Player Matchup

Raijin
Raijin
Diamond IV
 
Raijin
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Diamond IV
BriightWin
Bellona
Diamond IV
Level 152
God Stats
82W - 60L
1,640 SR
Queue Stats
458W - 442L
2,014 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
MoeChetta
Ne Zha
Diamond IV
Level 146
God Stats
26W - 21L
1,714 SR
Queue Stats
323W - 298L
2,085 MMR
Party 2
Rama
Rama
Platinum I
Shadowviper72
Rama
Platinum I
Level 112
God Stats
7W - 4L
1,751 SR
Queue Stats
378W - 366L
1,975 MMR
Solo
Athena
Athena
Masters
Yalphi
Athena
Masters
Level 159
God Stats
1W - 4L
1,480 SR
Queue Stats
721W - 713L
2,750 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,617 SR
2,065 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,732 SR
2,181 MMR
Arachne
Arachne
Platinum V
Daddy
Arachne
Platinum V
Level 160
God Stats
14W - 14L
1,576 SR
Queue Stats
74W - 61L
1,828 MMR
Solo
Osiris
Osiris
Masters
Mahrkle
Osiris
Masters
Level 160
God Stats
12W - 4L
1,874 SR
Queue Stats
228W - 188L
2,334 MMR
Party 1
Bacchus
Bacchus
Platinum IV
ShadowCzar
Bacchus
Platinum IV
Level 160
God Stats
2W - 0L
1,847 SR
Queue Stats
403W - 408L
1,822 MMR
Solo
Sol
Sol
Diamond I
SpeedyBreeze
Sol
Diamond I
Level 158
God Stats
3W - 3L
1,724 SR
Queue Stats
126W - 105L
2,443 MMR
Party 1
Hachiman
Hachiman
Masters
Wecci
Hachiman
Masters
Level 160
God Stats
16W - 22L
1,640 SR
Queue Stats
974W - 947L
2,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 3 / 2
7,344
525
8,242
11,112
4,284
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
BriightWin
Bellona
10
0 / 4 / 2
5,802
414
5,453
9,580
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
MoeChetta
Ne Zha
13
3 / 7 / 4
7,734
552
4,845
11,461
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 6 / 2
6,118
437
2,918
8,817
2,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Yalphi
Athena
13
3 / 2 / 3
7,792
557
4,922
7,542
5,295
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArtemisOdinScyllaTiamatGilgamesh

VS

Bans
Morgan Le FayJanusKaliThothFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daddy
Arachne
14
5 / 3 / 5
9,087
649
6,737
13,686
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Mahrkle
Osiris
14
4 / 1 / 1
8,754
625
6,380
8,028
5,664
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
ShadowCzar
Bacchus
11
2 / 3 / 10
7,235
517
5,757
9,051
5,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 0 / 2
9,467
676
10,142
9,838
4,171
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Wecci
Hachiman
13
4 / 2 / 3
8,527
609
6,550
6,886
2,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
22
22
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
3
2
1.33
L
Bellona
BriightWin
Bellona
0
4
2
0.25
W
Arachne
Daddy
Arachne
5
3
5
2.5
W
Osiris
Mahrkle
Osiris
4
1
1
4.5
L
Ne Zha
MoeChetta
Ne Zha
3
7
4
0.71
W
Bacchus
ShadowCzar
Bacchus
2
3
10
2.33
L
0
6
2
0.17
W
7
0
2
8
W
Hachiman
Wecci
Hachiman
4
2
3
2.75
L
Athena
Yalphi
Athena
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,380
Damage
35,566
48,512
Taken
47,489
21,930
Mitigated
23,958
11,563
Healing
23,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,242
607
0
3,325
11,112
4,284
0
5,310
5,549
50,174
0
L
Bellona
BriightWin
Bellona
5,453
2,597
0
1,785
9,580
6,188
0
4,516
4,833
0
28,520
W
Arachne
Daddy
Arachne
6,737
3,752
0
7,703
13,686
5,264
0
3,952
9,693
0
70,333
W
Osiris
Mahrkle
Osiris
6,380
2,158
0
3,459
8,028
5,664
324
2,332
5,076
0
50,858
L
Ne Zha
MoeChetta
Ne Zha
4,845
1,210
0
1,601
11,461
3,963
0
1,281
9,964
0
52,030
W
Bacchus
ShadowCzar
Bacchus
5,757
1,048
0
3,126
9,051
5,942
168
1,921
6,924
16,176
0
L
2,918
2,414
0
1,571
8,817
2,200
0
2,162
6,500
0
35,605
W
10,142
3,456
0
7,118
9,838
4,171
2,705
2,751
6,747
58,559
0
W
Hachiman
Wecci
Hachiman
6,550
3,989
0
1,970
6,886
2,917
3,254
1,930
4,797
0
50,145
L
Athena
Yalphi
Athena
4,922
1,905
0
3,281
7,542
5,295
0
1,999
5,240
38,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,790
Gold Earned
43,070
432
Minions Killed
415
0
Camps Cleared
0
1,364,190
Distance Traveled
1,433,254
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,344
525
110
8
0
252,685
0
L
Bellona
5,802
414
49
4
0
270,619
3
W
Arachne
9,087
649
93
7
0
328,128
1
W
Osiris
8,754
625
85
6
0
315,473
6
L
Ne Zha
7,734
552
105
8
0
261,120
4
W
Bacchus
7,235
517
11
1
0
273,615
4
L
Rama
6,118
437
72
5
0
263,520
5
W
Sol
9,467
676
125
9
0
278,194
4
W
Hachiman
8,527
609
101
7
0
237,844
0
L
Athena
7,792
557
96
7
0
316,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role