Player Matchup

Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Lickxs
Bellona
Level 29
God Stats
1W - 0L
1,837 SR
Queue Stats
9W - 2L
1,845 Elo+
Party 1
Ares
Ares
NPUFalcon
Ares
Level 39
God Stats
20W - 7L
1,758 SR
Queue Stats
189W - 152L
1,484 Elo+
Party 1
Team Averages
Level 72
1,698 SR
1,609 Elo+

VS

Team Averages
Level 26
1,414 SR
1,363 Elo+
Merlin
Merlin
Rocket733
Merlin
Level 23
God Stats
0W - 1L
1,112 SR
Queue Stats
6W - 16L
1,253 Elo+
Party 2
Ymir
Ymir
Yuuuuuup007
Ymir
Level 40
God Stats
2W - 2L
1,523 SR
Queue Stats
42W - 34L
1,490 Elo+
Party 2
Neith
Neith
xthugxlifex
Neith
Level 16
God Stats
1W - 3L
1,607 SR
Queue Stats
2W - 6L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
14 / 1 / 5
9,925
993
12,808
5,879
2,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Lickxs
Bellona
13
4 / 4 / 16
8,779
878
8,501
10,790
8,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
3 / 2 / 15
8,783
878
5,549
10,382
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Rocket733
Merlin
12
3 / 8 / 2
7,771
777
5,241
9,378
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 7 / 2
7,364
736
5,091
11,641
13,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 6 / 4
6,606
661
6,698
8,898
3,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
21
Kills
7
7
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
14
1
5
16.5
W
Bellona
Lickxs
Bellona
4
4
16
3
W
Ares
3
2
15
5.25
L
Merlin
Rocket733
Merlin
3
8
2
0.5
L
3
7
2
0.57
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,858
Damage
17,030
27,051
Taken
29,917
20,191
Mitigated
19,686
7,596
Healing
1,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,808
8,201
0
2,137
5,879
2,879
1,552
2,105
3,774
0
45,819
W
Bellona
Lickxs
Bellona
8,501
2,948
267
3,261
10,790
8,558
607
4,760
6,030
0
30,238
W
Ares
5,549
428
370
1,561
10,382
8,754
86
3,918
5,232
14,143
0
L
Merlin
Rocket733
Merlin
5,241
824
0
7
9,378
3,355
716
1,963
7,415
23,004
0
L
5,091
574
0
444
11,641
13,303
0
2,754
8,887
13,698
0
L
6,698
3,376
0
1,283
8,898
3,028
496
1,136
7,762
0
14,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,487
Gold Earned
21,741
114
Minions Killed
84
9
Camps Cleared
1
596,912
Distance Traveled
449,486
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,925
993
63
6
4
185,848
3
W
Bellona
8,779
878
34
3
3
199,140
2
W
Ares
8,783
878
17
2
2
211,924
2
L
Merlin
7,771
777
52
5
0
153,239
3
L
Ymir
7,364
736
9
1
0
136,240
1
L
Neith
6,606
661
23
2
1
160,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role