Player Matchup

Scylla
Scylla
Gold V
Arobblex
Scylla
Gold V
Level 66
God Stats
2W - 0L
1,677 SR
Queue Stats
7W - 6L
1,647 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
ElJuru
Ao Kuang
Platinum II
Level 160
God Stats
6W - 5L
1,470 SR
Queue Stats
22W - 21L
1,801 MMR
Party 1
Odin
Odin
Gold II
Fwom
Odin
Gold II
Level 121
God Stats
1W - 0L
1,402 SR
Queue Stats
38W - 33L
1,631 MMR
Solo
Apollo
Apollo
Platinum V
RagerBiometal
Apollo
Platinum V
Level 141
God Stats
16W - 21L
1,664 SR
Queue Stats
212W - 218L
1,597 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
kakashi11235
Guan Yu
Gold IV
Level 83
God Stats
3W - 5L
1,698 SR
Queue Stats
14W - 10L
1,638 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,582 SR
1,663 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,681 SR
1,664 MMR
Osiris
Osiris
Gold II
ChoaticBear9371
Osiris
Gold II
Level 110
God Stats
2W - 2L
1,723 SR
Queue Stats
204W - 199L
1,682 MMR
Solo
Cthulhu
Cthulhu
Platinum III
GodBleach
Cthulhu
Platinum III
Level 155
God Stats
1W - 2L
1,614 SR
Queue Stats
256W - 261L
1,704 MMR
Solo
Skadi
Skadi
Gold II
Vroski
Skadi
Gold II
Level 146
God Stats
8W - 6L
1,596 SR
Queue Stats
1,033W - 1,036L
1,584 MMR
Party 2
Artemis
Artemis
Platinum IV
juanpa24
Artemis
Platinum IV
Level 148
God Stats
1W - 2L
1,807 SR
Queue Stats
271W - 253L
1,627 MMR
Solo
Hel
Hel
Platinum V
streetmeat63
Hel
Platinum V
Level 146
God Stats
0W - 1L
1,665 SR
Queue Stats
698W - 699L
1,724 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arobblex
Scylla
20
5 / 1 / 6
13,831
601
11,540
13,332
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
ElJuru
Ao Kuang
20
8 / 1 / 9
14,415
627
20,032
26,592
12,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Fwom
Odin
16
2 / 5 / 10
11,453
498
11,641
15,241
14,133
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 1 / 2
15,106
657
10,255
17,369
6,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
kakashi11235
Guan Yu
20
3 / 0 / 7
13,949
606
18,392
26,248
31,563
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
PersephoneMorgan Le FayAthenaTiamatSol

VS

Bans
GilgameshYmirGebSobekFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 1
11,135
484
12,334
20,377
17,912
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
GodBleach
Cthulhu
14
0 / 4 / 4
9,009
392
8,381
18,692
18,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Vroski
Skadi
18
3 / 7 / 2
11,699
509
14,041
17,020
6,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
juanpa24
Artemis
18
2 / 5 / 3
12,118
527
13,997
16,971
5,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 7 / 2
11,334
493
10,055
21,888
16,794
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
25
Kills
8
8
Deaths
26
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arobblex
Scylla
5
1
6
8
L
0
3
1
0.17
W
Ao Kuang
ElJuru
Ao Kuang
8
1
9
12.5
W
Odin
Fwom
Odin
2
5
10
1.4
L
Cthulhu
GodBleach
Cthulhu
0
4
4
0.5
W
7
1
2
8
L
Skadi
Vroski
Skadi
3
7
2
0.57
L
Artemis
juanpa24
Artemis
2
5
3
0.7
W
Guan Yu
kakashi11235
Guan Yu
3
0
7
6.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,860
Damage
58,808
98,782
Taken
94,948
69,975
Mitigated
65,700
56,938
Healing
27,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arobblex
Scylla
11,540
743
0
6,008
13,332
4,703
955
5,385
7,947
92,220
0
L
12,334
2,500
0
4,662
20,377
17,912
354
3,852
15,545
15,478
59,351
W
Ao Kuang
ElJuru
Ao Kuang
20,032
4,652
0
18,024
26,592
12,676
2,969
4,914
21,678
111,650
16,450
W
Odin
Fwom
Odin
11,641
2,173
300
2,825
15,241
14,133
576
5,320
9,921
134
36,429
L
Cthulhu
GodBleach
Cthulhu
8,381
459
741
825
18,692
18,373
0
6,069
12,560
35,202
0
W
10,255
6,156
0
8,545
17,369
6,900
9,913
3,091
14,278
0
134,114
L
Skadi
Vroski
Skadi
14,041
6,516
0
918
17,020
6,795
0
7,609
9,367
0
105,920
L
Artemis
juanpa24
Artemis
13,997
8,302
0
6,363
16,971
5,826
3,162
5,499
11,422
0
101,421
W
Guan Yu
kakashi11235
Guan Yu
18,392
1,882
2,234
19,002
26,248
31,563
1,227
4,833
21,415
0
90,501
L
10,055
701
3,825
9,713
21,888
16,794
0
6,982
14,535
67,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,754
Gold Earned
55,295
676
Minions Killed
665
0
Camps Cleared
0
2,373,203
Distance Traveled
2,213,036
39
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,831
601
141
6
0
461,608
12
L
Osiris
11,135
484
136
6
0
454,725
5
W
Ao Kuang
14,415
627
151
7
0
520,306
7
W
Odin
11,453
498
43
2
0
411,226
2
L
Cthulhu
9,009
392
51
2
0
471,697
7
W
Apollo
15,106
657
189
8
0
487,588
8
L
Skadi
11,699
509
161
7
0
431,915
3
L
Artemis
12,118
527
179
8
0
412,042
6
W
Guan Yu
13,949
606
152
7
0
492,475
10
L
Hel
11,334
493
138
6
0
442,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role