Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
XII-SKARFACE-IIX
Amaterasu
Level 118
God Stats
1W - 1L
1,233 SR
Queue Stats
6W - 12L
1,456 Elo+
Party 1
Team Averages
Level 141
1,433 SR
1,489 Elo+

VS

Team Averages
Level 45
1,665 SR
1,296 Elo+
Ares
Ares
BarbatusTheBold
Ares
Level 57
God Stats
1W - 0L
1,711 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FrankRenolds
Cu Chulainn
Level 49
God Stats
1W - 0L
1,520 SR
Queue Stats
1W - 4L
1,167 Elo+
Party 2
Persephone
Persephone
Kon3z
Persephone
Level 43
God Stats
1W - 0L
1,648 SR
Queue Stats
3W - 6L
1,376 Elo+
Party 2
Izanami
Izanami
Yert777
Izanami
Level 29
God Stats
1W - 1L
1,780 SR
Queue Stats
1W - 4L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 2 / 1
7,551
686
8,085
10,160
7,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
 
Charybdis
13
0 / 4 / 0
7,461
678
6,864
8,562
3,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
 
Fafnir
12
1 / 5 / 0
7,119
647
3,237
13,167
12,881
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
13
2 / 3 / 2
7,657
696
4,049
11,582
12,452
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
8,484
771
3,773
9,405
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
FrankRenolds
Cu Chulainn
15
4 / 0 / 8
8,994
818
8,080
10,246
8,657
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
Kon3z
Persephone
14
2 / 1 / 9
9,164
833
13,178
6,426
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Yert777
Izanami
15
7 / 2 / 3
9,269
843
9,052
6,303
3,129
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
14
14
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
2
1
1.25
L
Charybdis
 
Charybdis
0
4
0
0
L
Fafnir
 
Fafnir
1
5
0
0.2
W
1
2
8
2.5
W
Cu Chulainn
FrankRenolds
Cu Chulainn
4
0
8
8
W
Persephone
Kon3z
Persephone
2
1
9
6.5
L
Amaterasu
2
3
2
1
W
Izanami
Yert777
Izanami
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
34,083
43,471
Taken
32,380
35,831
Mitigated
24,068
11,713
Healing
3,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,085
268
1,847
3,852
10,160
7,287
0
4,789
5,371
27,587
0
L
Charybdis
 
Charybdis
6,864
2,993
46
1,899
8,562
3,211
27
3,384
5,178
0
33,116
L
Fafnir
 
Fafnir
3,237
289
661
2,126
13,167
12,881
5
6,691
6,476
9,669
0
W
3,773
468
0
648
9,405
9,498
833
3,263
5,788
9,033
0
W
Cu Chulainn
FrankRenolds
Cu Chulainn
8,080
1,545
0
0
10,246
8,657
772
2,717
7,319
3,990
24,424
W
Persephone
Kon3z
Persephone
13,178
1,327
396
1,873
6,426
2,784
1,124
2,923
3,363
36,354
0
L
Amaterasu
4,049
2,023
0
1,282
11,582
12,452
365
4,375
7,207
0
19,467
W
Izanami
Yert777
Izanami
9,052
6,013
0
418
6,303
3,129
2,550
2,110
4,112
0
26,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,788
Gold Earned
35,911
151
Minions Killed
158
8
Camps Cleared
7
743,561
Distance Traveled
818,850
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,551
686
44
4
0
202,062
4
L
Charybdis
7,461
678
63
6
6
182,038
0
L
Fafnir
7,119
647
15
1
0
181,541
1
W
Ares
8,484
771
12
1
0
196,124
0
W
Cu Chulainn
8,994
818
42
4
3
205,493
0
W
Persephone
9,164
833
54
5
1
218,278
1
L
Amaterasu
7,657
696
29
3
2
177,920
0
W
Izanami
9,269
843
50
5
3
198,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role