Player Matchup

Cthulhu
Cthulhu
Rocket733
Cthulhu
Level 23
God Stats
0W - 2L
1,262 SR
Queue Stats
6W - 16L
1,242 Elo+
Party 2
Anubis
Anubis
Yuuuuuup007
Anubis
Level 40
God Stats
8W - 2L
1,605 SR
Queue Stats
42W - 34L
1,482 Elo+
Party 2
Neith
Neith
xthugxlifex
Neith
Level 16
God Stats
1W - 3L
1,554 SR
Queue Stats
2W - 6L
1,318 Elo+
Party 2
Team Averages
Level 26
1,474 SR
1,347 Elo+

VS

Team Averages
Level 80
1,441 SR
1,441 Elo+
Mulan
Mulan
Ashwatama
Mulan
Level 107
God Stats
22W - 31L
1,434 SR
Queue Stats
472W - 554L
1,532 Elo+
Party 1
Apollo
Apollo
LORDJOSEPH01
Apollo
Level 68
God Stats
2W - 2L
1,425 SR
Queue Stats
131W - 248L
1,345 Elo+
Solo
Sol
Sol
Sick450
Sol
Level 66
God Stats
14W - 10L
1,464 SR
Queue Stats
237W - 284L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rocket733
Cthulhu
13
2 / 5 / 9
9,777
698
8,167
15,105
11,232
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
15
8 / 4 / 5
10,960
783
11,632
12,412
6,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 7
9,579
684
11,066
8,135
2,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ashwatama
Mulan
13
3 / 6 / 8
9,842
703
7,936
16,118
12,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
13
4 / 4 / 7
9,742
696
9,589
11,175
3,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
13
5 / 3 / 6
9,851
704
14,285
14,857
4,263
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
13
Kills
12
12
Deaths
13
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
Ashwatama
Mulan
3
6
8
1.17
W
Apollo
4
4
7
1.88
L
Cthulhu
Rocket733
Cthulhu
2
5
9
1.3
W
Sol
5
3
6
2.67
L
Anubis
8
4
5
2.63
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,865
Damage
31,810
35,652
Taken
42,150
20,833
Mitigated
19,676
10,347
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Ashwatama
Mulan
7,936
831
210
1,115
16,118
12,104
387
7,607
8,511
6,497
20,772
W
Apollo
9,589
6,268
0
2,431
11,175
3,309
1,121
5,732
5,443
0
37,192
L
Cthulhu
Rocket733
Cthulhu
8,167
1,149
0
3,060
15,105
11,232
84
7,184
7,921
20,566
0
W
Sol
14,285
3,460
0
6,512
14,857
4,263
1,433
7,137
7,720
36,039
0
L
Anubis
11,632
236
0
5,565
12,412
6,827
732
4,585
7,827
40,366
0
L
11,066
5,956
0
1,722
8,135
2,774
105
5,024
3,111
0
25,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,316
Gold Earned
29,435
142
Minions Killed
149
4
Camps Cleared
7
685,823
Distance Traveled
648,057
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,842
703
41
3
3
195,737
2
W
Apollo
9,742
696
58
4
4
241,646
2
L
Cthulhu
9,777
698
32
2
1
245,604
2
W
Sol
9,851
704
50
4
0
210,674
0
L
Anubis
10,960
783
79
6
3
205,043
3
L
Neith
9,579
684
31
2
0
235,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role