Player Matchup

Sobek
Sobek
Cashmere Jr
Sobek
Level 129
God Stats
1W - 4L
1,167 SR
Queue Stats
223W - 213L
1,504 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fancyfawn958678
Morgan Le Fay
Level 155
God Stats
2W - 2L
1,913 SR
Queue Stats
181W - 144L
1,632 Elo+
Party 2
Hercules
Hercules
Fl0ppyP4ncakes
Hercules
Level 106
God Stats
12W - 13L
1,497 SR
Queue Stats
276W - 266L
1,533 Elo+
Party 1
Mulan
Mulan
SavlozubyTygr
Mulan
Level 47
God Stats
7W - 9L
1,534 SR
Queue Stats
203W - 145L
1,595 Elo+
Solo
Hachiman
Hachiman
Thundergoose642
Hachiman
Level 47
God Stats
3W - 1L
1,515 SR
Queue Stats
13W - 15L
1,511 Elo+
Party 2
Team Averages
Level 97
1,525 SR
1,555 Elo+

VS

Team Averages
Level 46
1,785 SR
1,653 Elo+
Scylla
Scylla
DanScreams
Scylla
Level 18
God Stats
4W - 1L
1,975 SR
Queue Stats
11W - 4L
1,725 Elo+
Party 3
Achilles
Achilles
DanyellMow
Achilles
Level 36
God Stats
4W - 3L
1,861 SR
Queue Stats
128W - 66L
1,674 Elo+
Party 3
Chaac
Chaac
ErickLow
Chaac
Level 136
God Stats
6W - 3L
1,749 SR
Queue Stats
114W - 67L
1,741 Elo+
Party 3
Charybdis
Charybdis
KrisspyChris
Charybdis
Level 17
God Stats
14W - 11L
1,341 SR
Queue Stats
19W - 19L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
NeithThighs
Kumbhakarna
Level 23
God Stats
5W - 0L
2,001 SR
Queue Stats
40W - 17L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 6
11,086
652
8,444
22,323
23,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Fancyfawn958678
Morgan Le Fay
19
5 / 6 / 4
12,540
738
25,827
21,188
10,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
15
2 / 8 / 2
9,899
582
7,627
15,895
7,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

20
5 / 3 / 3
13,428
790
20,186
25,455
27,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
16
1 / 9 / 5
10,239
602
6,348
15,269
8,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DanScreams
Scylla
20
12 / 4 / 5
14,978
881
26,294
13,014
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
DanyellMow
Achilles
19
5 / 5 / 15
13,723
807
17,386
21,406
30,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
ErickLow
Chaac
19
5 / 0 / 16
13,103
771
21,162
24,325
26,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
KrisspyChris
Charybdis
20
2 / 3 / 8
12,537
737
17,478
13,569
5,792
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
NeithThighs
Kumbhakarna
18
4 / 2 / 10
13,318
783
7,085
19,393
29,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
14
Kills
28
28
Deaths
14
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
W
Scylla
DanScreams
Scylla
12
4
5
3.63
W
Achilles
DanyellMow
Achilles
5
5
15
2.5
W
Chaac
ErickLow
Chaac
5
0
16
13
L
Morgan Le Fay
Fancyfawn958678
Morgan Le Fay
5
6
4
1.17
L
Hercules
2
8
2
0.38
W
Charybdis
KrisspyChris
Charybdis
2
3
8
2
W
Kumbhakarna
NeithThighs
Kumbhakarna
4
2
10
4.5
L
5
3
3
2.17
L
Hachiman
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,432
Damage
89,405
100,130
Taken
91,707
76,169
Mitigated
96,327
20,804
Healing
26,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,444
657
0
5,201
22,323
23,205
0
7,665
13,595
29,411
0
W
Scylla
DanScreams
Scylla
26,294
1,897
0
1,202
13,014
5,185
113
6,996
5,723
74,941
0
W
Achilles
DanyellMow
Achilles
17,386
4,045
0
6,287
21,406
30,268
131
9,779
11,105
0
35,407
W
Chaac
ErickLow
Chaac
21,162
4,419
0
12,954
24,325
26,032
340
8,743
14,729
0
47,770
L
Morgan Le Fay
Fancyfawn958678
Morgan Le Fay
25,827
1,722
0
4,298
21,188
10,702
0
6,962
12,761
64,501
0
L
Hercules
7,627
1,398
0
2,254
15,895
7,180
0
4,728
10,678
0
13,475
W
Charybdis
KrisspyChris
Charybdis
17,478
8,724
0
3,973
13,569
5,792
3,899
5,450
8,024
0
80,849
W
Kumbhakarna
NeithThighs
Kumbhakarna
7,085
682
0
2,352
19,393
29,050
112
9,079
9,969
15,272
0
L
20,186
2,148
0
8,550
25,455
27,015
1
8,167
15,382
15,133
47,347
L
Hachiman
6,348
2,694
0
501
15,269
8,067
1
4,968
9,631
0
29,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,192
Gold Earned
67,659
324
Minions Killed
421
5
Camps Cleared
11
1,383,628
Distance Traveled
1,673,712
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,086
652
63
4
1
322,036
2
W
Scylla
14,978
881
145
9
6
308,470
0
W
Achilles
13,723
807
41
2
0
336,463
3
W
Chaac
13,103
771
80
5
0
377,532
2
L
Morgan Le Fay
12,540
738
104
6
0
304,968
4
L
Hercules
9,899
582
19
1
1
197,577
3
W
Charybdis
12,537
737
141
8
5
291,391
1
W
Kumbhakarna
13,318
783
14
1
0
359,856
1
L
Mulan
13,428
790
83
5
2
291,421
2
L
Hachiman
10,239
602
55
3
1
267,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role