Player Matchup

Sol
Sol
LW Mute
Sol
Level 148
God Stats
2W - 0L
1,773 SR
Queue Stats
120W - 96L
1,656 Elo+
Party 1
Charybdis
Charybdis
Magma Blitz
Charybdis
Level 108
God Stats
10W - 2L
1,895 SR
Queue Stats
91W - 58L
1,683 Elo+
Party 1
Kuzenbo
Kuzenbo
WarGodZero
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 26L
1,748 Elo+
Party 1
Team Averages
Level 94
1,723 SR
1,696 Elo+

VS

Team Averages
Level 55
1,404 SR
1,412 Elo+
Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
RarezTheComrade
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,369 Elo+
Party 2
Anubis
Anubis
immortal512gray
Anubis
Level 5
God Stats
0W - 2L
1,212 SR
Queue Stats
0W - 4L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
4 / 4 / 15
8,116
902
8,403
6,954
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Magma Blitz
Charybdis
13
17 / 0 / 5
9,456
1,051
12,392
4,818
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
WarGodZero
Kuzenbo
12
4 / 0 / 20
8,893
988
6,050
10,904
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 6 / 1
6,712
746
6,901
11,961
7,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
8
0 / 8 / 3
5,708
634
3,868
11,133
8,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 11 / 3
5,999
667
4,576
9,777
4,452
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
25
Kills
4
4
Deaths
25
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
6
1
0.58
W
Sol
4
4
15
2.88
W
Charybdis
Magma Blitz
Charybdis
17
0
5
19.5
L
Cerberus
0
8
3
0.19
W
Kuzenbo
WarGodZero
Kuzenbo
4
0
20
14
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,845
Damage
15,345
22,676
Taken
32,871
15,422
Mitigated
21,033
8,437
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,901
1,751
47
2,032
11,961
7,886
0
3,933
8,028
0
22,039
W
Sol
8,403
4,197
0
2,977
6,954
1,363
962
3,790
3,164
26,549
2,674
W
Charybdis
Magma Blitz
Charybdis
12,392
8,398
0
1,956
4,818
1,579
1,496
1,351
3,467
0
34,145
L
Cerberus
3,868
600
0
861
11,133
8,695
0
6,143
4,990
7,587
0
W
Kuzenbo
WarGodZero
Kuzenbo
6,050
3,134
0
3,504
10,904
12,480
214
3,427
7,477
10,898
0
L
4,576
296
0
249
9,777
4,452
0
4,182
5,595
10,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,465
Gold Earned
18,419
98
Minions Killed
62
5
Camps Cleared
4
517,042
Distance Traveled
383,896
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,712
746
41
5
3
158,510
2
W
Sol
8,116
902
48
5
2
148,568
2
W
Charybdis
9,456
1,051
40
4
1
176,238
3
L
Cerberus
5,708
634
10
1
0
115,123
0
W
Kuzenbo
8,893
988
10
1
2
192,236
0
L
Anubis
5,999
667
11
1
1
110,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role