Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
MaidInKorea
Bellona
Level 129
God Stats
12W - 11L
1,546 SR
Queue Stats
48W - 71L
1,463 Elo+
Party 3
Arachne
Arachne
PatronOfLostShtt
Arachne
Level 109
God Stats
34W - 20L
1,618 SR
Queue Stats
145W - 127L
1,556 Elo+
Party 3
Danzaburou
Danzaburou
Toyota4Skinner
Danzaburou
Level 41
God Stats
10W - 14L
1,506 SR
Queue Stats
31W - 51L
1,417 Elo+
Party 3
Charybdis
Charybdis
TubrculosisJones
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 75L
1,443 Elo+
Party 3
Team Averages
Level 95
1,534 SR
1,476 Elo+

VS

Team Averages
Level 93
1,678 SR
1,635 Elo+
Fenrir
Fenrir
Mortem
Fenrir
Level 104
God Stats
3W - 0L
1,954 SR
Queue Stats
42W - 30L
1,640 Elo+
Party 2
Geb
Geb
OgColdheart
Geb
Level 23
God Stats
2W - 4L
1,636 SR
Queue Stats
36W - 26L
1,638 Elo+
Party 2
Ao Kuang
Ao Kuang
SGRise
Ao Kuang
Level 115
God Stats
9W - 8L
1,696 SR
Queue Stats
321W - 253L
1,657 Elo+
Party 2
Poseidon
Poseidon
Valente27
Poseidon
Level 125
God Stats
2W - 1L
1,127 SR
Queue Stats
108W - 97L
1,622 Elo+
Party 1
Artemis
Artemis
xxrodrigoxx22
Artemis
Level 98
God Stats
7W - 5L
1,978 SR
Queue Stats
116W - 100L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 4 / 2
6,857
457
2,108
8,996
4,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
MaidInKorea
Bellona
10
1 / 7 / 0
6,661
444
5,671
13,253
8,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 5 / 4
8,269
551
10,992
13,759
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Toyota4Skinner
Danzaburou
12
2 / 4 / 1
7,810
521
4,714
7,925
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
11
0 / 3 / 2
6,824
455
1,423
8,795
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mortem
Fenrir
14
3 / 2 / 4
8,576
572
4,301
10,150
5,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 1 / 5
7,513
501
3,236
9,150
8,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
SGRise
Ao Kuang
15
12 / 1 / 3
9,628
642
12,080
14,769
6,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Valente27
Poseidon
14
2 / 1 / 5
8,927
595
7,041
5,373
2,416
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
13
5 / 2 / 4
8,409
561
8,562
6,675
2,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
23
23
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
4
2
0.5
L
Bellona
MaidInKorea
Bellona
1
7
0
0.14
W
Fenrir
Mortem
Fenrir
3
2
4
2.5
W
1
1
5
3.5
L
2
5
4
0.8
W
Ao Kuang
SGRise
Ao Kuang
12
1
3
13.5
L
Danzaburou
Toyota4Skinner
Danzaburou
2
4
1
0.63
L
Charybdis
0
3
2
0.33
W
Poseidon
Valente27
Poseidon
2
1
5
4.5
W
Artemis
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
35,220
52,728
Taken
46,117
22,760
Mitigated
26,016
14,261
Healing
18,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,108
73
867
2,144
8,996
4,301
0
3,644
5,352
0
14,184
L
Bellona
MaidInKorea
Bellona
5,671
2,098
0
2,746
13,253
8,466
0
5,132
7,704
0
29,457
W
Fenrir
Mortem
Fenrir
4,301
1,814
0
4,559
10,150
5,694
0
0
10,150
0
43,444
W
3,236
414
0
2,227
9,150
8,504
173
0
9,150
19,676
0
L
10,992
6,843
0
5,662
13,759
5,224
0
7,337
6,340
0
54,593
W
Ao Kuang
SGRise
Ao Kuang
12,080
4,223
0
7,257
14,769
6,905
0
0
14,769
66,353
0
L
Danzaburou
Toyota4Skinner
Danzaburou
4,714
1,477
0
1,762
7,925
2,553
0
4,606
3,319
0
45,664
L
Charybdis
1,423
879
0
1,080
8,795
2,216
0
1,638
7,157
0
34,158
W
Poseidon
Valente27
Poseidon
7,041
1,198
0
2,467
5,373
2,416
31
0
5,373
67,571
0
W
Artemis
8,562
3,792
0
1,693
6,675
2,497
811
0
6,675
0
51,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,421
Gold Earned
43,053
345
Minions Killed
428
0
Camps Cleared
0
1,455,627
Distance Traveled
1,475,380
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,857
457
30
2
0
308,813
1
L
Bellona
6,661
444
62
4
0
252,199
4
W
Fenrir
8,576
572
84
6
0
262,603
2
W
Geb
7,513
501
28
2
0
309,754
4
L
Arachne
8,269
551
87
6
0
328,890
2
W
Ao Kuang
9,628
642
96
6
0
310,546
0
L
Danzaburou
7,810
521
97
6
0
294,329
2
L
Charybdis
6,824
455
69
5
0
271,396
4
W
Poseidon
8,927
595
117
8
0
320,065
7
W
Artemis
8,409
561
103
7
0
272,412
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role