Player Matchup

Cupid
Cupid
BenJaSLybreak
Cupid
Level 30
God Stats
13W - 6L
1,685 SR
Queue Stats
231W - 218L
1,508 Elo+
Solo
Vulcan
Vulcan
DarkRaven35
Vulcan
Level 109
God Stats
23W - 12L
1,524 SR
Queue Stats
266W - 239L
1,626 Elo+
Party 3
Thor
Thor
ElMariachiLocoMX
Thor
Level 8
God Stats
2W - 0L
1,710 SR
Queue Stats
35W - 22L
1,574 Elo+
Party 3
Ymir
Ymir
OhMyGodyr
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
Swikky
Sun Wukong
Level 24
God Stats
6W - 1L
1,419 SR
Queue Stats
17W - 13L
1,493 Elo+
Party 2
Team Averages
Level 39
1,568 SR
1,541 Elo+

VS

Team Averages
Level 44
1,604 SR
1,480 Elo+
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BlackKingsley
Cerberus
Level 11
God Stats
16W - 12L
1,836 SR
Queue Stats
57W - 70L
1,502 Elo+
Party 1
Fenrir
Fenrir
RaveLordNito2
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,380 Elo+
Solo
Chernobog
Chernobog
genbu14
Chernobog
Level 24
God Stats
6W - 2L
1,500 SR
Queue Stats
91W - 98L
1,495 Elo+
Party 1
Zeus
Zeus
nikoogato
Zeus
Level 22
God Stats
4W - 5L
1,685 SR
Queue Stats
158W - 159L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,552
596
4,788
5,568
1,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
12
4 / 0 / 4
7,183
653
5,516
3,588
1,455
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 4
7,741
704
5,144
5,254
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
8
0 / 1 / 2
5,028
457
1,300
5,535
3,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Swikky
Sun Wukong
8
0 / 2 / 0
5,141
467
980
6,309
2,302
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
3 / 1 / 0
6,639
604
4,825
6,322
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
BlackKingsley
Cerberus
7
0 / 2 / 1
4,810
437
1,713
6,058
4,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 3 / 0
4,441
404
644
4,246
1,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
genbu14
Chernobog
9
2 / 4 / 1
5,847
532
3,827
6,214
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
9
0 / 3 / 0
5,491
499
2,087
5,202
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
5
5
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
1
0
3
W
3
2
2
2
L
Cerberus
BlackKingsley
Cerberus
0
2
1
0.25
W
Vulcan
4
0
4
6
W
6
0
4
8
W
Ymir
0
1
2
1
L
0
3
0
0
W
Sun Wukong
Swikky
Sun Wukong
0
2
0
0
L
Chernobog
genbu14
Chernobog
2
4
1
0.63
L
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,728
Damage
13,096
26,254
Taken
28,042
9,890
Mitigated
12,784
9,468
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,825
494
1,102
2,313
6,322
3,566
0
1,256
5,066
34,450
0
W
4,788
2,450
0
1,768
5,568
1,389
0
1,192
4,376
0
40,791
L
Cerberus
BlackKingsley
Cerberus
1,713
61
0
572
6,058
4,710
0
856
5,202
11,862
0
W
Vulcan
5,516
1,362
0
1,578
3,588
1,455
0
1,791
1,797
42,899
0
W
5,144
1,180
0
3,180
5,254
1,674
0
1,516
3,738
0
41,415
W
Ymir
1,300
172
0
484
5,535
3,070
192
2,051
3,484
11,167
0
L
644
326
0
242
4,246
1,229
0
1,229
3,017
0
9,603
W
Sun Wukong
Swikky
Sun Wukong
980
462
0
2,458
6,309
2,302
0
2,075
4,234
0
21,981
L
Chernobog
genbu14
Chernobog
3,827
2,413
0
491
6,214
1,749
0
204
6,010
0
25,569
L
Zeus
2,087
364
0
480
5,202
1,530
64
3,271
1,931
26,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
27,228
323
Minions Killed
238
0
Camps Cleared
0
1,064,472
Distance Traveled
907,105
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,639
604
76
7
0
234,661
1
W
Cupid
6,552
596
90
8
0
195,294
3
L
Cerberus
4,810
437
28
3
0
203,597
0
W
Vulcan
7,183
653
75
7
0
247,463
3
W
Thor
7,741
704
92
8
0
241,274
5
W
Ymir
5,028
457
24
2
0
191,348
2
L
Fenrir
4,441
404
27
2
0
98,355
0
W
Sun Wukong
5,141
467
42
4
0
189,093
1
L
Chernobog
5,847
532
46
4
0
182,816
3
L
Zeus
5,491
499
61
6
0
187,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role