Player Matchup

Hercules
Hercules
Charco_Vex
Hercules
Level 127
God Stats
279W - 20L
2,155 SR
Queue Stats
1,433W - 564L
1,709 Elo+
Party 2
Scylla
Scylla
Kunyaro
Scylla
Level 160
God Stats
42W - 23L
1,700 SR
Queue Stats
2,544W - 1,290L
1,786 Elo+
Party 2
Olorun
Olorun
Lord_Raiveden
Olorun
Level 86
God Stats
137W - 174L
1,445 SR
Queue Stats
456W - 553L
1,394 Elo+
Party 3
Neith
Neith
e1051993
Neith
Level 27
God Stats
108W - 131L
1,417 SR
Queue Stats
124W - 175L
1,385 Elo+
Party 3
Ymir
Ymir
iDunkinOnU
Ymir
Level 48
God Stats
57W - 8L
2,081 SR
Queue Stats
443W - 179L
1,944 Elo+
Party 2
Team Averages
Level 90
1,760 SR
1,644 Elo+

VS

Team Averages
Level 94
1,539 SR
1,566 Elo+
Geb
Geb
JuicyThighMeat
Geb
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 60L
1,564 Elo+
Party 1
Yemoja
Yemoja
KamiEneru4242
Yemoja
Level 128
God Stats
1W - 3L
1,404 SR
Queue Stats
74W - 72L
1,559 Elo+
Party 1
Agni
Agni
NAMEMENOW
Agni
Level 14
God Stats
19W - 13L
1,657 SR
Queue Stats
19W - 13L
1,615 Elo+
Party 1
Hel
Hel
Thi_Kawamura
Hel
Level 123
God Stats
22W - 30L
1,402 SR
Queue Stats
434W - 445L
1,482 Elo+
Solo
Sylvanus
Sylvanus
chriz95284
Sylvanus
Level 85
God Stats
0W - 1L
1,730 SR
Queue Stats
15W - 11L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Charco_Vex
Hercules
19
8 / 0 / 22
12,123
1,102
17,320
13,255
17,768
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Scylla
Kunyaro
Scylla
20
19 / 0 / 17
13,141
1,195
33,695
9,978
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 2 / 34
11,466
1,042
16,597
9,794
4,277
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
e1051993
Neith
19
9 / 0 / 19
11,476
1,043
14,215
9,375
3,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
4 / 0 / 30
11,950
1,086
9,818
9,189
13,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 1
9,238
840
11,465
31,916
12,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 4 / 1
9,625
875
9,473
12,620
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Agni
15
0 / 0 / 2
9,145
831
13,898
9,733
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 15 / 1
9,060
824
2,998
19,675
12,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
chriz95284
Sylvanus
15
0 / 13 / 2
9,359
851
9,412
27,113
10,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
9
44
Kills
2
2
Deaths
44
122
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Charco_Vex
Hercules
8
0
22
19
L
1
12
1
0.13
L
1
4
1
0.38
W
Scylla
Kunyaro
Scylla
19
0
17
27.5
W
4
2
34
10.5
L
Agni
0
0
2
1
L
0
15
1
0.03
L
Sylvanus
chriz95284
Sylvanus
0
13
2
0.08
W
Neith
e1051993
Neith
9
0
19
18.5
W
4
0
30
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,645
Damage
47,246
51,591
Taken
101,057
43,045
Mitigated
43,232
19,725
Healing
15,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Charco_Vex
Hercules
17,320
7,236
0
6,005
13,255
17,768
0
11,518
1,737
0
24,990
L
11,465
3,651
0
2,065
31,916
12,556
0
19,203
12,713
25,561
0
L
9,473
3,591
4,384
2,431
12,620
4,775
0
7,420
5,200
32,054
0
W
Scylla
Kunyaro
Scylla
33,695
5,523
0
1,732
9,978
3,687
0
9,560
418
60,686
0
W
16,597
9,307
3,630
4,529
9,794
4,277
0
8,828
966
41,752
0
L
Agni
13,898
536
0
121
9,733
2,968
0
5,725
4,008
37,677
0
L
2,998
33
1,082
900
19,675
12,431
0
12,759
6,916
15,094
0
L
Sylvanus
chriz95284
Sylvanus
9,412
5,582
1,171
3,006
27,113
10,502
0
15,003
12,110
31,827
0
W
Neith
e1051993
Neith
14,215
7,299
0
2,542
9,375
3,749
0
8,658
717
0
31,822
W
9,818
1,143
0
1,287
9,189
13,564
0
8,682
507
20,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,156
Gold Earned
46,427
222
Minions Killed
213
9
Camps Cleared
3
1,020,684
Distance Traveled
890,841
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,123
1,102
19
2
0
213,809
0
L
Geb
9,238
840
34
3
0
191,828
0
L
Yemoja
9,625
875
37
3
1
180,751
0
W
Scylla
13,141
1,195
77
7
3
216,549
2
W
Olorun
11,466
1,042
62
6
0
169,392
0
L
Agni
9,145
831
53
5
0
198,287
0
L
Hel
9,060
824
32
3
1
179,172
0
L
Sylvanus
9,359
851
57
5
1
140,803
0
W
Neith
11,476
1,043
38
3
6
211,224
0
W
Ymir
11,950
1,086
26
2
0
209,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role