Player Matchup

Nemesis
Nemesis
Aldafoor
Nemesis
Level 26
God Stats
1W - 0L
1,315 SR
Queue Stats
25W - 25L
1,414 Elo+
Solo
Cthulhu
Cthulhu
MindTwist
Cthulhu
Level 40
God Stats
14W - 10L
1,523 SR
Queue Stats
84W - 87L
1,340 Elo+
Party 2
Xbalanque
Xbalanque
TubbyT24
Xbalanque
Level 21
God Stats
2W - 3L
1,299 SR
Queue Stats
2W - 4L
1,325 Elo+
Solo
Tiamat
Tiamat
moxiaoyi1
Tiamat
Level 7
God Stats
6W - 1L
1,500 SR
Queue Stats
32W - 25L
1,224 Elo+
Solo
Ra
Ra
wallySmitten
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,500 Elo+
Party 2
Team Averages
Level 19
1,427 SR
1,361 Elo+

VS

Team Averages
Level 12
1,483 SR
1,325 Elo+
Neith
Neith
ChaosKnight23
Neith
Level 24
God Stats
34W - 41L
1,415 SR
Queue Stats
199W - 239L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
LostinSeoul
Nu Wa
Level 17
God Stats
16W - 10L
1,500 SR
Queue Stats
24W - 20L
1,391 Elo+
Solo
Ra
Ra
TrorLL
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,192 Elo+
Solo
Yemoja
Yemoja
Voodoosmilee
Yemoja
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 39L
1,349 Elo+
Party 1
Fenrir
Fenrir
dbwyyds
Fenrir
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 11L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aldafoor
Nemesis
19
9 / 3 / 11
11,990
999
15,983
10,306
5,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
MindTwist
Cthulhu
20
10 / 0 / 26
16,106
1,342
27,421
21,865
31,086
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
TubbyT24
Xbalanque
20
5 / 2 / 14
12,674
1,056
9,767
10,775
8,366
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
moxiaoyi1
Tiamat
19
3 / 3 / 17
12,426
1,036
10,776
13,673
9,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 6 / 13
12,860
1,072
16,502
10,876
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 6
13,517
1,126
16,013
18,921
6,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 9 / 11
11,496
958
21,297
18,468
7,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
18
4 / 11 / 6
12,768
1,064
14,047
22,537
7,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
18
2 / 9 / 6
11,381
948
8,042
23,977
25,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
dbwyyds
Fenrir
16
0 / 2 / 1
9,423
785
607
1,905
688
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
44
37
Kills
14
14
Deaths
37
81
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aldafoor
Nemesis
9
3
11
4.83
L
8
6
6
1.83
L
0
9
11
0.61
W
Cthulhu
MindTwist
Cthulhu
10
0
26
23
L
Ra
4
11
6
0.64
W
Xbalanque
TubbyT24
Xbalanque
5
2
14
6
L
Yemoja
2
9
6
0.56
L
Fenrir
dbwyyds
Fenrir
0
2
1
0.25
W
Tiamat
moxiaoyi1
Tiamat
3
3
17
3.83
W
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,449
Damage
60,006
67,495
Taken
85,808
57,403
Mitigated
47,472
13,980
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aldafoor
Nemesis
15,983
6,750
0
1,261
10,306
5,133
0
7,208
2,946
0
20,995
L
16,013
7,427
0
3,209
18,921
6,754
0
11,481
7,440
0
44,228
L
21,297
5,139
597
672
18,468
7,212
0
12,711
5,757
41,048
0
W
Cthulhu
MindTwist
Cthulhu
27,421
1,808
2,326
1,885
21,865
31,086
0
12,893
8,456
59,794
0
L
Ra
14,047
1,572
831
2,304
22,537
7,804
0
15,604
6,933
45,268
0
W
Xbalanque
TubbyT24
Xbalanque
9,767
4,936
0
1,022
10,775
8,366
0
6,566
3,937
0
38,741
L
Yemoja
8,042
1,050
652
0
23,977
25,014
0
14,354
9,623
17,376
0
L
Fenrir
dbwyyds
Fenrir
607
178
0
0
1,905
688
0
549
1,356
0
993
W
Tiamat
moxiaoyi1
Tiamat
10,776
1,240
328
5,020
13,673
9,018
0
9,285
4,142
30,927
0
W
16,502
1,642
1,448
690
10,876
3,800
0
6,126
4,628
44,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,056
Gold Earned
58,585
265
Minions Killed
200
2
Camps Cleared
5
1,119,780
Distance Traveled
879,963
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,990
999
11
1
1
173,613
0
L
Neith
13,517
1,126
52
4
1
208,956
0
L
Nu Wa
11,496
958
45
4
1
211,484
0
W
Cthulhu
16,106
1,342
69
6
0
284,898
0
L
Ra
12,768
1,064
88
7
3
213,161
0
W
Xbalanque
12,674
1,056
76
6
1
216,096
0
L
Yemoja
11,381
948
15
1
0
202,507
0
L
Fenrir
9,423
785
0
0
0
43,855
1
W
Tiamat
12,426
1,036
38
3
0
243,826
0
W
Ra
12,860
1,072
71
6
0
201,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role