Player Matchup

Nox
Nox
Diamond II
BrysonKilluh
Nox
Diamond II
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 252L
2,458 MMR
Solo
Serqet
Serqet
Diamond III
NotMeeeks1
Serqet
Diamond III
Level 89
God Stats
2W - 2L
1,725 SR
Queue Stats
264W - 247L
2,310 MMR
Party 2
Hou Yi
Hou Yi
Diamond II
Poop
Hou Yi
Diamond II
Level 59
God Stats
3W - 3L
1,638 SR
Queue Stats
85W - 61L
2,437 MMR
Party 2
Osiris
Osiris
Masters
Soliddanny1126
Osiris
Masters
Level 160
God Stats
2W - 1L
1,538 SR
Queue Stats
342W - 324L
2,515 MMR
Solo
Cerberus
Cerberus
Masters
Ástro
Cerberus
Masters
Level 160
God Stats
27W - 32L
1,594 SR
Queue Stats
1,003W - 955L
2,447 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 105
1,599 SR
2,434 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,684 SR
2,223 MMR
Chiron
Chiron
Masters
 
Chiron
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Anxoush
Fenrir
Masters
Level 158
God Stats
29W - 13L
1,979 SR
Queue Stats
431W - 382L
2,553 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond II
DiegoAliaga
Ao Kuang
Diamond II
Level 159
God Stats
6W - 2L
1,663 SR
Queue Stats
457W - 442L
2,352 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Sulfurz
Sun Wukong
Diamond I
Level 160
God Stats
62W - 43L
1,736 SR
Queue Stats
253W - 200L
2,532 MMR
Party 1
Discordia
Discordia
Diamond IV
purpleCORNYsyrup
Discordia
Diamond IV
Level 148
God Stats
3W - 2L
1,540 SR
Queue Stats
254W - 231L
2,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,200
650
781
1,025
322
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
NotMeeeks1
Serqet
5
0 / 3 / 1
3,682
460
1,728
2,932
460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Poop
Hou Yi
6
1 / 7 / 0
4,054
507
3,746
6,326
968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 0 / 2
4,683
585
2,315
4,367
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Ástro
Cerberus
9
0 / 0 / 0
5,081
635
2,033
3,676
2,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Morgan Le FayTiamatPersephoneSobekGilgamesh

VS

Bans
KaliRamaScyllaArtemisThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
6 / 0 / 4
6,070
759
5,539
5,431
1,471
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Anxoush
Fenrir
7
3 / 1 / 2
4,858
607
2,015
5,236
2,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
DiegoAliaga
Ao Kuang
9
1 / 1 / 1
4,904
613
174
3,004
1,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Sulfurz
Sun Wukong
10
0 / 0 / 0
5,172
647
2,173
4,706
1,316
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
9
0 / 1 / 0
4,754
594
1,006
3,332
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
10
10
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
0
4
8
W
Fenrir
Anxoush
Fenrir
3
1
2
4
L
1
0
1
1.5
W
Ao Kuang
DiegoAliaga
Ao Kuang
1
1
1
1.5
L
Serqet
NotMeeeks1
Serqet
0
3
1
0.17
L
Hou Yi
Poop
Hou Yi
1
7
0
0.14
L
1
0
2
2
W
Sun Wukong
Sulfurz
Sun Wukong
0
0
0
0
W
Discordia
0
1
0
0
L
Cerberus
Ástro
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,603
Damage
10,907
18,326
Taken
21,709
6,711
Mitigated
6,850
4,412
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,539
3,093
216
3,859
5,431
1,471
520
0
5,431
0
29,667
W
Fenrir
Anxoush
Fenrir
2,015
662
0
1,816
5,236
2,065
0
0
5,236
0
9,235
L
781
58
0
217
1,025
322
0
442
583
31,009
0
W
Ao Kuang
DiegoAliaga
Ao Kuang
174
76
0
1,530
3,004
1,047
0
31
2,973
22,163
4,666
L
Serqet
NotMeeeks1
Serqet
1,728
419
0
130
2,932
460
0
154
2,778
0
8,590
L
Hou Yi
Poop
Hou Yi
3,746
2,039
0
549
6,326
968
120
0
6,326
0
14,881
L
2,315
796
0
1,527
4,367
2,462
0
564
3,803
0
26,316
W
Sun Wukong
Sulfurz
Sun Wukong
2,173
726
0
1,988
4,706
1,316
0
1,633
2,673
0
33,184
W
Discordia
1,006
79
0
1,624
3,332
951
0
750
2,582
30,722
0
L
Cerberus
Ástro
Cerberus
2,033
124
0
1,989
3,676
2,499
0
0
3,676
30,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,700
Gold Earned
25,758
246
Minions Killed
289
0
Camps Cleared
0
738,564
Distance Traveled
786,265
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,070
759
64
8
0
132,306
2
W
Fenrir
4,858
607
12
2
0
157,526
4
L
Nox
5,200
650
71
9
0
139,478
1
W
Ao Kuang
4,904
613
71
9
0
167,825
3
L
Serqet
3,682
460
18
2
0
122,196
2
L
Hou Yi
4,054
507
23
3
0
149,192
2
L
Osiris
4,683
585
51
6
0
172,906
3
W
Sun Wukong
5,172
647
77
10
0
172,710
1
W
Discordia
4,754
594
65
8
0
155,898
4
L
Cerberus
5,081
635
83
10
0
154,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role