Player Matchup

Arachne
Arachne
Alrous
Arachne
Level 47
God Stats
2W - 2L
1,676 SR
Queue Stats
41W - 45L
1,431 Elo+
Party 1
King Arthur
King Arthur
BASHIHACECACA
King Arthur
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
143W - 115L
1,490 Elo+
Solo
Athena
Athena
Dracnok
Athena
Level 28
God Stats
2W - 3L
1,478 SR
Queue Stats
15W - 14L
1,452 Elo+
Party 1
Ra
Ra
THEWOLFIVE
Ra
Level 15
God Stats
2W - 1L
1,566 SR
Queue Stats
13W - 11L
1,486 Elo+
Party 1
Charybdis
Charybdis
xvxzsyx
Charybdis
Level 18
God Stats
4W - 8L
1,453 SR
Queue Stats
131W - 137L
1,582 Elo+
Solo
Team Averages
Level 27
1,534 SR
1,488 Elo+

VS

Team Averages
Level 25
1,593 SR
1,572 Elo+
Ares
Ares
AÐN31
Ares
Level 28
God Stats
3W - 1L
1,731 SR
Queue Stats
29W - 26L
1,565 Elo+
Solo
Tyr
Tyr
Juanace
Tyr
Level 24
God Stats
23W - 21L
1,462 SR
Queue Stats
78W - 67L
1,536 Elo+
Solo
Kukulkan
Kukulkan
KnottyNuff
Kukulkan
Level 29
God Stats
3W - 2L
1,493 SR
Queue Stats
15W - 13L
1,524 Elo+
Solo
Charybdis
Charybdis
atoron44444
Charybdis
Level 19
God Stats
8W - 5L
1,778 SR
Queue Stats
158W - 150L
1,536 Elo+
Solo
Cerberus
Cerberus
paulchris292
Cerberus
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 62L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alrous
Arachne
16
8 / 10 / 6
11,259
563
14,870
20,371
9,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
BASHIHACECACA
King Arthur
17
6 / 3 / 6
10,871
544
17,076
25,736
17,781
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Dracnok
Athena
13
3 / 8 / 7
9,080
454
6,699
19,220
13,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 10 / 7
9,531
477
7,678
15,718
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
xvxzsyx
Charybdis
16
4 / 10 / 4
10,581
529
7,963
16,837
5,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AÐN31
Ares
16
6 / 4 / 24
11,011
551
15,838
19,677
21,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
16
3 / 6 / 8
10,677
534
10,671
21,260
20,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
KnottyNuff
Kukulkan
18
10 / 4 / 9
11,721
586
18,413
9,384
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
atoron44444
Charybdis
17
5 / 1 / 23
11,225
561
12,230
12,219
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
paulchris292
Cerberus
18
17 / 8 / 11
12,695
635
19,502
20,240
11,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
116
23
Kills
41
41
Deaths
23
30
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alrous
Arachne
8
10
6
1.1
W
Ares
AÐN31
Ares
6
4
24
4.5
L
King Arthur
BASHIHACECACA
King Arthur
6
3
6
3
L
Athena
Dracnok
Athena
3
8
7
0.81
W
Tyr
3
6
8
1.17
W
Kukulkan
KnottyNuff
Kukulkan
10
4
9
3.63
L
2
10
7
0.55
W
Charybdis
atoron44444
Charybdis
5
1
23
16.5
W
Cerberus
paulchris292
Cerberus
17
8
11
2.81
L
Charybdis
xvxzsyx
Charybdis
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,286
Damage
76,654
97,882
Taken
82,780
51,751
Mitigated
63,661
20,836
Healing
20,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alrous
Arachne
14,870
9,906
0
4,041
20,371
9,475
37
11,920
8,451
0
68,187
W
Ares
AÐN31
Ares
15,838
691
0
2,660
19,677
21,147
619
2,978
16,699
51,922
0
L
King Arthur
BASHIHACECACA
King Arthur
17,076
2,056
0
9,085
25,736
17,781
304
10,241
15,495
0
59,429
L
Athena
Dracnok
Athena
6,699
2,646
0
1,203
19,220
13,480
0
11,798
7,422
21,517
0
W
Tyr
10,671
1,532
0
8,183
21,260
20,649
472
1,980
18,704
0
49,277
W
Kukulkan
KnottyNuff
Kukulkan
18,413
1,039
0
673
9,384
4,592
1,711
2,404
6,980
86,632
0
L
7,678
768
1,080
2,764
15,718
5,985
225
9,214
6,504
51,058
0
W
Charybdis
atoron44444
Charybdis
12,230
5,458
0
4,346
12,219
5,640
5,840
4,067
8,152
0
75,285
W
Cerberus
paulchris292
Cerberus
19,502
1,704
0
4,827
20,240
11,633
0
3,016
16,783
72,896
5,120
L
Charybdis
xvxzsyx
Charybdis
7,963
3,460
0
2,663
16,837
5,030
1,207
10,076
6,761
0
59,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,322
Gold Earned
57,329
414
Minions Killed
556
0
Camps Cleared
0
1,670,922
Distance Traveled
1,914,265
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,259
563
98
5
0
341,437
5
W
Ares
11,011
551
51
3
0
387,909
5
L
King Arthur
10,871
544
93
5
0
395,109
5
L
Athena
9,080
454
31
2
0
324,406
2
W
Tyr
10,677
534
101
5
0
399,022
2
W
Kukulkan
11,721
586
135
7
0
379,750
2
L
Ra
9,531
477
89
4
0
323,070
2
W
Charybdis
11,225
561
125
6
0
376,389
1
W
Cerberus
12,695
635
144
7
0
371,195
0
L
Charybdis
10,581
529
103
5
0
286,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role