Player Matchup

Sol
Sol
Blackstarsupreme
Sol
Level 51
God Stats
10W - 6L
1,690 SR
Queue Stats
250W - 246L
1,364 Elo+
Party 3
Jing Wei
Jing Wei
BleeVme_321
Jing Wei
Level 107
God Stats
1W - 1L
1,692 SR
Queue Stats
3W - 6L
1,307 Elo+
Party 1
Da Ji
Da Ji
El_Rey_de_Reys81
Da Ji
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Ymir
Ymir
Hiptriangle
Ymir
Level 79
God Stats
13W - 6L
1,596 SR
Queue Stats
390W - 361L
1,417 Elo+
Party 3
Bacchus
Bacchus
Michew321
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Team Averages
Level 77
1,596 SR
1,323 Elo+

VS

Team Averages
Level 110
1,397 SR
1,446 Elo+
Cernunnos
Cernunnos
Danni_neko
Cernunnos
Level 49
God Stats
1W - 1L
1,254 SR
Queue Stats
5W - 5L
1,420 Elo+
Party 2
Scylla
Scylla
Dragon_Siin
Scylla
Level 130
God Stats
1W - 0L
1,414 SR
Queue Stats
65W - 57L
1,462 Elo+
Party 2
Jing Wei
Jing Wei
Pat_neko
Jing Wei
Level 129
God Stats
1W - 1L
1,345 SR
Queue Stats
16W - 16L
1,454 Elo+
Party 2
Kuzenbo
Kuzenbo
Shadowz Chan
Kuzenbo
Level 103
God Stats
3W - 2L
1,617 SR
Queue Stats
145W - 145L
1,413 Elo+
Solo
Apollo
Apollo
jcmasters
Apollo
Level 139
God Stats
2W - 1L
1,357 SR
Queue Stats
62W - 52L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 3
9,172
917
6,398
8,766
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
BleeVme_321
Jing Wei
15
3 / 6 / 5
8,090
809
8,202
11,026
4,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 6
7,696
770
6,034
9,518
3,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 10
8,604
860
6,645
15,257
7,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
Michew321
Bacchus
13
0 / 5 / 4
7,074
707
4,620
11,356
14,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Danni_neko
Cernunnos
15
4 / 3 / 17
8,959
896
8,431
8,862
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
18
13 / 2 / 13
10,895
1,090
17,568
6,773
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Pat_neko
Jing Wei
13
0 / 5 / 18
8,224
822
7,410
9,067
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Shadowz Chan
Kuzenbo
16
2 / 2 / 19
8,971
897
5,702
10,052
14,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
jcmasters
Apollo
16
9 / 3 / 8
9,933
993
9,166
7,736
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
13
Kills
28
28
Deaths
15
28
Assists
75
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
L
Jing Wei
BleeVme_321
Jing Wei
3
6
5
0.92
W
Cernunnos
Danni_neko
Cernunnos
4
3
17
4.17
W
Scylla
13
2
13
9.75
L
3
7
6
0.86
L
2
4
10
1.75
L
Bacchus
Michew321
Bacchus
0
5
4
0.4
W
Jing Wei
Pat_neko
Jing Wei
0
5
18
1.8
W
Kuzenbo
Shadowz Chan
Kuzenbo
2
2
19
5.75
W
Apollo
jcmasters
Apollo
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,899
Damage
48,277
55,923
Taken
42,490
34,262
Mitigated
29,310
9,777
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,398
1,865
455
752
8,766
3,476
752
5,480
3,286
16,115
0
L
Jing Wei
BleeVme_321
Jing Wei
8,202
5,342
913
1,884
11,026
4,681
656
6,581
4,445
0
23,274
W
Cernunnos
Danni_neko
Cernunnos
8,431
4,147
817
2,579
8,862
4,063
610
2,915
5,947
0
19,064
W
Scylla
17,568
1,417
1,810
1,601
6,773
2,917
303
3,078
3,695
32,046
0
L
6,034
1,359
228
219
9,518
3,988
0
3,683
5,835
0
11,766
L
6,645
515
941
4,003
15,257
7,808
112
4,410
10,847
11,298
0
L
Bacchus
Michew321
Bacchus
4,620
644
103
279
11,356
14,309
119
3,116
8,240
7,249
0
W
Jing Wei
Pat_neko
Jing Wei
7,410
3,987
632
1,166
9,067
3,838
749
4,517
4,550
0
15,283
W
Kuzenbo
Shadowz Chan
Kuzenbo
5,702
2,049
1,407
1,110
10,052
14,890
493
3,532
6,520
11,715
0
W
Apollo
jcmasters
Apollo
9,166
6,855
1,289
1,623
7,736
3,602
3,429
3,621
4,115
0
21,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,636
Gold Earned
46,982
78
Minions Killed
104
0
Camps Cleared
0
847,144
Distance Traveled
998,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,172
917
28
3
0
157,267
0
L
Jing Wei
8,090
809
32
3
0
166,211
0
W
Cernunnos
8,959
896
15
2
0
170,832
0
W
Scylla
10,895
1,090
31
3
0
230,216
0
L
Da Ji
7,696
770
10
1
0
157,191
0
L
Ymir
8,604
860
7
1
0
186,731
0
L
Bacchus
7,074
707
1
0
0
179,744
0
W
Jing Wei
8,224
822
20
2
0
197,896
0
W
Kuzenbo
8,971
897
11
1
0
207,232
0
W
Apollo
9,933
993
27
3
0
192,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role