Player Matchup

Hades
Hades
 
Hades
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
MooBaconWaffle
Charybdis
Level 88
God Stats
12W - 2L
2,035 SR
Queue Stats
409W - 203L
1,790 Elo+
Party 1
Sylvanus
Sylvanus
MortalKahn
Sylvanus
Level 125
God Stats
4W - 7L
1,464 SR
Queue Stats
354W - 373L
1,399 Elo+
Party 3
Raijin
Raijin
ºCute
Raijin
Level 127
God Stats
13W - 7L
1,767 SR
Queue Stats
309W - 207L
1,816 Elo+
Party 1
Team Averages
Level 96
1,653 SR
1,601 Elo+

VS

Team Averages
Level 94
1,727 SR
1,696 Elo+
Fenrir
Fenrir
Halladure
Fenrir
Level 123
God Stats
8W - 3L
1,764 SR
Queue Stats
314W - 179L
1,765 Elo+
Party 2
Charybdis
Charybdis
JuicedVülva
Charybdis
Level 47
God Stats
9W - 2L
1,863 SR
Queue Stats
296W - 76L
1,823 Elo+
Party 2
Ullr
Ullr
Smurftracy
Ullr
Level 125
God Stats
35W - 32L
1,549 SR
Queue Stats
515W - 453L
1,539 Elo+
Party 4
Aphrodite
Aphrodite
Traaaacy96
Aphrodite
Level 18
God Stats
25W - 15L
1,644 SR
Queue Stats
208W - 166L
1,597 Elo+
Party 4
Ymir
Ymir
caoznite
Ymir
Level 156
God Stats
23W - 17L
1,814 SR
Queue Stats
507W - 316L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
7 / 6 / 2
12,245
557
25,532
23,816
15,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
14
2 / 4 / 2
9,007
409
6,623
14,846
16,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
MooBaconWaffle
Charybdis
17
3 / 5 / 2
10,211
464
10,917
15,831
5,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
MortalKahn
Sylvanus
15
2 / 7 / 3
9,787
445
6,191
23,702
13,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
ºCute
Raijin
17
6 / 7 / 5
11,235
511
20,620
21,326
16,417
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Halladure
Fenrir
17
6 / 4 / 13
11,771
535
13,747
21,892
13,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
JuicedVülva
Charybdis
19
12 / 3 / 8
12,937
588
24,034
17,808
6,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 3 / 9
13,355
607
19,344
19,281
7,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Traaaacy96
Aphrodite
17
2 / 5 / 10
10,981
499
9,582
21,409
8,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
2 / 5 / 18
10,993
500
10,459
21,826
22,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
20
Kills
29
29
Deaths
20
14
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
7
6
2
1.33
L
Cthulhu
 
Cthulhu
2
4
2
0.75
W
Fenrir
Halladure
Fenrir
6
4
13
3.13
W
Charybdis
JuicedVülva
Charybdis
12
3
8
5.33
L
Charybdis
MooBaconWaffle
Charybdis
3
5
2
0.8
L
Sylvanus
MortalKahn
Sylvanus
2
7
3
0.5
W
7
3
9
3.83
W
Aphrodite
Traaaacy96
Aphrodite
2
5
10
1.4
W
Ymir
2
5
18
2.2
L
Raijin
ºCute
Raijin
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,883
Damage
77,166
99,521
Taken
102,216
68,148
Mitigated
59,246
29,598
Healing
35,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
25,532
1,755
486
10,111
23,816
15,907
648
6,473
17,343
97,760
0
L
Cthulhu
 
Cthulhu
6,623
163
327
4,028
14,846
16,250
112
1,294
13,552
33,600
0
W
Fenrir
Halladure
Fenrir
13,747
3,042
0
3,132
21,892
13,747
0
10,792
10,934
301
67,301
W
Charybdis
JuicedVülva
Charybdis
24,034
14,665
0
4,206
17,808
6,682
3,704
8,985
8,775
0
104,106
L
Charybdis
MooBaconWaffle
Charybdis
10,917
4,800
0
2,303
15,831
5,673
424
3,043
12,788
0
67,741
L
Sylvanus
MortalKahn
Sylvanus
6,191
1,304
1,758
5,167
23,702
13,901
688
3,737
19,965
43,309
13,077
W
19,344
7,620
0
5,005
19,281
7,677
6,575
10,999
7,596
0
105,291
W
Aphrodite
Traaaacy96
Aphrodite
9,582
600
8,193
13,890
21,409
8,903
1,059
15,493
5,868
59,702
0
W
Ymir
10,459
1,624
203
734
21,826
22,237
342
11,241
10,498
42,418
0
L
Raijin
ºCute
Raijin
20,620
2,154
371
5,047
21,326
16,417
0
5,742
15,584
69,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,485
Gold Earned
60,037
533
Minions Killed
568
0
Camps Cleared
0
1,745,714
Distance Traveled
2,109,721
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,245
557
177
8
0
353,216
0
L
Cthulhu
9,007
409
65
3
0
296,610
0
W
Fenrir
11,771
535
106
5
0
490,591
8
W
Charybdis
12,937
588
123
6
0
413,725
6
L
Charybdis
10,211
464
102
5
0
413,377
3
L
Sylvanus
9,787
445
99
5
0
327,686
6
W
Ullr
13,355
607
169
8
0
396,818
3
W
Aphrodite
10,981
499
110
5
0
410,659
2
W
Ymir
10,993
500
60
3
0
397,928
2
L
Raijin
11,235
511
90
4
0
354,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role