Player Matchup

Tsukuyomi
Tsukuyomi
DeadPetty
Tsukuyomi
Level 155
God Stats
2W - 1L
1,332 SR
Queue Stats
182W - 163L
1,632 Elo+
Solo
Zeus
Zeus
MarioNeoK
Zeus
Level 147
God Stats
3W - 1L
1,762 SR
Queue Stats
81W - 79L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SUNNYxSUNNY
Ah Muzen Cab
Level 143
God Stats
4W - 3L
1,457 SR
Queue Stats
498W - 528L
1,540 Elo+
Solo
Tyr
Tyr
SpawnOfSlug
Tyr
Level 138
God Stats
2W - 1L
1,594 SR
Queue Stats
55W - 44L
1,670 Elo+
Solo
Ah Puch
Ah Puch
YELLOWHITEBLACK
Ah Puch
Level 100
God Stats
8W - 2L
1,758 SR
Queue Stats
464W - 437L
1,642 Elo+
Solo
Team Averages
Level 137
1,581 SR
1,603 Elo+

VS

Team Averages
Level 153
1,471 SR
1,595 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Changlings
Sol
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 91L
1,491 Elo+
Solo
Olorun
Olorun
DadEscanor
Olorun
Level 156
God Stats
1W - 4L
1,314 SR
Queue Stats
161W - 142L
1,660 Elo+
Party 1
Odin
Odin
HueNato
Odin
Level 160
God Stats
9W - 8L
1,538 SR
Queue Stats
750W - 714L
1,684 Elo+
Solo
Jing Wei
Jing Wei
Turtsmash
Jing Wei
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 100L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeadPetty
Tsukuyomi
11
2 / 1 / 6
6,379
1,276
2,106
4,089
1,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Zeus
11
3 / 2 / 5
6,449
1,290
7,234
4,722
2,288
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
SUNNYxSUNNY
Ah Muzen Cab
11
3 / 0 / 5
6,490
1,298
3,257
3,647
1,293
10
0 / 1 / 7
5,872
1,174
2,118
4,638
3,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 0 / 7
6,526
1,305
6,208
2,123
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
2 / 3 / 0
5,205
1,041
1,370
7,336
5,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 2 / 2
5,314
1,063
4,881
3,891
1,220
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
DadEscanor
Olorun
10
1 / 3 / 2
5,422
1,084
1,645
4,703
1,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
HueNato
Odin
5
0 / 0 / 0
4,386
877
0
0
0
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jing Wei
Turtsmash
Jing Wei
10
0 / 2 / 1
5,044
1,009
2,171
6,110
2,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
10
Kills
3
4
Deaths
10
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
3
0
0.67
L
0
2
2
0.5
L
Olorun
DadEscanor
Olorun
1
3
2
0.67
W
Tsukuyomi
DeadPetty
Tsukuyomi
2
1
6
5
L
Odin
HueNato
Odin
0
0
0
0
W
Zeus
3
2
5
2.75
W
Ah Muzen Cab
SUNNYxSUNNY
Ah Muzen Cab
3
0
5
5.5
W
0
1
7
3.5
L
Jing Wei
Turtsmash
Jing Wei
0
2
1
0.25
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,923
Damage
10,067
19,219
Taken
22,040
9,723
Mitigated
10,723
9,149
Healing
6,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,370
26
252
1,151
7,336
5,978
0
3,658
3,331
4,106
0
L
4,881
159
119
1,004
3,891
1,220
0
2,308
1,463
9,887
0
L
Olorun
DadEscanor
Olorun
1,645
899
1,225
844
4,703
1,522
0
3,424
1,068
7,401
0
W
Tsukuyomi
DeadPetty
Tsukuyomi
2,106
567
1,407
1,152
4,089
1,598
443
1,964
2,125
0
9,919
L
Odin
HueNato
Odin
0
0
52
0
0
0
0
0
0
0
46
W
Zeus
7,234
604
1,216
1,042
4,722
2,288
418
3,293
1,429
10,314
0
W
Ah Muzen Cab
SUNNYxSUNNY
Ah Muzen Cab
3,257
578
762
1,810
3,647
1,293
2,527
858
2,789
0
7,468
W
2,118
206
0
846
4,638
3,760
39
1,265
3,373
0
3,088
L
Jing Wei
Turtsmash
Jing Wei
2,171
914
332
1,497
6,110
2,003
0
3,107
2,736
0
7,928
W
6,208
422
176
738
2,123
784
883
516
1,607
14,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,716
Gold Earned
25,371
60
Minions Killed
52
0
Camps Cleared
0
514,072
Distance Traveled
413,795
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,205
1,041
4
1
0
86,998
0
L
Sol
5,314
1,063
14
3
0
98,905
0
L
Olorun
5,422
1,084
12
2
0
82,923
0
W
Tsukuyomi
6,379
1,276
6
1
0
108,795
0
L
Odin
4,386
877
1
0
0
39,020
1
W
Zeus
6,449
1,290
15
3
0
97,016
0
W
Ah Muzen Cab
6,490
1,298
16
3
0
92,285
0
W
Tyr
5,872
1,174
3
1
0
110,534
2
L
Jing Wei
5,044
1,009
21
4
0
105,949
0
W
Ah Puch
6,526
1,305
20
4
0
105,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role