Player Matchup

Cthulhu
Cthulhu
Freggot
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,644 Elo+
Party 1
Odin
Odin
Stinkweech
Odin
Level 27
God Stats
3W - 1L
1,538 SR
Queue Stats
60W - 49L
1,496 Elo+
Solo
Anhur
Anhur
YoHeHitThat
Anhur
Level 26
God Stats
4W - 7L
1,809 SR
Queue Stats
49W - 67L
1,365 Elo+
Party 1
Thanatos
Thanatos
eZeGod
Thanatos
Level 32
God Stats
31W - 30L
1,609 SR
Queue Stats
189W - 212L
1,468 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lootlikely
Morgan Le Fay
Level 10
God Stats
2W - 3L
1,548 SR
Queue Stats
7W - 10L
1,438 Elo+
Party 1
Team Averages
Level 20
1,601 SR
1,482 Elo+

VS

Team Averages
Level 33
1,459 SR
1,431 Elo+
Janus
Janus
BLeRoy
Janus
Level 87
God Stats
2W - 1L
1,913 SR
Queue Stats
110W - 96L
1,469 Elo+
Party 2
Bakasura
Bakasura
Klaymor30
Bakasura
Level 29
God Stats
4W - 8L
1,368 SR
Queue Stats
163W - 155L
1,547 Elo+
Solo
Yemoja
Yemoja
Kohakuza
Yemoja
Level 11
God Stats
1W - 2L
1,196 SR
Queue Stats
9W - 11L
1,465 Elo+
Party 2
Horus
Horus
SPIDERMEN211
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,496 Elo+
Solo
Guan Yu
Guan Yu
UpWardSiRE
Guan Yu
Level 15
God Stats
1W - 2L
1,320 SR
Queue Stats
33W - 31L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Freggot
Cthulhu
12
0 / 7 / 8
7,415
412
7,269
14,538
9,853
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 4 / 1
9,497
528
11,819
11,469
7,749
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
6 / 5 / 4
8,959
498
9,427
12,302
3,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
eZeGod
Thanatos
15
7 / 6 / 5
9,951
553
10,175
14,463
6,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
lootlikely
Morgan Le Fay
11
2 / 7 / 2
7,548
419
6,264
13,886
4,473
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BLeRoy
Janus
16
9 / 5 / 6
10,486
583
15,278
12,372
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Klaymor30
Bakasura
19
11 / 2 / 4
11,774
654
14,139
14,618
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Kohakuza
Yemoja
11
0 / 2 / 6
7,416
412
3,175
6,665
4,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 4
9,448
525
6,296
12,805
7,401
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
UpWardSiRE
Guan Yu
14
7 / 5 / 8
9,441
525
8,616
16,568
14,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
18
Kills
29
29
Deaths
18
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
BLeRoy
Janus
9
5
6
2.4
L
Cthulhu
Freggot
Cthulhu
0
7
8
0.57
W
Bakasura
Klaymor30
Bakasura
11
2
4
6.5
W
Yemoja
Kohakuza
Yemoja
0
2
6
1.5
W
2
4
4
1
L
3
4
1
0.88
W
Guan Yu
UpWardSiRE
Guan Yu
7
5
8
2.2
L
6
5
4
1.6
L
Thanatos
eZeGod
Thanatos
7
6
5
1.58
L
Morgan Le Fay
lootlikely
Morgan Le Fay
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,954
Damage
47,504
66,658
Taken
63,028
31,442
Mitigated
35,881
20,522
Healing
16,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BLeRoy
Janus
15,278
743
166
1,878
12,372
3,986
204
5,597
6,673
55,355
0
L
Cthulhu
Freggot
Cthulhu
7,269
880
0
726
14,538
9,853
0
5,524
8,569
25,821
0
W
Bakasura
Klaymor30
Bakasura
14,139
9,885
0
1,710
14,618
5,487
869
1,893
12,674
0
100,659
W
Yemoja
Kohakuza
Yemoja
3,175
1,086
2,739
355
6,665
4,346
140
1,368
5,255
13,378
0
W
6,296
3,217
472
2,626
12,805
7,401
0
2,848
9,083
0
53,734
L
11,819
2,551
0
3,500
11,469
7,749
364
805
10,049
12,217
44,769
W
Guan Yu
UpWardSiRE
Guan Yu
8,616
1,668
1,647
5,055
16,568
14,661
201
4,931
11,535
0
34,390
L
9,427
5,542
0
4,036
12,302
3,342
0
4,400
7,491
0
46,935
L
Thanatos
eZeGod
Thanatos
10,175
3,375
0
10,814
14,463
6,025
0
2,434
11,635
0
56,704
L
Morgan Le Fay
lootlikely
Morgan Le Fay
6,264
884
0
1,446
13,886
4,473
280
5,229
8,467
32,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,370
Gold Earned
48,565
343
Minions Killed
423
0
Camps Cleared
0
1,745,715
Distance Traveled
1,740,339
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,486
583
85
5
0
365,364
4
L
Cthulhu
7,415
412
25
1
0
359,068
7
W
Bakasura
11,774
654
167
9
0
430,600
5
W
Yemoja
7,416
412
17
1
0
291,396
1
W
Horus
9,448
525
99
6
0
324,766
0
L
Odin
9,497
528
115
6
0
364,987
0
W
Guan Yu
9,441
525
55
3
0
328,213
1
L
Anhur
8,959
498
76
4
0
307,227
1
L
Thanatos
9,951
553
81
5
0
385,595
0
L
Morgan Le Fay
7,548
419
46
3
0
328,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role