409
14,709
13,473
0
5,849
8,860
14,554
0
W
Charybdis
tokutea
Charybdis
14,161
6,172
0
1,973
9,533
3,289
2,118
5,722
3,811
0
43,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,914
Gold Earned
30,026
103
Minions Killed
134
3
Camps Cleared
8
515,063
Distance Traveled
651,747
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,673
639
20
2
1
145,546
0
W
Ganesha
9,843
820
5
0
0
219,404
4
W
Discordia
10,295
858
39
3
6
202,128
2
L
Zhong Kui
9,565
797
61
5
1
194,329
1
L
Ymir
8,676
723
22
2
1
175,188
3
W
Charybdis
9,888
824
90
8
2
230,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role