Player Matchup

Fafnir
Fafnir
Scabzilla
Fafnir
Level 129
God Stats
5W - 11L
1,427 SR
Queue Stats
340W - 303L
1,465 Elo+
Party 2
Chang'e
Chang'e
TheRoachLord
Chang'e
Level 125
God Stats
0W - 1L
1,691 SR
Queue Stats
297W - 258L
1,555 Elo+
Party 2
Ratatoskr
Ratatoskr
Waddles171
Ratatoskr
Level 14
God Stats
1W - 1L
1,373 SR
Queue Stats
2W - 2L
1,626 Elo+
Solo
Team Averages
Level 89
1,497 SR
1,548 Elo+

VS

Team Averages
Level 71
1,574 SR
1,708 Elo+
Olorun
Olorun
Auxy_Quadz
Olorun
Level 29
God Stats
6W - 4L
1,354 SR
Queue Stats
41W - 35L
1,395 Elo+
Solo
Loki
Loki
Its King Craze
Loki
Level 156
God Stats
2W - 0L
1,868 SR
Queue Stats
455W - 196L
1,944 Elo+
Party 1
Chaac
Chaac
J3astion
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 61L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Scabzilla
Fafnir
14
3 / 4 / 3
10,594
815
8,138
13,672
14,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
TheRoachLord
Chang'e
13
3 / 7 / 2
8,911
685
8,711
12,466
3,845
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ratatoskr
Waddles171
Ratatoskr
9
0 / 9 / 2
7,371
567
3,520
11,660
3,101
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Auxy_Quadz
Olorun
14
6 / 1 / 8
10,299
792
5,811
7,655
2,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 3 / 10
10,296
792
10,779
13,527
4,157
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
J3astion
Chaac
13
7 / 2 / 10
10,120
778
13,298
15,985
14,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
20
20
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
Auxy_Quadz
Olorun
6
1
8
10
W
7
3
10
4
W
Chaac
J3astion
Chaac
7
2
10
6
L
Fafnir
Scabzilla
Fafnir
3
4
3
1.13
L
Chang'e
TheRoachLord
Chang'e
3
7
2
0.57
L
Ratatoskr
Waddles171
Ratatoskr
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,369
Damage
29,888
37,798
Taken
37,167
21,715
Mitigated
21,027
7,464
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Auxy_Quadz
Olorun
5,811
3,115
185
5,108
7,655
2,430
1,046
4,969
2,686
51,975
0
W
10,779
2,597
0
826
13,527
4,157
1,011
6,913
6,614
0
36,294
W
Chaac
J3astion
Chaac
13,298
2,444
0
5,765
15,985
14,440
234
6,549
9,436
0
29,617
L
Fafnir
Scabzilla
Fafnir
8,138
1,645
0
2,412
13,672
14,769
0
4,210
9,214
26,272
0
L
Chang'e
TheRoachLord
Chang'e
8,711
1,167
1,775
3,230
12,466
3,845
0
937
11,216
31,967
0
L
Ratatoskr
Waddles171
Ratatoskr
3,520
1,485
0
47
11,660
3,101
0
921
10,260
0
13,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
30,715
102
Minions Killed
172
2
Camps Cleared
11
599,414
Distance Traveled
731,266
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,299
792
85
7
7
220,658
5
W
Loki
10,296
792
34
3
3
243,872
3
W
Chaac
10,120
778
53
4
1
266,736
5
L
Fafnir
10,594
815
28
2
0
226,778
4
L
Chang'e
8,911
685
46
4
0
200,050
0
L
Ratatoskr
7,371
567
28
2
2
172,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role