Player Matchup

Zhong Kui
Zhong Kui
Bac0nPancakes
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,500 Elo+
Solo
Nemesis
Nemesis
FabledF
Nemesis
Level 7
God Stats
0W - 2L
1,281 SR
Queue Stats
53W - 58L
1,510 Elo+
Solo
Mercury
Mercury
Godlly_Calloutz
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,583 Elo+
Solo
Bacchus
Bacchus
LordLawnchair
Bacchus
Level 15
God Stats
24W - 17L
1,709 SR
Queue Stats
25W - 18L
1,669 Elo+
Solo
Loki
Loki
Suka2058
Loki
Level 11
God Stats
2W - 8L
1,226 SR
Queue Stats
11W - 29L
1,197 Elo+
Solo
Team Averages
Level 13
1,443 SR
1,492 Elo+

VS

Team Averages
Level 24
1,477 SR
1,472 Elo+
Cthulhu
Cthulhu
MadMonkeyng
Cthulhu
Level 27
God Stats
12W - 6L
1,568 SR
Queue Stats
155W - 119L
1,488 Elo+
Party 1
Fenrir
Fenrir
Xuxumaruwu
Fenrir
Level 25
God Stats
4W - 0L
1,709 SR
Queue Stats
123W - 110L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
stephenzhc
Kukulkan
Level 18
God Stats
82W - 75L
1,436 SR
Queue Stats
99W - 100L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
xJeanx
Sun Wukong
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,603 Elo+
Solo
Apollo
Apollo
xThecounterx
Apollo
Level 23
God Stats
8W - 6L
1,172 SR
Queue Stats
97W - 93L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bac0nPancakes
Zhong Kui
17
1 / 7 / 8
11,051
921
21,430
23,094
15,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
FabledF
Nemesis
17
0 / 9 / 7
10,060
838
4,970
20,042
7,849
18
4 / 12 / 7
11,582
965
13,227
20,403
7,870
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
17
2 / 5 / 7
10,775
898
9,854
14,958
22,676
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
17
5 / 9 / 4
11,680
973
11,391
17,088
6,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MadMonkeyng
Cthulhu
19
6 / 3 / 29
12,839
1,070
12,849
15,585
16,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Xuxumaruwu
Fenrir
20
17 / 5 / 17
14,478
1,207
21,341
16,074
10,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
stephenzhc
Kukulkan
19
3 / 2 / 22
11,958
997
22,704
7,594
3,344
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xJeanx
Sun Wukong
19
3 / 2 / 22
11,148
929
9,788
18,629
11,217
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
20
13 / 1 / 19
13,652
1,138
20,033
11,003
4,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
151
12
Kills
42
42
Deaths
13
33
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bac0nPancakes
Zhong Kui
1
7
8
0.71
L
Nemesis
FabledF
Nemesis
0
9
7
0.39
L
4
12
7
0.63
L
Bacchus
2
5
7
1.1
W
Cthulhu
MadMonkeyng
Cthulhu
6
3
29
6.83
L
Loki
5
9
4
0.78
W
Fenrir
Xuxumaruwu
Fenrir
17
5
17
5.1
W
Kukulkan
stephenzhc
Kukulkan
3
2
22
7
W
Sun Wukong
xJeanx
Sun Wukong
3
2
22
7
W
Apollo
13
1
19
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,872
Damage
86,715
95,585
Taken
68,885
60,872
Mitigated
46,242
7,671
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bac0nPancakes
Zhong Kui
21,430
2,566
0
5,963
23,094
15,593
0
8,143
14,951
59,443
0
L
Nemesis
FabledF
Nemesis
4,970
304
0
543
20,042
7,849
0
8,050
11,992
0
13,638
L
13,227
7,057
0
884
20,403
7,870
0
7,618
12,785
0
20,968
L
Bacchus
9,854
626
0
281
14,958
22,676
0
6,097
8,861
18,843
0
W
Cthulhu
MadMonkeyng
Cthulhu
12,849
622
1,716
0
15,585
16,616
0
10,384
5,201
28,573
0
L
Loki
11,391
2,667
0
0
17,088
6,884
0
5,684
11,404
0
26,525
W
Fenrir
Xuxumaruwu
Fenrir
21,341
4,438
0
1,531
16,074
10,714
0
6,490
9,584
0
35,289
W
Kukulkan
stephenzhc
Kukulkan
22,704
903
0
0
7,594
3,344
0
2,336
5,258
51,900
0
W
Sun Wukong
xJeanx
Sun Wukong
9,788
1,976
0
862
18,629
11,217
0
5,760
11,779
120
16,989
W
Apollo
20,033
11,498
0
1,155
11,003
4,351
0
6,314
4,689
0
44,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,148
Gold Earned
64,075
157
Minions Killed
192
1
Camps Cleared
12
1,067,488
Distance Traveled
1,155,973
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,051
921
79
7
0
190,038
0
L
Nemesis
10,060
838
27
2
0
221,161
2
L
Mercury
11,582
965
14
1
1
209,213
0
L
Bacchus
10,775
898
12
1
0
219,247
0
W
Cthulhu
12,839
1,070
33
3
0
203,136
0
L
Loki
11,680
973
25
2
0
227,829
0
W
Fenrir
14,478
1,207
22
2
9
225,709
3
W
Kukulkan
11,958
997
77
6
1
231,600
0
W
Sun Wukong
11,148
929
13
1
0
274,273
0
W
Apollo
13,652
1,138
47
4
2
221,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role