Player Matchup

Charybdis
Charybdis
Crepid
Charybdis
Level 104
God Stats
3W - 2L
1,540 SR
Queue Stats
364W - 389L
1,469 Elo+
Solo
Tyr
Tyr
EvelinaJanke
Tyr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 47L
1,367 Elo+
Party 2
Artemis
Artemis
Exphixius
Artemis
Level 65
God Stats
7W - 8L
1,518 SR
Queue Stats
15W - 19L
1,467 Elo+
Party 2
Ares
Ares
Headra
Ares
Level 68
God Stats
4W - 2L
1,716 SR
Queue Stats
123W - 120L
1,465 Elo+
Party 2
Ra
Ra
TyeShoes
Ra
Level 12
God Stats
0W - 3L
1,328 SR
Queue Stats
19W - 42L
1,309 Elo+
Party 2
Team Averages
Level 56
1,520 SR
1,415 Elo+

VS

Team Averages
Level 59
1,498 SR
1,472 Elo+
Sol
Sol
AxleOkami
Sol
Level 36
God Stats
3W - 3L
1,485 SR
Queue Stats
74W - 73L
1,446 Elo+
Party 3
Ymir
Ymir
Burr1997
Ymir
Level 43
God Stats
64W - 51L
1,570 SR
Queue Stats
122W - 136L
1,462 Elo+
Party 1
Horus
Horus
OrosNoodle
Horus
Level 67
God Stats
51W - 42L
1,542 SR
Queue Stats
691W - 761L
1,461 Elo+
Party 1
Scylla
Scylla
TheyCallMeKeefe
Scylla
Level 115
God Stats
4W - 7L
1,391 SR
Queue Stats
98W - 93L
1,468 Elo+
Party 3
Charybdis
Charybdis
VooDooTiKi
Charybdis
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 56L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crepid
Charybdis
16
1 / 11 / 8
10,045
1,005
12,302
18,769
6,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 9 / 6
9,127
913
5,929
21,056
18,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Exphixius
Artemis
17
6 / 9 / 6
11,553
1,155
26,228
21,521
9,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Headra
Ares
16
2 / 10 / 8
10,519
1,052
10,914
32,845
42,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 11 / 6
9,923
992
10,109
16,923
6,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 21
11,400
1,140
16,498
13,585
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
19
1 / 3 / 25
10,743
1,074
8,534
18,886
21,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
18
4 / 3 / 27
11,093
1,109
7,928
18,969
19,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
31 / 1 / 14
16,808
1,681
42,324
10,495
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
VooDooTiKi
Charybdis
19
9 / 2 / 27
12,455
1,246
30,266
8,640
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
164
13
Kills
50
50
Deaths
13
34
Assists
114
Player
Kills
Deaths
Assists
KDA
W
5
4
21
3.88
W
Ymir
1
3
25
4.5
L
Charybdis
Crepid
Charybdis
1
11
8
0.45
L
1
9
6
0.44
L
Artemis
Exphixius
Artemis
6
9
6
1
L
Ares
Headra
Ares
2
10
8
0.6
W
Horus
4
3
27
5.83
W
31
1
14
38
L
3
11
6
0.55
W
Charybdis
VooDooTiKi
Charybdis
9
2
27
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,482
Damage
105,550
111,114
Taken
70,575
82,568
Mitigated
55,980
5,992
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,498
7,725
0
4,312
13,585
5,814
0
3,548
10,037
34,045
0
W
Ymir
8,534
1,498
0
0
18,886
21,303
0
5,263
13,623
30,031
0
L
Charybdis
Crepid
Charybdis
12,302
5,277
0
80
18,769
6,073
0
12,682
6,087
0
44,014
L
5,929
1,182
0
778
21,056
18,469
0
11,061
9,995
0
14,803
L
Artemis
Exphixius
Artemis
26,228
17,495
0
2,164
21,521
9,132
0
14,044
7,477
0
56,827
L
Ares
Headra
Ares
10,914
1,014
0
1,543
32,845
42,387
0
17,270
15,575
19,951
0
W
Horus
7,928
3,149
1,670
2,990
18,969
19,649
0
5,654
13,315
144
11,631
W
42,324
1,400
0
977
10,495
4,960
0
3,403
7,092
68,157
0
L
10,109
2,197
889
538
16,923
6,507
0
12,443
4,480
21,577
0
W
Charybdis
VooDooTiKi
Charybdis
30,266
16,329
0
1,972
8,640
4,254
0
3,155
5,485
0
54,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,167
Gold Earned
62,499
167
Minions Killed
192
7
Camps Cleared
10
800,731
Distance Traveled
925,321
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,400
1,140
30
3
8
161,698
0
W
Ymir
10,743
1,074
36
4
0
190,889
3
L
Charybdis
10,045
1,005
54
5
1
147,139
0
L
Tyr
9,127
913
12
1
2
162,017
0
L
Artemis
11,553
1,155
66
7
4
182,476
0
L
Ares
10,519
1,052
7
1
0
179,472
0
W
Horus
11,093
1,109
7
1
1
202,906
1
W
Scylla
16,808
1,681
69
7
0
203,466
0
L
Ra
9,923
992
28
3
0
129,627
0
W
Charybdis
12,455
1,246
50
5
1
166,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role