Player Matchup

Zhong Kui
Zhong Kui
Agente23
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,656 Elo+
Solo
Apollo
Apollo
FortnitePro69420
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,672 Elo+
Solo
Scylla
Scylla
LeoCarnage619
Scylla
Level 29
God Stats
2W - 1L
1,329 SR
Queue Stats
25W - 33L
1,429 Elo+
Solo
Bakasura
Bakasura
NotoriousLR
Bakasura
Level 28
God Stats
7W - 6L
1,455 SR
Queue Stats
164W - 153L
1,468 Elo+
Solo
Vamana
Vamana
Stoise102
Vamana
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 69L
1,599 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,565 Elo+

VS

Team Averages
Level 22
1,474 SR
1,503 Elo+
Hercules
Hercules
GodzillaLover
Hercules
Level 29
God Stats
1W - 2L
1,569 SR
Queue Stats
52W - 60L
1,491 Elo+
Solo
Ravana
Ravana
Snozzyberries
Ravana
Level 24
God Stats
4W - 8L
1,515 SR
Queue Stats
57W - 61L
1,508 Elo+
Solo
Neith
Neith
XM AQUA APE
Neith
Level 13
God Stats
15W - 18L
1,445 SR
Queue Stats
19W - 33L
1,399 Elo+
Solo
Vulcan
Vulcan
sherukhan
Vulcan
Level 29
God Stats
154W - 151L
1,524 SR
Queue Stats
154W - 152L
1,512 Elo+
Solo
Charybdis
Charybdis
theknight373
Charybdis
Level 15
God Stats
3W - 2L
1,317 SR
Queue Stats
21W - 17L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Agente23
Zhong Kui
8
0 / 5 / 2
5,011
501
2,805
6,011
3,527
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
13 / 1 / 0
8,002
800
11,442
6,659
2,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 0 / 0
4,396
440
840
4,377
1,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
NotoriousLR
Bakasura
11
2 / 0 / 2
6,292
629
2,248
5,818
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
Stoise102
Vamana
11
5 / 1 / 0
6,661
666
6,010
7,040
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GodzillaLover
Hercules
7
1 / 5 / 3
4,781
478
2,508
7,406
2,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 3 / 2
5,826
583
4,697
6,186
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,337
534
1,527
5,117
1,307
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
sherukhan
Vulcan
10
0 / 3 / 1
5,538
554
4,881
4,740
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
theknight373
Charybdis
7
1 / 6 / 2
4,691
469
1,963
5,400
952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
20
Kills
7
7
Deaths
20
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Agente23
Zhong Kui
0
5
2
0.2
W
13
1
0
13
L
Hercules
GodzillaLover
Hercules
1
5
3
0.5
W
0
0
0
0
W
Bakasura
NotoriousLR
Bakasura
2
0
2
3
L
4
3
2
1.67
W
Vamana
Stoise102
Vamana
5
1
0
5
L
1
3
1
0.5
L
Vulcan
sherukhan
Vulcan
0
3
1
0.17
L
Charybdis
theknight373
Charybdis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,345
Damage
15,576
29,905
Taken
28,849
16,307
Mitigated
7,860
10,379
Healing
2,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Agente23
Zhong Kui
2,805
800
0
777
6,011
3,527
848
962
4,983
16,029
0
W
11,442
8,628
0
2,944
6,659
2,160
539
264
6,355
0
52,866
L
Hercules
GodzillaLover
Hercules
2,508
1,104
0
877
7,406
2,193
0
1,850
5,519
0
12,728
W
840
245
97
644
4,377
1,157
429
2,849
1,386
13,636
0
W
Bakasura
NotoriousLR
Bakasura
2,248
1,512
0
3,035
5,818
2,175
686
528
5,260
0
34,436
L
4,697
2,485
0
977
6,186
1,932
0
516
5,454
0
28,496
W
Vamana
Stoise102
Vamana
6,010
2,252
0
2,882
7,040
7,288
0
0
7,040
0
37,706
L
1,527
713
0
187
5,117
1,307
145
165
4,478
0
11,689
L
Vulcan
sherukhan
Vulcan
4,881
2,023
0
531
4,740
1,476
93
1,038
3,502
35,764
0
L
Charybdis
theknight373
Charybdis
1,963
1,431
0
210
5,400
952
0
76
5,299
0
13,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
26,173
319
Minions Killed
218
0
Camps Cleared
0
1,008,460
Distance Traveled
908,753
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,011
501
30
3
0
177,898
0
W
Apollo
8,002
800
93
9
0
203,386
0
L
Hercules
4,781
478
28
3
0
173,606
4
W
Scylla
4,396
440
30
3
0
192,007
1
W
Bakasura
6,292
629
84
8
0
248,992
1
L
Ravana
5,826
583
60
6
0
195,748
2
W
Vamana
6,661
666
82
8
0
186,177
0
L
Neith
5,337
534
22
2
0
180,604
1
L
Vulcan
5,538
554
76
8
0
194,431
4
L
Charybdis
4,691
469
32
3
0
164,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role