Player Matchup

Sol
Sol
RusticDrifter
Sol
Level 28
God Stats
3W - 0L
1,665 SR
Queue Stats
18W - 43L
1,175 Elo+
Party 1
Charybdis
Charybdis
Stoner Prophecy
Charybdis
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 53L
1,457 Elo+
Solo
Fenrir
Fenrir
amanghoops
Fenrir
Level 24
God Stats
1W - 2L
1,205 SR
Queue Stats
10W - 29L
1,180 Elo+
Party 1
Cthulhu
Cthulhu
jair_32103
Cthulhu
Level 129
God Stats
1W - 0L
1,873 SR
Queue Stats
20W - 18L
1,915 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zSmashingSouls
Cu Chulainn
Level 4
God Stats
3W - 3L
1,771 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Team Averages
Level 42
1,603 SR
1,445 Elo+

VS

Team Averages
Level 19
1,407 SR
1,213 Elo+
Anhur
Anhur
AmericanGrunt240
Anhur
Level 28
God Stats
1W - 2L
1,672 SR
Queue Stats
81W - 95L
1,354 Elo+
Solo
Hel
Hel
GuigaSO
Hel
Level 18
God Stats
2W - 2L
1,165 SR
Queue Stats
8W - 7L
1,171 Elo+
Solo
Tsukuyomi
Tsukuyomi
Khal Villain
Tsukuyomi
Level 16
God Stats
2W - 7L
1,234 SR
Queue Stats
5W - 16L
1,128 Elo+
Solo
Bellona
Bellona
Malacrianzas
Bellona
Level 9
God Stats
2W - 4L
1,463 SR
Queue Stats
58W - 71L
1,153 Elo+
Solo
Charybdis
Charybdis
Toxicc Wrld
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 2
15,862
547
15,899
25,803
12,275
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Stoner Prophecy
Charybdis
20
5 / 4 / 5
14,411
497
13,218
20,865
15,576
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
amanghoops
Fenrir
17
1 / 4 / 0
12,253
423
2,101
12,415
7,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
jair_32103
Cthulhu
20
12 / 4 / 9
15,669
540
30,127
32,038
42,131
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
zSmashingSouls
Cu Chulainn
17
2 / 15 / 5
12,092
417
9,642
28,574
23,225
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 5
13,059
450
12,942
18,819
7,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
20
9 / 7 / 5
13,517
466
23,200
18,282
6,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Khal Villain
Tsukuyomi
18
4 / 7 / 5
12,690
438
11,621
17,379
5,216
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Malacrianzas
Bellona
17
1 / 7 / 8
11,636
401
6,489
21,039
11,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Toxicc Wrld
Charybdis
20
12 / 7 / 1
15,737
543
24,403
21,913
8,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
55
30
Kills
31
35
Deaths
30
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
2
5
3.75
L
Hel
9
7
5
1.64
L
Tsukuyomi
Khal Villain
Tsukuyomi
4
7
5
0.93
L
Bellona
Malacrianzas
Bellona
1
7
8
0.71
W
10
8
2
1.38
W
Charybdis
Stoner Prophecy
Charybdis
5
4
5
1.88
L
Charybdis
Toxicc Wrld
Charybdis
12
7
1
1.79
W
Fenrir
amanghoops
Fenrir
1
4
0
0.25
W
Cthulhu
jair_32103
Cthulhu
12
4
9
4.13
W
Cu Chulainn
zSmashingSouls
Cu Chulainn
2
15
5
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,987
Damage
78,655
119,695
Taken
97,432
100,318
Mitigated
39,176
25,969
Healing
16,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,942
6,246
0
5,368
18,819
7,037
3,190
6,385
12,434
0
81,270
L
Hel
23,200
2,560
207
3,165
18,282
6,922
2,453
7,285
10,997
90,970
0
L
Tsukuyomi
Khal Villain
Tsukuyomi
11,621
2,641
0
2,190
17,379
5,216
350
10,493
6,886
0
54,568
L
Bellona
Malacrianzas
Bellona
6,489
1,832
0
1,335
21,039
11,678
1,028
9,697
11,322
0
55,094
W
15,899
6,650
0
8,943
25,803
12,275
12,143
3,413
22,390
109,895
0
W
Charybdis
Stoner Prophecy
Charybdis
13,218
8,405
0
8,698
20,865
15,576
927
1,663
19,125
0
81,270
L
Charybdis
Toxicc Wrld
Charybdis
24,403
17,538
0
4,307
21,913
8,323
520
12,610
9,303
0
115,971
W
Fenrir
amanghoops
Fenrir
2,101
880
0
2,286
12,415
7,111
99
2,629
9,786
0
64,065
W
Cthulhu
jair_32103
Cthulhu
30,127
1,828
512
5,043
32,038
42,131
1,544
5,796
26,242
82,215
0
W
Cu Chulainn
zSmashingSouls
Cu Chulainn
9,642
2,745
0
487
28,574
23,225
695
9,699
18,875
456
60,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,287
Gold Earned
66,639
602
Minions Killed
579
0
Camps Cleared
0
2,658,476
Distance Traveled
2,556,979
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,059
450
118
4
0
521,225
0
L
Hel
13,517
466
147
5
0
466,861
1
L
Tsukuyomi
12,690
438
78
3
0
485,361
0
L
Bellona
11,636
401
74
3
0
610,242
1
W
Sol
15,862
547
162
6
0
467,345
3
W
Charybdis
14,411
497
131
5
0
537,436
0
L
Charybdis
15,737
543
162
6
0
473,290
0
W
Fenrir
12,253
423
120
4
0
550,767
2
W
Cthulhu
15,669
540
109
4
0
612,884
0
W
Cu Chulainn
12,092
417
80
3
0
490,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role