Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
XozmicSamuraii_
Nu Wa
Level 52
God Stats
1W - 2L
1,321 SR
Queue Stats
82W - 154L
1,195 Elo+
Party 2
Team Averages
Level 56
1,440 SR
1,398 Elo+

VS

Team Averages
Level 26
1,473 SR
1,310 Elo+
Susano
Susano
LiIGing
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,329 Elo+
Party 1
Bakasura
Bakasura
TheWalk_56
Bakasura
Level 46
God Stats
1W - 1L
1,420 SR
Queue Stats
4W - 4L
1,300 Elo+
Solo
Ymir
Ymir
whitecap9543
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
15 / 2 / 9
11,655
897
18,410
9,781
3,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
 
Vamana
14
12 / 4 / 13
11,578
891
13,136
14,558
10,683
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 6 / 21
9,677
744
10,316
8,591
3,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
LiIGing
Susano
11
2 / 10 / 5
8,511
655
7,758
14,090
4,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
TheWalk_56
Bakasura
14
10 / 9 / 2
11,727
902
14,966
15,914
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 10 / 8
8,259
635
3,939
17,341
10,964
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
29
Kills
12
12
Deaths
29
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
15
2
9
9.75
W
Vamana
 
Vamana
12
4
13
4.63
L
Susano
LiIGing
Susano
2
10
5
0.45
L
Bakasura
TheWalk_56
Bakasura
10
9
2
1.22
W
2
6
21
2.08
L
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,862
Damage
26,663
32,930
Taken
47,345
18,616
Mitigated
21,563
8,381
Healing
2,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,410
10,400
0
5,032
9,781
3,986
693
1,381
8,080
0
35,779
W
Vamana
 
Vamana
13,136
5,299
0
3,209
14,558
10,683
490
1,052
12,853
132
26,859
L
Susano
LiIGing
Susano
7,758
1,409
0
993
14,090
4,825
0
1,596
12,494
0
22,537
L
Bakasura
TheWalk_56
Bakasura
14,966
9,759
0
1,150
15,914
5,774
0
2,671
13,243
0
31,256
W
10,316
4,735
0
140
8,591
3,947
262
1,971
6,510
27,923
0
L
3,939
589
0
120
17,341
10,964
0
6,619
10,722
16,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,910
Gold Earned
28,497
118
Minions Killed
94
6
Camps Cleared
3
638,145
Distance Traveled
643,265
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,655
897
46
4
5
220,472
0
W
Vamana
11,578
891
35
3
1
220,441
2
L
Susano
8,511
655
36
3
0
203,843
1
L
Bakasura
11,727
902
43
3
3
223,027
2
W
Nu Wa
9,677
744
37
3
0
197,232
1
L
Ymir
8,259
635
15
1
0
216,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role