Player Matchup

Set
Set
MBpilot_9-11
Set
Level 28
God Stats
2W - 3L
1,293 SR
Queue Stats
126W - 142L
1,360 Elo+
Solo
Charybdis
Charybdis
RockTre
Charybdis
Level 17
God Stats
2W - 0L
1,700 SR
Queue Stats
27W - 27L
1,368 Elo+
Solo
Erlang Shen
Erlang Shen
W1wuw1wu
Erlang Shen
Level 11
God Stats
8W - 4L
1,537 SR
Queue Stats
8W - 6L
1,289 Elo+
Solo
Sol
Sol
WinterMarmot260
Sol
Level 16
God Stats
3W - 3L
1,463 SR
Queue Stats
245W - 224L
1,349 Elo+
Solo
Apollo
Apollo
ninje458
Apollo
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,499 SR
1,373 Elo+

VS

Team Averages
Level 25
1,372 SR
1,370 Elo+
Danzaburou
Danzaburou
Sirtoiletpaper
Danzaburou
Level 27
God Stats
14W - 28L
1,398 SR
Queue Stats
93W - 151L
1,392 Elo+
Party 1
Chaac
Chaac
XtraSmurf07
Chaac
Level 27
God Stats
8W - 9L
1,383 SR
Queue Stats
160W - 230L
1,329 Elo+
Party 1
Zhong Kui
Zhong Kui
cachue12
Zhong Kui
Level 10
God Stats
0W - 2L
1,272 SR
Queue Stats
16W - 28L
1,230 Elo+
Solo
Khepri
Khepri
gitgud342
Khepri
Level 55
God Stats
21W - 20L
1,495 SR
Queue Stats
229W - 306L
1,401 Elo+
Party 1
Merlin
Merlin
ttvEmojohannesyt
Merlin
Level 4
God Stats
1W - 3L
1,311 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 10 / 7
12,646
506
22,934
20,575
11,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
RockTre
Charybdis
16
2 / 8 / 8
11,502
460
12,383
17,611
6,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
W1wuw1wu
Erlang Shen
20
16 / 2 / 2
14,947
598
23,288
22,773
25,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
9 / 5 / 4
13,502
540
19,171
18,411
6,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ninje458
Apollo
3
0 / 1 / 0
7,298
292
0
532
81

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sirtoiletpaper
Danzaburou
18
13 / 7 / 5
12,820
513
22,110
20,261
10,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 11 / 3
10,919
437
15,019
25,846
18,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
cachue12
Zhong Kui
6
0 / 2 / 1
7,013
281
138
3,275
1,337
Khepri
gitgud342
Khepri
17
3 / 4 / 12
11,915
477
8,162
27,767
40,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 12 / 1
8,371
335
5,069
17,689
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
36
Kills
22
26
Deaths
36
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
10
7
1.25
W
Charybdis
RockTre
Charybdis
2
8
8
0.75
L
Danzaburou
Sirtoiletpaper
Danzaburou
13
7
5
2.21
W
Erlang Shen
W1wuw1wu
Erlang Shen
16
2
2
8.5
W
9
5
4
2.2
L
6
11
3
0.68
L
Zhong Kui
cachue12
Zhong Kui
0
2
1
0.25
L
Khepri
gitgud342
Khepri
3
4
12
2.25
W
Apollo
ninje458
Apollo
0
1
0
0
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,776
Damage
50,498
79,902
Taken
94,838
50,339
Mitigated
76,291
25,006
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,934
12,020
0
5,031
20,575
11,519
0
3,554
17,021
0
55,618
W
Charybdis
RockTre
Charybdis
12,383
6,925
0
4,492
17,611
6,425
2,951
3,377
14,234
0
50,451
L
Danzaburou
Sirtoiletpaper
Danzaburou
22,110
12,491
146
2,493
20,261
10,537
458
3,819
16,284
0
68,284
W
Erlang Shen
W1wuw1wu
Erlang Shen
23,288
8,091
0
8,029
22,773
25,412
1,694
2,387
18,847
21,075
87,320
W
19,171
4,583
0
7,454
18,411
6,902
10,633
4,051
14,360
82,786
0
L
15,019
3,065
0
4,333
25,846
18,106
0
5,158
20,495
0
53,237
L
Zhong Kui
cachue12
Zhong Kui
138
29
0
42
3,275
1,337
0
1,574
1,617
2,488
0
L
Khepri
gitgud342
Khepri
8,162
1,026
692
5,724
27,767
40,507
0
6,965
20,428
23,578
0
W
Apollo
ninje458
Apollo
0
0
0
0
532
81
128
0
532
0
623
L
5,069
1,091
0
876
17,689
5,804
0
5,035
12,338
37,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,895
Gold Earned
51,038
443
Minions Killed
268
0
Camps Cleared
0
1,656,693
Distance Traveled
1,680,824
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,646
506
68
3
0
363,993
0
W
Charybdis
11,502
460
77
3
0
387,107
0
L
Danzaburou
12,820
513
99
4
0
406,449
1
W
Erlang Shen
14,947
598
148
6
0
475,936
10
W
Sol
13,502
540
150
6
0
413,286
0
L
Chaac
10,919
437
91
4
0
362,844
0
L
Zhong Kui
7,013
281
4
0
0
55,600
0
L
Khepri
11,915
477
20
1
0
481,585
1
W
Apollo
7,298
292
0
0
0
16,371
0
L
Merlin
8,371
335
54
2
0
374,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role