Player Matchup

Arachne
Arachne
BurnexBlade
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
TazVel
Cthulhu
Level 138
God Stats
0W - 6L
1,345 SR
Queue Stats
36W - 56L
1,427 Elo+
Party 1
Discordia
Discordia
somthingnormal
Discordia
Level 75
God Stats
8W - 6L
1,530 SR
Queue Stats
23W - 34L
1,391 Elo+
Party 1
Team Averages
Level 101
1,458 SR
1,455 Elo+

VS

Team Averages
Level 90
1,767 SR
1,623 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Aechisnear
Gilgamesh
Level 23
God Stats
9W - 2L
1,885 SR
Queue Stats
16W - 7L
1,644 Elo+
Party 2
Scylla
Scylla
LlewdlacNalyd
Scylla
Level 121
God Stats
4W - 0L
1,916 SR
Queue Stats
119W - 74L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BurnexBlade
Arachne
10
1 / 8 / 2
7,204
655
4,620
10,457
3,962
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
TazVel
Cthulhu
11
2 / 8 / 0
7,900
718
5,916
12,740
10,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
somthingnormal
Discordia
9
0 / 8 / 1
6,311
574
6,961
6,953
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
11 / 1 / 13
9,825
893
10,780
8,300
2,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Aechisnear
Gilgamesh
12
2 / 0 / 16
8,233
748
6,798
6,772
3,747
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
11 / 2 / 8
9,446
859
8,463
8,098
2,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
24
24
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
1
13
17.5
W
Gilgamesh
Aechisnear
Gilgamesh
2
0
16
10
L
Arachne
BurnexBlade
Arachne
1
8
2
0.25
W
11
2
8
7.5
L
Cthulhu
TazVel
Cthulhu
2
8
0
0.25
L
Discordia
somthingnormal
Discordia
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,497
Damage
26,041
30,150
Taken
23,170
16,762
Mitigated
9,057
1,036
Healing
7,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,780
6,462
0
2,964
8,300
2,765
1,298
4,509
3,615
0
47,596
W
Gilgamesh
Aechisnear
Gilgamesh
6,798
2,400
0
1,024
6,772
3,747
346
3,254
3,390
0
10,743
L
Arachne
BurnexBlade
Arachne
4,620
3,532
0
201
10,457
3,962
0
3,942
6,515
0
11,876
W
8,463
510
32
3,138
8,098
2,545
738
5,186
2,628
31,785
0
L
Cthulhu
TazVel
Cthulhu
5,916
437
0
329
12,740
10,563
0
2,765
9,975
18,655
0
L
Discordia
somthingnormal
Discordia
6,961
0
212
294
6,953
2,237
0
1,801
5,152
20,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,415
Gold Earned
27,504
86
Minions Killed
154
2
Camps Cleared
7
582,046
Distance Traveled
575,867
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,825
893
83
8
3
195,847
4
W
Gilgamesh
8,233
748
9
1
2
189,350
2
L
Arachne
7,204
655
23
2
0
204,383
4
W
Scylla
9,446
859
62
6
2
190,670
2
L
Cthulhu
7,900
718
29
3
1
194,447
2
L
Discordia
6,311
574
34
3
1
183,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role